Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4CircularCurve.cc
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25//
26//
27// $Id$
28//
29// ----------------------------------------------------------------------
30// GEANT 4 class source file
31//
32// G4CircularCurve.cc
33//
34// ----------------------------------------------------------------------
35
36#include "G4CircularCurve.hh"
38#include "G4Ellipse.hh"
39
40// G4CircularCurve
43
45 : G4Conic(), radius(right.radius)
46{
47 pShift = right.pShift;
48 position = right.position;
49 bBox = right.bBox;
50 start = right.start;
51 end = right.end;
52 pStart = right.pStart;
53 pEnd = right.pEnd;
54 pRange = right.pRange;
55 bounded = right.bounded;
56 sameSense = right.sameSense;
57}
58
61{
62 if (&right == this) return *this;
63
64 radius = right.radius;
65 pShift = right.pShift;
66 position = right.position;
67 bBox = right.bBox;
68 start = right.start;
69 end = right.end;
70 pStart = right.pStart;
71 pEnd = right.pEnd;
72 pRange = right.pRange;
73 bounded = right.bounded;
74 sameSense = right.sameSense;
75
76 return *this;
77}
78
79//////////////////////////////////////////////////////////////////////////////
80
82{
83 // the bbox must include the start and endpoints as well as the
84 // extreme points if they lie on the curve
86
87 // the parameter values
88 // belonging to the points with an extreme x, y and z coordinate
89 for (G4int i=0; i<3; i++)
90 {
91 G4double u = std::atan2(position.GetPY()(i), position.GetPX()(i));
92
93 if (IsPOn(u))
95
96 if (IsPOn(u+pi))
97 bBox.Extend(GetPoint(u+pi));
98 }
99}
100
101//////////////////////////////////////////////////////////////////////////////
102
104{
105 G4Ellipse e;
106 e.Init(position, radius, radius);
108
109 return e.Project(tr);
110}
111
112//////////////////////////////////////////////////////////////////////////////
113
115{
116 // The tangent is computed from the 3D point representation
117 // for all conics. An alternaive implementation (based on
118 // the parametric point) might be worthwhile adding
119 // for efficiency.
120
121 const G4Axis2Placement3D& pos= *(GetPosition());
123
124 v= -p.y()*pos.GetPX() + p.x()*pos.GetPY();
125 return true;
126}
127
129{
130 return twopi;
131}
132
134{
135 return G4Point3D( position.GetLocation()+radius*
136 ( std::cos(param)*position.GetPX() + std::sin(param)*position.GetPY() ) );
137}
138
140{
141 G4Point3D ptLocal= position.GetToPlacementCoordinates()*pt;
142 G4double angle= std::atan2(ptLocal.y(), ptLocal.x());
143 return (angle<0)? angle+twopi: angle;
144}
145
146////////////////////////////////////////////////////////////////////////////
147
148/*
149#include "G4CurveRayIntersection.hh"
150
151void G4CircularCurve::IntersectRay2D(const G4Ray&,
152 G4CurveRayIntersection&)
153{
154 G4Exception("G4CircularCurve::IntersectRay2D()",
155 "NotApplicable", FatalException,
156 "G4CircularCurve is always 3D!");
157}
158*/
159
161{
162 G4Exception("G4CircularCurve::IntersectRay2D()", "GeomSolids0002",
163 FatalException,"G4CircularCurve is always 3D!");
164 return 0;
165}
@ FatalException
HepGeom::Point3D< G4double > G4Point3D
Definition: G4Point3D.hh:35
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
G4Vector3D GetPY() const
G4Vector3D GetPX() const
const G4Transform3D & GetToPlacementCoordinates() const
void Init(const G4Point3D &)
void Extend(const G4Point3D &)
virtual G4int IntersectRay2D(const G4Ray &ray)
virtual G4Curve * Project(const G4Transform3D &tr=G4Transform3D::Identity)
virtual G4double GetPPoint(const G4Point3D &p) const
virtual ~G4CircularCurve()
virtual G4double GetPMax() const
virtual G4Point3D GetPoint(G4double param) const
G4CircularCurve & operator=(const G4CircularCurve &right)
virtual void InitBounded()
virtual G4bool Tangent(G4CurvePoint &cp, G4Vector3D &v)
G4Axis2Placement3D position
Definition: G4Conic.hh:74
const G4Axis2Placement3D * GetPosition() const
G4double pShift
Definition: G4Conic.hh:77
const G4Point3D & GetPoint()
G4bool bounded
Definition: G4Curve.hh:166
G4double pStart
Definition: G4Curve.hh:163
void SetBounds(G4double p1, G4double p2)
G4bool IsPOn(G4double param) const
G4int sameSense
Definition: G4Curve.hh:167
G4Point3D end
Definition: G4Curve.hh:162
G4BoundingBox3D bBox
Definition: G4Curve.hh:160
G4double GetPEnd() const
G4double GetPStart() const
const G4Point3D & GetStart() const
const G4Point3D & GetEnd() const
G4double pRange
Definition: G4Curve.hh:165
G4Point3D start
Definition: G4Curve.hh:161
G4double pEnd
Definition: G4Curve.hh:164
G4Curve * Project(const G4Transform3D &tr=G4Transform3D::Identity)
Definition: G4Ellipse.cc:91
void Init(const G4Axis2Placement3D &position0, G4double semiAxis10, G4double semiAxis20)
Definition: G4Ray.hh:49
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
Definition: G4Exception.cc:41