Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4GenericTrap.hh
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1//
2// ********************************************************************
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4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
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8// * LICENSE and available at http://cern.ch/geant4/license . These *
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14// * regarding this software system or assume any liability for its *
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25//
26//
27// $Id$
28//
29//
30// --------------------------------------------------------------------
31// GEANT 4 class header file
32//
33//
34// G4GenericTrap
35//
36// Class description:
37//
38// G4GenericTrap is a solid which represents an arbitrary trapezoid with
39// up to 8 vertices standing on two parallel planes perpendicular to Z axis.
40//
41// Parameters in the constructor:
42// - name - solid name
43// - halfZ - the solid half length in Z
44// - vertices - the (x,y) coordinates of vertices:
45// o first four points: vertices[i], i<4
46// are the vertices sitting on the -halfZ plane;
47// o last four points: vertices[i], i>=4
48// are the vertices sitting on the +halfZ plane.
49//
50// The order of defining the vertices of the solid is the following:
51// - point 0 is connected with points 1,3,4
52// - point 1 is connected with points 0,2,5
53// - point 2 is connected with points 1,3,6
54// - point 3 is connected with points 0,2,7
55// - point 4 is connected with points 0,5,7
56// - point 5 is connected with points 1,4,6
57// - point 6 is connected with points 2,5,7
58// - point 7 is connected with points 3,4,6
59// Points can be identical in order to create shapes with less than
60// 8 vertices.
61
62// Authors:
63// Tatiana Nikitina, CERN; Ivana Hrivnacova, IPN Orsay
64// Adapted from Root Arb8 implementation, author Andrea Gheata, CERN
65// -------------------------------------------------------------------
66
67#ifndef G4GenericTrap_HH
68#define G4GenericTrap_HH
69
70#include <vector>
71
72#include "G4TwoVector.hh"
73#include "G4VSolid.hh"
74#include "globals.hh"
75
76class G4VFacet;
78
79class G4GenericTrap : public G4VSolid
80{
81 public: // with description
82
83 G4GenericTrap( const G4String& name, G4double halfZ,
84 const std::vector<G4TwoVector>& vertices );
85 // Constructor
86
88 // Destructor
89
90 // Accessors
91
92 inline G4double GetZHalfLength() const;
93 inline G4int GetNofVertices() const;
94 inline G4TwoVector GetVertex(G4int index) const;
95 inline const std::vector<G4TwoVector>& GetVertices() const;
96 inline G4double GetTwistAngle(G4int index) const;
97 inline G4bool IsTwisted() const;
98 inline G4int GetVisSubdivisions() const;
99 inline void SetVisSubdivisions(G4int subdiv);
100
101 // Solid methods
102
103 EInside Inside(const G4ThreeVector& p) const;
106 const G4ThreeVector& v) const;
107 G4double DistanceToIn(const G4ThreeVector& p) const;
109 const G4ThreeVector& v,
110 const G4bool calcNorm = false,
111 G4bool *validNorm = 0,
112 G4ThreeVector *n = 0) const;
113 G4double DistanceToOut(const G4ThreeVector& p) const;
114 G4bool CalculateExtent(const EAxis pAxis,
115 const G4VoxelLimits& pVoxelLimit,
116 const G4AffineTransform& pTransform,
117 G4double& pmin, G4double& pmax) const;
118
120
121 G4VSolid* Clone() const;
122
123 std::ostream& StreamInfo(std::ostream& os) const;
124
126
129
130 // Visualisation functions
131
132 G4Polyhedron* GetPolyhedron () const;
133 void DescribeYourselfTo(G4VGraphicsScene& scene) const;
134 G4VisExtent GetExtent() const;
136 G4NURBS* CreateNURBS() const;
137
138 public: // without description
139
140 G4GenericTrap(__void__&);
141 // Fake default constructor for usage restricted to direct object
142 // persistency for clients requiring preallocation of memory for
143 // persistifiable objects.
144
145 G4GenericTrap(const G4GenericTrap& rhs);
147 // Copy constructor and assignment operator.
148
149 private:
150
151 // Internal methods
152
153 inline void SetTwistAngle(G4int index, G4double twist);
154 G4bool ComputeIsTwisted() ;
155 G4bool CheckOrder(const std::vector<G4TwoVector>& vertices) const;
156 G4bool IsSegCrossing(const G4TwoVector& a, const G4TwoVector& b,
157 const G4TwoVector& c, const G4TwoVector& d) const;
158 G4bool IsSegCrossingZ(const G4TwoVector& a, const G4TwoVector& b,
159 const G4TwoVector& c, const G4TwoVector& d) const;
160 G4ThreeVectorList* CreateRotatedVertices(const
161 G4AffineTransform& pTransform) const;
162 void ReorderVertices(std::vector<G4ThreeVector>& vertices) const;
163 void ComputeBBox();
164 inline G4ThreeVector GetMinimumBBox() const;
165 inline G4ThreeVector GetMaximumBBox() const;
166
167 G4VFacet* MakeDownFacet(const std::vector<G4ThreeVector>& fromVertices,
168 G4int ind1, G4int ind2, G4int ind3) const;
169 G4VFacet* MakeUpFacet(const std::vector<G4ThreeVector>& fromVertices,
170 G4int ind1, G4int ind2, G4int ind3) const;
171 G4VFacet* MakeSideFacet(const G4ThreeVector& downVertex0,
172 const G4ThreeVector& downVertex1,
173 const G4ThreeVector& upVertex1,
174 const G4ThreeVector& upVertex0) const;
175 G4TessellatedSolid* CreateTessellatedSolid() const;
176
177 EInside InsidePolygone(const G4ThreeVector& p,
178 const std::vector<G4TwoVector>& poly) const;
179 G4double DistToPlane(const G4ThreeVector& p,
180 const G4ThreeVector& v, const G4int ipl) const ;
181 G4double DistToTriangle(const G4ThreeVector& p,
182 const G4ThreeVector& v, const G4int ipl) const;
183 G4ThreeVector NormalToPlane(const G4ThreeVector& p,
184 const G4int ipl) const;
185 G4double SafetyToFace(const G4ThreeVector& p, const G4int iseg) const;
186 G4double GetFaceSurfaceArea(const G4ThreeVector& p0,
187 const G4ThreeVector& p1,
188 const G4ThreeVector& p2,
189 const G4ThreeVector& p3) const;
190 protected:
191
193
194 private:
195
196 // static data members
197
198 static const G4int fgkNofVertices;
199 static const G4double fgkTolerance;
200
201 // data members
202
203 G4double fDz;
204 std::vector<G4TwoVector> fVertices;
205 G4bool fIsTwisted;
206 G4double fTwist[4];
207 G4TessellatedSolid* fTessellatedSolid;
208 G4ThreeVector fMinBBoxVector;
209 G4ThreeVector fMaxBBoxVector;
210 G4int fVisSubdivisions;
211
212 enum ESide {kUndefined,kXY0,kXY1,kXY2,kXY3,kMZ,kPZ};
213 // Codes for faces (kXY[num]=num of lateral face,kMZ= minus z face etc)
214
215 G4double fSurfaceArea;
216 G4double fCubicVolume;
217 // Surface and Volume
218};
219
220#include "G4GenericTrap.icc"
221
222#endif
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
std::vector< G4ThreeVector > G4ThreeVectorList
Definition: G4VSolid.hh:85
G4VSolid * Clone() const
G4int GetNofVertices() const
G4Polyhedron * CreatePolyhedron() const
G4double DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const
G4GenericTrap & operator=(const G4GenericTrap &rhs)
G4double GetZHalfLength() const
G4double GetCubicVolume()
G4TwoVector GetVertex(G4int index) const
G4double GetSurfaceArea()
G4double DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=0, G4ThreeVector *n=0) const
G4ThreeVector GetPointOnSurface() const
G4double GetTwistAngle(G4int index) const
G4Polyhedron * GetPolyhedron() const
std::ostream & StreamInfo(std::ostream &os) const
G4VisExtent GetExtent() const
G4NURBS * CreateNURBS() const
EInside Inside(const G4ThreeVector &p) const
G4GeometryType GetEntityType() const
G4ThreeVector SurfaceNormal(const G4ThreeVector &p) const
const std::vector< G4TwoVector > & GetVertices() const
G4int GetVisSubdivisions() const
G4bool IsTwisted() const
void DescribeYourselfTo(G4VGraphicsScene &scene) const
void SetVisSubdivisions(G4int subdiv)
G4Polyhedron * fpPolyhedron
G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pmin, G4double &pmax) const
EAxis
Definition: geomdefs.hh:54
EInside
Definition: geomdefs.hh:58