Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4VisCommandSceneHandlerAttach Class Reference

#include <G4VisCommandsSceneHandler.hh>

+ Inheritance diagram for G4VisCommandSceneHandlerAttach:

Public Member Functions

 G4VisCommandSceneHandlerAttach ()
 
 ~G4VisCommandSceneHandlerAttach ()
 
G4String GetCurrentValue (G4UIcommand *command)
 
void SetNewValue (G4UIcommand *command, G4String newValue)
 
- Public Member Functions inherited from G4VVisCommand
 G4VVisCommand ()
 
virtual ~G4VVisCommand ()
 
- Public Member Functions inherited from G4UImessenger
 G4UImessenger ()=default
 
 G4UImessenger (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
virtual ~G4UImessenger ()
 
G4bool CommandsShouldBeInMaster () const
 

Additional Inherited Members

- Static Public Member Functions inherited from G4VVisCommand
static G4VisManagerGetVisManager ()
 
static void SetVisManager (G4VisManager *pVisManager)
 
static const G4ColourGetCurrentTextColour ()
 
- Protected Member Functions inherited from G4VVisCommand
void SetViewParameters (G4VViewer *viewer, const G4ViewParameters &viewParams)
 
void RefreshIfRequired (G4VViewer *viewer)
 
void InterpolateViews (G4VViewer *currentViewer, std::vector< G4ViewParameters > viewVector, const G4int nInterpolationPoints=50, const G4int waitTimePerPointmilliseconds=20, const G4String exportString="")
 
void InterpolateToNewView (G4VViewer *currentViewer, const G4ViewParameters &oldVP, const G4ViewParameters &newVP, const G4int nInterpolationPoints=50, const G4int waitTimePerPointmilliseconds=20, const G4String exportString="")
 
void Twinkle (G4VViewer *currentViewer, const G4ViewParameters &baseVP, const std::vector< std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > > &paths)
 
const G4StringConvertToColourGuidance ()
 
void ConvertToColour (G4Colour &colour, const G4String &redOrString, G4double green, G4double blue, G4double opacity)
 
G4bool ProvideValueOfUnit (const G4String &where, const G4String &unit, const G4String &category, G4double &value)
 
void CopyCameraParameters (G4ViewParameters &target, const G4ViewParameters &from)
 
void CheckSceneAndNotifyHandlers (G4Scene *=nullptr)
 
G4bool CheckView ()
 
void G4VisCommandsSceneAddUnsuccessful (G4VisManager::Verbosity verbosity)
 
void CopyGuidanceFrom (const G4UIcommand *fromCmd, G4UIcommand *toCmd, G4int startLine=0)
 
void CopyParametersFrom (const G4UIcommand *fromCmd, G4UIcommand *toCmd)
 
void DrawExtent (const G4VisExtent &)
 
- Protected Member Functions inherited from G4UImessenger
G4String ItoS (G4int i)
 
G4String LtoS (G4long l)
 
G4String DtoS (G4double a)
 
G4String BtoS (G4bool b)
 
G4int StoI (const G4String &s)
 
G4long StoL (const G4String &s)
 
G4double StoD (const G4String &s)
 
G4bool StoB (G4String s)
 
void AddUIcommand (G4UIcommand *newCommand)
 
void CreateDirectory (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
template<typename T >
T * CreateCommand (const G4String &cname, const G4String &dsc)
 
- Static Protected Member Functions inherited from G4VVisCommand
static G4String ConvertToString (G4double x, G4double y, const char *unitName)
 
static G4bool ConvertToDoublePair (const G4String &paramString, G4double &xval, G4double &yval)
 
- Protected Attributes inherited from G4UImessenger
G4UIdirectorybaseDir = nullptr
 
G4String baseDirName = ""
 
G4bool commandsShouldBeInMaster = false
 
- Static Protected Attributes inherited from G4VVisCommand
static G4VisManagerfpVisManager = nullptr
 
static G4int fCurrentArrow3DLineSegmentsPerCircle = 6
 
static G4Colour fCurrentColour = G4Colour::White()
 
static G4double fCurrentLineWidth = 1.
 
static G4Colour fCurrentTextColour = G4Colour::Blue()
 
static G4Text::Layout fCurrentTextLayout = G4Text::left
 
static G4double fCurrentTextSize = 12.
 
static G4PhysicalVolumeModel::TouchableProperties fCurrentTouchableProperties
 
static G4VisExtent fCurrentExtentForField
 
static std::vector< G4PhysicalVolumesSearchScene::FindingsfCurrrentPVFindingsForField
 
static G4bool fThereWasAViewer = false
 
static G4ViewParameters fExistingVP
 
static G4SceneTreeItem fExistingSceneTree
 

Detailed Description

Definition at line 38 of file G4VisCommandsSceneHandler.hh.

