Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VPartonStringModel.hh
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1//
2// ********************************************************************
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14// * regarding this software system or assume any liability for its *
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25//
26//
27// $Id$
28//
29#ifndef G4VPartonStringModel_h
30#define G4VPartonStringModel_h 1
31
32// ------------------------------------------------------------
33// GEANT 4 class header file
34//
35// ---------------- G4VPartonStringModel ----------------
36// by Gunter Folger, May 1998.
37// abstract class for all Parton String Models
38// ------------------------------------------------------------
39
40// Modified at 8-Oct-1998 by Maxim Komogorov. Method EnergyAndMomentumCorrector was added.
41
42#include "G4StringModel.hh"
43#include "G4VParticipants.hh"
45#include "G4ExcitedString.hh"
48#include "G4V3DNucleus.hh"
50
52
53{
54 public:
55 G4VPartonStringModel(const G4String& modelName = "Parton String Model");
56 virtual ~G4VPartonStringModel();
57
58 private:
60 const G4VPartonStringModel & operator=(const G4VPartonStringModel &right);
61 int operator==(const G4VPartonStringModel &right) const;
62 int operator!=(const G4VPartonStringModel &right) const;
63
64 public:
66 G4KineticTrackVector * Scatter(const G4Nucleus &theNucleus, const G4DynamicParticle &thePrimary);
67 virtual G4V3DNucleus * GetWoundedNucleus() const = 0;
68 virtual void ModelDescription(std::ostream& outFile) const;
69
70
71 protected:
72
73 virtual void Init(const G4Nucleus &theNucleus, const G4DynamicParticle &thePrimary) = 0;
75 void SetThisPointer(G4VPartonStringModel * aPointer);
76
78
79 private:
80
81 G4VStringFragmentation * stringFragmentationModel;
82 G4VPartonStringModel * theThis;
83
84};
85
87{
88 stringFragmentationModel = aModel;
89}
90
91inline
93{
94 theThis=aPointer;
95}
96#endif
97
98
std::vector< G4ExcitedString * > G4ExcitedStringVector
bool G4bool
Definition: G4Types.hh:67
G4KineticTrackVector * Scatter(const G4Nucleus &theNucleus, const G4DynamicParticle &thePrimary)
virtual G4V3DNucleus * GetWoundedNucleus() const =0
void SetFragmentationModel(G4VStringFragmentation *aModel)
void SetThisPointer(G4VPartonStringModel *aPointer)
virtual void Init(const G4Nucleus &theNucleus, const G4DynamicParticle &thePrimary)=0
virtual G4ExcitedStringVector * GetStrings()=0
G4bool EnergyAndMomentumCorrector(G4KineticTrackVector *Output, G4LorentzVector &TotalCollisionMomentum)
virtual void ModelDescription(std::ostream &outFile) const