Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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#include <fstream>
#include <stdlib.h>
#include <string.h>
#include "globals.hh"
#include "G4VisManager.hh"
#include "G4FRConst.hh"
#include "G4DAWNFILE.hh"
#include "G4DAWNFILESceneHandler.hh"
#include "G4DAWNFILEViewer.hh"
#include "G4Point3D.hh"
#include "G4VisAttributes.hh"
#include "G4Scene.hh"
#include "G4Transform3D.hh"
#include "G4Polyhedron.hh"
#include "G4Box.hh"
#include "G4Cons.hh"
#include "G4Polyline.hh"
#include "G4Trd.hh"
#include "G4Tubs.hh"
#include "G4Trap.hh"
#include "G4Torus.hh"
#include "G4Sphere.hh"
#include "G4Para.hh"
#include "G4Text.hh"
#include "G4Circle.hh"
#include "G4Square.hh"
#include "G4VPhysicalVolume.hh"
#include "G4FRSceneFunc.icc"
Go to the source code of this file.
Macros | |
#define | __G_ANSI_C__ |
#define | G4FRSCENEHANDLER G4DAWNFILESceneHandler |
Variables | |
const char | FR_ENV_CULL_INVISIBLE_OBJECTS [] = "G4DAWN_CULL_INVISIBLE_OBJECTS" |
const char | G4PRIM_FILE_HEADER [] = "g4_" |
const char | DEFAULT_G4PRIM_FILE_NAME [] = "g4_00.prim" |
const int | FR_MAX_FILE_NUM = 100 |
#define __G_ANSI_C__ |
Definition at line 33 of file G4DAWNFILESceneHandler.cc.
#define G4FRSCENEHANDLER G4DAWNFILESceneHandler |
Definition at line 297 of file G4DAWNFILESceneHandler.cc.
const char DEFAULT_G4PRIM_FILE_NAME[] = "g4_00.prim" |
Definition at line 69 of file G4DAWNFILESceneHandler.cc.
Referenced by G4DAWNFILESceneHandler::G4DAWNFILESceneHandler(), and G4DAWNFILESceneHandler::SetG4PrimFileName().
const char FR_ENV_CULL_INVISIBLE_OBJECTS[] = "G4DAWN_CULL_INVISIBLE_OBJECTS" |
Definition at line 67 of file G4DAWNFILESceneHandler.cc.
const int FR_MAX_FILE_NUM = 100 |
Definition at line 76 of file G4DAWNFILESceneHandler.cc.
Referenced by G4DAWNFILESceneHandler::G4DAWNFILESceneHandler(), and G4GMocrenFileSceneHandler::G4GMocrenFileSceneHandler().
const char G4PRIM_FILE_HEADER[] = "g4_" |
Definition at line 68 of file G4DAWNFILESceneHandler.cc.
Referenced by G4DAWNFILESceneHandler::SetG4PrimFileName().