Constructor & Destructor Documentation

◆ G4VisCommandSceneHandlerAttach()

G4VisCommandSceneHandlerAttach::G4VisCommandSceneHandlerAttach ( )

Definition at line 45 of file G4VisCommandsSceneHandler.cc.

45 {
46 G4bool omitable, currentAsDefault;
47 fpCommand = new G4UIcmdWithAString ("/vis/sceneHandler/attach", this);
48 fpCommand -> SetGuidance ("Attaches scene to current scene handler.");
49 fpCommand -> SetGuidance
50 ("If scene-name is omitted, current scene is attached. To see scenes and"
51 "\nscene handlers, use \"/vis/scene/list\" and \"/vis/sceneHandler/list\"");
52 fpCommand -> SetParameterName ("scene-name",
53 omitable = true,
54 currentAsDefault = true);
55}
bool G4bool
Definition G4Types.hh:86

◆ ~G4VisCommandSceneHandlerAttach()

G4VisCommandSceneHandlerAttach::~G4VisCommandSceneHandlerAttach ( )

Definition at line 57 of file G4VisCommandsSceneHandler.cc.

57 {
58 delete fpCommand;
59}

Member Function Documentation

◆ GetCurrentValue()

G4String G4VisCommandSceneHandlerAttach::GetCurrentValue ( G4UIcommand * command)
virtual

Reimplemented from G4UImessenger.

Definition at line 61 of file G4VisCommandsSceneHandler.cc.

61 {
62 G4Scene* pScene = fpVisManager -> GetCurrentScene ();
63 return pScene ? pScene -> GetName () : G4String("");
64}
static G4VisManager * fpVisManager

◆ SetNewValue()

void G4VisCommandSceneHandlerAttach::SetNewValue ( G4UIcommand * command,
G4String newValue )
virtual

Reimplemented from G4UImessenger.

Definition at line 66 of file G4VisCommandsSceneHandler.cc.

67 {
68
70
71 G4String& sceneName = newValue;
72
73 if (sceneName.length () == 0) {
74 if (verbosity >= G4VisManager::warnings) {
75 G4cout <<
76 "WARNING: No scene specified. Maybe there are no scenes available"
77 "\n yet. Please create one." << G4endl;
78 }
79 return;
80 }
81
82 G4VSceneHandler* pSceneHandler = fpVisManager -> GetCurrentSceneHandler ();
83 if (!pSceneHandler) {
84 if (verbosity >= G4VisManager::errors) {
85 G4warn <<
86 "ERROR: Current scene handler not defined. Please select or create one."
87 << G4endl;
88 }
89 return;
90 }
91
92 G4SceneList& sceneList = fpVisManager -> SetSceneList ();
93
94 if (sceneList.empty ()) {
95 if (verbosity >= G4VisManager::errors) {
96 G4warn <<
97 "ERROR: No valid scenes available yet. Please create one."
98 << G4endl;
99 }
100 return;
101 }
102
103 std::size_t iScene, nScenes = sceneList.size ();
104 for (iScene = 0; iScene < nScenes; ++iScene) {
105 if (sceneList [iScene] -> GetName () == sceneName) break;
106 }
107 if (iScene < nScenes) {
108 G4Scene* pScene = sceneList [iScene];
109 pSceneHandler -> SetScene (pScene);
110 // Make sure scene is current...
111 fpVisManager -> SetCurrentScene (pScene);
112 // Refresh viewer, if any (only if auto-refresh)...
113 G4VViewer* pViewer = pSceneHandler -> GetCurrentViewer();
114 if (pViewer && pViewer -> GetViewParameters().IsAutoRefresh()) {
115 pViewer -> SetView ();
116 pViewer -> ClearView ();
117 pViewer -> DrawView ();
118 }
119 if (verbosity >= G4VisManager::confirmations) {
120 G4cout << "Scene \"" << sceneName
121 << "\" attached to scene handler \""
122 << pSceneHandler -> GetName () <<
123 ".\n (You may have to refresh with \"/vis/viewer/flush\" if view"
124 " is not \"auto-refresh\".)"
125 << G4endl;
126 }
127 }
128 else {
129 if (verbosity >= G4VisManager::errors) {
130 G4warn << "ERROR: Scene \"" << sceneName
131 << "\" not found. Use \"/vis/scene/list\" to see possibilities."
132 << G4endl;
133 }
134 }
135}
#define G4warn
Definition G4Scene.cc:41
#define G4endl
Definition G4ios.hh:67
G4GLOB_DLL std::ostream G4cout
static Verbosity GetVerbosity()

The documentation for this class was generated from the following files: