Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4TextModel.cc
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1//
2// ********************************************************************
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5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
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25//
26//
27// $Id$
28//
29//
30// John Allison 3rd April 2001
31// Model which knows how to draw text.
32
33#include "G4TextModel.hh"
34
36#include "G4VGraphicsScene.hh"
37
38#include "G4UnitsTable.hh"
39#include <sstream>
40
42
43G4TextModel::G4TextModel (const G4Text& g4Text): fG4Text(g4Text) {
44 fType = "G4TextModel";
45 std::ostringstream oss;
46 oss << "G4TextModel: \"" << fG4Text.GetText()
47 << "\" at " << G4BestUnit(g4Text.GetPosition(),"Length")
48 << "with size " << g4Text.GetScreenSize()
49 << " with offsets " << g4Text.GetXOffset() << ',' << g4Text.GetYOffset();
50 fGlobalTag = oss.str();
52}
53
55 sceneHandler.BeginPrimitives ();
56 sceneHandler.AddPrimitive (fG4Text);
57 sceneHandler.EndPrimitives ();
58}
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1
virtual ~G4TextModel()
Definition: G4TextModel.cc:41
virtual void DescribeYourselfTo(G4VGraphicsScene &)
Definition: G4TextModel.cc:54
G4TextModel(const G4Text &)
Definition: G4TextModel.cc:43
Definition: G4Text.hh:73
G4double GetYOffset() const
G4double GetXOffset() const
G4String GetText() const
virtual void BeginPrimitives(const G4Transform3D &objectTransformation=G4Transform3D())=0
virtual void AddPrimitive(const G4Polyline &)=0
virtual void EndPrimitives()=0
G4double GetScreenSize() const
G4Point3D GetPosition() const
G4String fGlobalDescription
Definition: G4VModel.hh:110
G4String fType
Definition: G4VModel.hh:108
G4String fGlobalTag
Definition: G4VModel.hh:109