Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4DAWNFILESceneHandler.cc
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
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14// * regarding this software system or assume any liability for its *
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24// ********************************************************************
25//
26//
27// $Id$
28//
29// Satoshi TANAKA
30// DAWNFILE scene.
31
32
33#define __G_ANSI_C__
34
35// #define DEBUG_FR_SCENE
36
37 //----- header files
38#include <fstream>
39#include <stdlib.h>
40#include <string.h>
41#include "globals.hh"
42#include "G4VisManager.hh"
43#include "G4FRConst.hh"
44#include "G4DAWNFILE.hh"
46#include "G4DAWNFILEViewer.hh"
47#include "G4Point3D.hh"
48#include "G4VisAttributes.hh"
49#include "G4Scene.hh"
50#include "G4Transform3D.hh"
51#include "G4Polyhedron.hh"
52#include "G4Box.hh"
53#include "G4Cons.hh"
54#include "G4Polyline.hh"
55#include "G4Trd.hh"
56#include "G4Tubs.hh"
57#include "G4Trap.hh"
58#include "G4Torus.hh"
59#include "G4Sphere.hh"
60#include "G4Para.hh"
61#include "G4Text.hh"
62#include "G4Circle.hh"
63#include "G4Square.hh"
64#include "G4VPhysicalVolume.hh"
65
66//----- constants
67const char FR_ENV_CULL_INVISIBLE_OBJECTS [] = "G4DAWN_CULL_INVISIBLE_OBJECTS";
68const char G4PRIM_FILE_HEADER [] = "g4_";
69const char DEFAULT_G4PRIM_FILE_NAME[] = "g4_00.prim";
70
71// const int FR_MAX_FILE_NUM = 1 ;
72// const int FR_MAX_FILE_NUM = 5 ;
73// const int FR_MAX_FILE_NUM = 10 ;
74// const int FR_MAX_FILE_NUM = 15 ;
75// const int FR_MAX_FILE_NUM = 20 ;
76 const int FR_MAX_FILE_NUM = 100 ;
77
78
79///////////////////////////
80// Driver-dependent part //
81///////////////////////////
82
83
84 //----- G4DAWNFILESceneHandler, constructor
86G4VSceneHandler (system, fSceneIdCount++, name) ,
87fSystem (system) ,
88fPrimDest () ,
89FRflag_in_modeling (false) ,
90flag_saving_g4_prim (false) ,
91COMMAND_BUF_SIZE (G4FRofstream::SEND_BUFMAX),
92fPrec (9), fPrec2 (16)
93{
94 // g4.prim filename and its directory
95 if ( getenv( "G4DAWNFILE_DEST_DIR" ) == NULL ) {
96 strcpy( fG4PrimDestDir , "" ) ; // output dir
97 strcpy( fG4PrimFileName, DEFAULT_G4PRIM_FILE_NAME ); // filename
98 } else {
99 strcpy( fG4PrimDestDir , getenv( "G4DAWNFILE_DEST_DIR" ) ); // output dir
100 strcpy( fG4PrimFileName, DEFAULT_G4PRIM_FILE_NAME ); // filename
101 }
102
103 // maximum number of g4.prim files in the dest directory
104 fMaxFileNum = FR_MAX_FILE_NUM ; // initialization
105 if ( getenv( "G4DAWNFILE_MAX_FILE_NUM" ) != NULL ) {
106
107 sscanf( getenv("G4DAWNFILE_MAX_FILE_NUM"), "%d", &fMaxFileNum ) ;
108
109 } else {
110 fMaxFileNum = FR_MAX_FILE_NUM ;
111 }
112 if( fMaxFileNum < 1 ) { fMaxFileNum = 1 ; }
113
114
115 //----- precision control
116 if( getenv( "G4DAWNFILE_PRECISION" ) != NULL ) {
117 sscanf( getenv("G4DAWNFILE_PRECISION"), "%d", &fPrec ) ;
118 } else {
119 fPrec = 9 ;
120 }
121 fPrec2 = fPrec + 7 ;
122
123}
124
125
126 //----- G4DAWNFILESceneHandler, destructor
128{
129#if defined DEBUG_FR_SCENE
131 G4cout << "***** ~G4DAWNFILESceneHandler" << G4endl;
132#endif
133 if (fPrimDest.IsOpen())
134 {
135 //----- End of modeling
136 // !EndModeling, !DrawAll, !CloseDevice,
137 // close g4.prim
139 }
140}
141
142//-----
144{
145 // g4_00.prim, g4_01.prim, ..., g4_MAX_FILE_INDEX.prim
146 const int MAX_FILE_INDEX = fMaxFileNum - 1 ;
147
148 // dest directory (null if no environmental variables is set)
149 strcpy ( fG4PrimFileName, fG4PrimDestDir) ;
150
151 // create full path name (default)
152 strcat ( fG4PrimFileName, DEFAULT_G4PRIM_FILE_NAME );
153
154 // Automatic updation of file names
155 for( int i = 0 ; i < fMaxFileNum ; i++) {
156
157 // Message in the final execution
158 if( i == MAX_FILE_INDEX )
159 {
161 G4cout << "===========================================" << G4endl;
162 G4cout << "WARNING MESSAGE from DAWNFILE driver: " << G4endl;
163 G4cout << " This file name is the final one in the " << G4endl;
164 G4cout << " automatic updation of the output file name." << G4endl;
165 G4cout << " You may overwrite existing files, i.e. " << G4endl;
166 G4cout << " g4_XX.prim and g4_XX.eps " << G4endl;
