Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4Qt3D Class Reference

#include <G4Qt3D.hh>

+ Inheritance diagram for G4Qt3D:

Public Member Functions

 G4Qt3D ()
 
virtual ~G4Qt3D ()
 
G4VSceneHandlerCreateSceneHandler (const G4String &name="")
 
G4VViewerCreateViewer (G4VSceneHandler &, const G4String &name="")
 
G4bool IsUISessionCompatible () const
 
- Public Member Functions inherited from G4VGraphicsSystem
 G4VGraphicsSystem (const G4String &name, Functionality f)
 
 G4VGraphicsSystem (const G4String &name, const G4String &nickname, Functionality f)
 
 G4VGraphicsSystem (const G4String &name, const G4String &nickname, const G4String &description, Functionality f)
 
virtual ~G4VGraphicsSystem ()
 
const G4StringGetName () const
 
const G4StringGetNickname () const
 
const std::vector< G4String > & GetNicknames () const
 
const G4StringGetDescription () const
 
Functionality GetFunctionality () const
 
void AddNickname (const G4String &nickname)
 

Additional Inherited Members

- Public Types inherited from G4VGraphicsSystem
enum  Functionality {
  noFunctionality , nonEuclidian , twoD , twoDStore ,
  threeD , threeDInteractive , virtualReality , fileWriter
}
 
- Protected Attributes inherited from G4VGraphicsSystem
G4String fName
 
std::vector< G4StringfNicknames
 
G4String fDescription
 
Functionality fFunctionality
 

Detailed Description

Definition at line 33 of file G4Qt3D.hh.

Constructor & Destructor Documentation

◆ G4Qt3D()

G4Qt3D::G4Qt3D ( )

Definition at line 38 of file G4Qt3D.cc.

38 :
40("Qt3D",
41 "Qt3D",
42 "Qt3D graphics driver",
G4VGraphicsSystem(const G4String &name, Functionality f)

◆ ~G4Qt3D()

G4Qt3D::~G4Qt3D ( )
virtual

Definition at line 45 of file G4Qt3D.cc.

45{}

Member Function Documentation

◆ CreateSceneHandler()

G4VSceneHandler * G4Qt3D::CreateSceneHandler ( const G4String & name = "")
virtual

Implements G4VGraphicsSystem.

Definition at line 47 of file G4Qt3D.cc.

47 {
48 G4VSceneHandler* pScene = new G4Qt3DSceneHandler(*this, name);
49 return pScene;
50}

◆ CreateViewer()

G4VViewer * G4Qt3D::CreateViewer ( G4VSceneHandler & scene,
const G4String & name = "" )
virtual

Implements G4VGraphicsSystem.

Definition at line 52 of file G4Qt3D.cc.

53 {
54 G4VViewer* pView =
55 new G4Qt3DViewer((G4Qt3DSceneHandler&) scene, name);
56 if (pView) {
57 if (pView->GetViewId() < 0) {
58 G4warn <<
59 "G4Qt3D::CreateViewer: ERROR flagged by negative"
60 " view id in G4Qt3DViewer creation."
61 "\n Destroying view and returning null pointer."
62 << G4endl;
63 delete pView;
64 pView = 0;
65 }
66 }
67 if (!pView) {
68 G4warn <<
69 "G4Qt3D::CreateViewer: ERROR: null pointer on new G4Qt3DViewer."
70 << G4endl;
71 }
72 return pView;
73}
#define G4warn
Definition G4Scene.cc:41
#define G4endl
Definition G4ios.hh:67
G4int GetViewId() const

◆ IsUISessionCompatible()

G4bool G4Qt3D::IsUISessionCompatible ( ) const
virtual

Reimplemented from G4VGraphicsSystem.

Definition at line 75 of file G4Qt3D.cc.

76{
77 // Qt windows require a Qt session.
79 if (dynamic_cast<G4UIQt*>(baseSession) != nullptr) return true;
80 return false;
81}
static G4UImanager * GetUIpointer()
G4UIsession * GetBaseSession() const

The documentation for this class was generated from the following files: