Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4PSSphereSurfaceCurrent3D.cc
Go to the documentation of this file.
1//
2// ********************************************************************
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25//
26//
27// $Id$
28//
29// G4PSSphereSurfaceCurrent3D
31
32////////////////////////////////////////////////////////////////////////////////
33// (Description)
34// This is a primitive scorer class for scoring Surface Current.
35// Current version assumes only for G4Sphere shape, and the surface
36// is defined at the inside of the sphere.
37// The current is given in the unit of area.
38// e.g. (Number of tracks)/mm2.
39//
40// Surface is defined at the inside of sphere.
41// Direction -Rmin +Rmax
42// 0 IN || OUT ->|<- | fCurrent_InOut
43// 1 IN ->| | fCurrent_In
44// 2 OUT |<- | fCurrent_Out
45//
46// Created: 2007-08-14 Tsukasa ASO
47// 2010-07-22 Introduce Unit specification.
48//
49///////////////////////////////////////////////////////////////////////////////
50
52 G4int ni, G4int nj, G4int nk,
53 G4int depi, G4int depj, G4int depk)
54 :G4PSSphereSurfaceCurrent(name,direction),
55 fDepthi(depi),fDepthj(depj),fDepthk(depk)
56{
57 fNi=ni;
58 fNj=nj;
59 fNk=nk;
60}
61
63 G4int direction,
64 const G4String& unit,
65 G4int ni, G4int nj, G4int nk,
66 G4int depi, G4int depj, G4int depk)
67 :G4PSSphereSurfaceCurrent(name,direction),
68 fDepthi(depi),fDepthj(depj),fDepthk(depk)
69{
70 fNi=ni;
71 fNj=nj;
72 fNk=nk;
73 SetUnit(unit);
74}
75
77{;}
78
80{
81 const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
82 G4int i = touchable->GetReplicaNumber(fDepthi);
83 G4int j = touchable->GetReplicaNumber(fDepthj);
84 G4int k = touchable->GetReplicaNumber(fDepthk);
85
86 return i*fNj*fNk+j*fNk+k;
87}
int G4int
Definition: G4Types.hh:66
G4PSSphereSurfaceCurrent3D(G4String name, G4int direction, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0)
virtual void SetUnit(const G4String &unit)
const G4VTouchable * GetTouchable() const
Definition: G4Step.hh:78
G4StepPoint * GetPreStepPoint() const
virtual G4int GetReplicaNumber(G4int depth=0) const
Definition: G4VTouchable.cc:58