167 G4cout << "===========================================" << G4endl;
168 }
169 }
170
171 // re-determine file name as G4DAWNFILE_DEST_DIR/g4_XX.prim
172 if( i >= 0 && i <= 9 ) {
173 sprintf( fG4PrimFileName, "%s%s%s%d.prim" , fG4PrimDestDir, G4PRIM_FILE_HEADER, "0", i );
174 } else {
175 sprintf( fG4PrimFileName, "%s%s%d.prim" , fG4PrimDestDir, G4PRIM_FILE_HEADER, i );
176 }
177
178 // check validity of the file name
179 std::ifstream fin ;
180 fin.open(fG4PrimFileName) ;
181 if(!fin) {
182 // new file
183 fin.close();
184 break;
185 } else {
186 // already exists (try next)
187 fin.close();
188 }
189
190 } // for
191
192 G4cout << "=========================================== " << G4endl;
193 G4cout << "Output file: " << fG4PrimFileName << G4endl;
194 G4cout << "Destination directory (current dir if NULL): " << fG4PrimDestDir << G4endl;
195 G4cout << "Maximal number of files in the destination directory: " << fMaxFileNum << G4endl;
196 G4cout << "Note: " << G4endl;
197 G4cout << " * The maximal number is customizable as: " << G4endl;
198 G4cout << " % setenv G4DAWNFILE_MAX_FILE_NUM number " << G4endl;
199 G4cout << " * The destination directory is customizable as:" << G4endl;
200 G4cout << " % setenv G4DAWNFILE_DEST_DIR dir_name/ " << G4endl;
201 G4cout << " ** Do not forget \"/\" at the end of the " << G4endl;
202 G4cout << " dir_name, e.g. \"./tmp/\". " << G4endl;
203 G4cout << "=========================================== " << G4endl;
204
205} // G4DAWNFILESceneHandler::SetG4PrimFileName()
206
207
208//-----
210{
211#if defined DEBUG_FR_SCENE
213 G4cout << "***** BeginSavingG4Prim (called)\n";
214#endif
215
216 if( !IsSavingG4Prim() )
217 {
218#if defined DEBUG_FR_SCENE
220 G4cout << "***** (started) " ;
221 G4cout << "(open g4.prim, ##)" << G4endl;
222 }
223#endif
224 SetG4PrimFileName() ; // result set to fG4PrimFileName
225 fPrimDest.Open(fG4PrimFileName) ;
226
228 flag_saving_g4_prim = true ;
229 }
230}
231
233{
234#if defined DEBUG_FR_SCENE
236 G4cout << "***** EndSavingG4Prim (called)\n";
237#endif
238
239 if( IsSavingG4Prim() )
240 {
241#if defined DEBUG_FR_SCENE
243 G4cout << "***** (started) (close g4.prim)" << G4endl;
244#endif
245 fPrimDest.Close() ;
246 flag_saving_g4_prim = false ;
247 }
248}
249
250
251//-----
253{
254 if( !FRIsInModeling() )
255 {
256#if defined DEBUG_FR_SCENE
258 G4cout << "***** G4DAWNFILESceneHandler::FRBeginModeling (called & started)" << G4endl;
259#endif
260
261 //----- Send saving command and heading comment
263
264 //----- Send bounding box command
266
267 //----- send SET_CAMERA command
268#if defined DEBUG_FR_SCENE
270 G4cout << "***** (!SetCamera in FRBeginModeling())" << G4endl;
271#endif
273
274 //----- open device
275#if defined DEBUG_FR_SCENE
277 G4cout << "***** (!OpenDevice in FRBeginModeling())" << G4endl;
278#endif
280
281 //----- begin sending primitives
282#if defined DEBUG_FR_SCENE
284 G4cout << "***** (!BeginModeling in FRBeginModeling())" << G4endl;
285#endif
286 SendStr( FR_BEGIN_MODELING ); FRflag_in_modeling = true ;
287
288 } // if
289
290}
291
292
293/////////////////////////////////////////
294// Common to DAWN and DAWNFILE drivers //
295/////////////////////////////////////////
296
297#define G4FRSCENEHANDLER G4DAWNFILESceneHandler
298#include "G4FRSceneFunc.icc"
299#undef G4FRSCENEHANDLER
300
301//////////////////////
302// static variables //
303//////////////////////
304
305 //----- static variables
306G4int G4DAWNFILESceneHandler::fSceneIdCount = 0;
const int FR_MAX_FILE_NUM
const char DEFAULT_G4PRIM_FILE_NAME[]
const char FR_ENV_CULL_INVISIBLE_OBJECTS[]
const char G4PRIM_FILE_HEADER[]
const char FR_G4_PRIM_HEADER[]
Definition: G4FRConst.hh:38
const char FR_OPEN_DEVICE[]
Definition: G4FRConst.hh:46
const char FR_BEGIN_MODELING[]
Definition: G4FRConst.hh:64
const char FR_SET_CAMERA[]
Definition: G4FRConst.hh:45
int G4int
Definition: G4Types.hh:66
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
void SendBoundingBox(void)
void SendStr(const char *char_string)
G4DAWNFILESceneHandler(G4DAWNFILE &system, const G4String &name="")
void Open(const char *filename)
Definition: G4FRofstream.hh:74
G4bool IsOpen()
Definition: G4FRofstream.hh:60
static Verbosity GetVerbosity()