85 void StoreInvolvedNucleon();
86 void ReggeonCascade();
88 G4bool ExciteParticipants();
90 void GetResidualNucleus();
101 G4int NumberOfInvolvedNucleon;
102 G4int NumberOfInvolvedTargetNucleon;
104 G4Nucleon * TheInvolvedNucleonOfProjectile[250];
105 G4int NumberOfInvolvedNucleonOfProjectile;
112 std::vector<G4VSplitableHadron *> theAdditionalString;
std::vector< G4ExcitedString * > G4ExcitedStringVector
G4V3DNucleus * GetWoundedNucleus() const
void Init(const G4Nucleus &aNucleus, const G4DynamicParticle &aProjectile)
virtual void ModelDescription(std::ostream &) const
G4ExcitedStringVector * GetStrings()
virtual G4V3DNucleus * GetWoundedNucleus() const