Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4GeneralSpaceNNCrossSection.cc
Go to the documentation of this file.
1//
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21// * Parts of this code which have been developed by QinetiQ Ltd *
22// * under contract to the European Space Agency (ESA) are the *
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34// ********************************************************************
35//
36// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
37//
38// MODULE: G4GeneralSpaceNNCrossSection.cc
39//
40// Version: B.1
41// Date: 15/04/04
42// Author: P R Truscott
43// Organisation: QinetiQ Ltd, UK
44// Customer: ESA/ESTEC, NOORDWIJK
45// Contract: 17191/03/NL/LvH
46//
47// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
48//
49// CHANGE HISTORY
50// --------------
51//
52// 6 October 2003, P R Truscott, QinetiQ Ltd, UK
53// Created.
54//
55// 15 March 2004, P R Truscott, QinetiQ Ltd, UK
56// Beta release
57//
58// 19 Aug 2011, V.Ivanchenko move to new design and make x-section per element
59//
60// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
61///////////////////////////////////////////////////////////////////////////////
62//
63#include <iomanip>
64
66#include "G4SystemOfUnits.hh"
72#include "G4DynamicParticle.hh"
73#include "G4Element.hh"
75#include "G4HadTmpUtil.hh"
76#include "G4Proton.hh"
77
79 : G4VCrossSectionDataSet("General Space NN")
80{
81 protonInelastic = new G4ProtonInelasticCrossSection();
82 ionProton = new G4IonProtonCrossSection();
83 TripathiGeneral = new G4TripathiCrossSection();
84 TripathiLight = new G4TripathiLightCrossSection();
85 Shen = new G4IonsShenCrossSection();
86 theProton = G4Proton::Proton();
87}
88
90{
91 delete protonInelastic;
92 delete ionProton;
93 delete TripathiGeneral;
94 delete TripathiLight;
95 delete Shen;
96}
97
98///////////////////////////////////////////////////////////////////////////////
99//
100
102 (const G4DynamicParticle* theProjectile, G4int, const G4Material*)
103{
104 return (1 <= theProjectile->GetDefinition()->GetBaryonNumber());
105}
106
107///////////////////////////////////////////////////////////////////////////////
108//
109
111 (const G4DynamicParticle* theProjectile, G4int ZT, const G4Material* mat)
112{
113 G4double result = 0.0;
114 G4int ZP = G4lrint(theProjectile->GetDefinition()->GetPDGCharge()/eplus);
115
116 if (verboseLevel >= 2)
117 {
118 G4int AP = theProjectile->GetDefinition()->GetBaryonNumber();
119 G4cout <<"In G4GeneralSpaceNNCrossSection::GetCrossSection" <<G4endl;
120 G4cout <<"Projectile A = " <<std::setw(8) <<AP
121 <<" Z = " <<std::setw(8) <<ZP
122 <<" Energy = " <<theProjectile->GetKineticEnergy()/AP
123 <<" MeV/nuc" <<G4endl;
124 G4cout <<"Target Z = " <<std::setw(8) <<ZT
125 <<G4endl;
126 }
127 if (theProjectile->GetDefinition()==theProton)
128 {
129 if (ZT>5)
130 {
131 result = protonInelastic->
132 GetElementCrossSection(theProjectile, ZT, mat);
133 if (verboseLevel >= 2)
134 G4cout <<"Selecting G4ProtonInelasticCrossSection" <<G4endl;
135 }
136 else
137 {
138 result = TripathiLight->
139 GetElementCrossSection(theProjectile, ZT, mat);
140 if (verboseLevel >= 2)
141 G4cout <<"Selecting G4TripathiLightCrossSection" <<G4endl;
142 }
143 }
144 else if (ZT==1)
145 {
146 if (ZP>5)
147 {
148 result = ionProton->
149 GetElementCrossSection(theProjectile, ZT, mat);
150 if (verboseLevel >= 2)
151 G4cout <<"Selecting G4IonProtonCrossSection" <<G4endl;
152 }
153 else
154 {
155 result = TripathiLight->
156 GetElementCrossSection(theProjectile, ZT, mat);
157 if (verboseLevel >= 2)
158 G4cout <<"Selecting G4TripathiLightCrossSection" <<G4endl;
159 }
160 }
161 else
162 {
163 if (TripathiLight->IsElementApplicable(theProjectile, ZT, mat))
164 {
165 result = TripathiLight->
166 GetElementCrossSection(theProjectile, ZT, mat);
167 if (verboseLevel >= 2)
168 G4cout <<"Selecting G4TripathiLightCrossSection" <<G4endl;
169 }
170 else if (TripathiGeneral->IsElementApplicable(theProjectile, ZT, mat))
171 {
172 result = TripathiGeneral->
173 GetElementCrossSection(theProjectile, ZT, mat);
174 if (verboseLevel >= 2)
175 G4cout <<"Selecting G4TripathiCrossSection" <<G4endl;
176 }
177 else if (Shen->IsElementApplicable(theProjectile, ZT, mat))
178 {
179 result = Shen->
180 GetElementCrossSection(theProjectile, ZT, mat);
181 if (verboseLevel >= 2)
182 G4cout <<"Selecting G4IonsShenCrossSection" <<G4endl;
183 }
184 }
185 if (verboseLevel >= 2)
186 {
187 G4cout <<"Cross-section = " <<result/millibarn <<" mbarn" <<G4endl;
188 G4cout <<G4endl;
189 }
190
191 return result;
192}
193
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
G4ParticleDefinition * GetDefinition() const
G4double GetKineticEnergy() const
virtual G4double GetElementCrossSection(const G4DynamicParticle *theProjectile, G4int Z, const G4Material *)
virtual G4bool IsElementApplicable(const G4DynamicParticle *theProjectile, G4int Z, const G4Material *)
virtual G4bool IsElementApplicable(const G4DynamicParticle *aDP, G4int Z, const G4Material *)
G4double GetPDGCharge() const
static G4Proton * Proton()
Definition: G4Proton.cc:93
virtual G4bool IsElementApplicable(const G4DynamicParticle *aPart, G4int Z, const G4Material *)
virtual G4bool IsElementApplicable(const G4DynamicParticle *theProjectile, G4int Z, const G4Material *)
int G4lrint(double ad)
Definition: templates.hh:163