47#ifndef G4ParallelWorldProcess_h
48#define G4ParallelWorldProcess_h 1
126 { layeredMaterialFlag = flg; }
128 {
return layeredMaterialFlag; }
131 void CopyStep(
const G4Step & step);
167 G4bool layeredMaterialFlag;
176 static G4Step* fpHyperStep;
177 static G4int nParallelWorlds;
178 static G4int fNavIDHyp;
179 G4int iParallelWorld;
G4VParticleChange * AlongStepDoIt(const G4Track &, const G4Step &)
void SetLayeredMaterialFlag(G4bool flg=true)
G4double AtRestGetPhysicalInteractionLength(const G4Track &, G4ForceCondition *)
static const G4Step * GetHyperStep()
G4VParticleChange * PostStepDoIt(const G4Track &, const G4Step &)
G4bool GetLayeredMaterialFlag() const
void StartTracking(G4Track *)
static G4int GetHypNavigatorID()
G4double AlongStepGetPhysicalInteractionLength(const G4Track &, G4double, G4double, G4double &, G4GPILSelection *)
void SetParallelWorld(G4String parallelWorldName)
G4double PostStepGetPhysicalInteractionLength(const G4Track &, G4double, G4ForceCondition *)
virtual ~G4ParallelWorldProcess()
G4bool IsAtRestRequired(G4ParticleDefinition *)
G4VParticleChange * AtRestDoIt(const G4Track &, const G4Step &)