Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4UTet.cc
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1//
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24// ********************************************************************
25//
26// Implementation for G4UTet wrapper class
27//
28// 1.11.13 G.Cosmo, CERN
29// --------------------------------------------------------------------
30
31#include "G4Tet.hh"
32#include "G4UTet.hh"
33
34#if ( defined(G4GEOM_USE_USOLIDS) || defined(G4GEOM_USE_PARTIAL_USOLIDS) )
35
36#include "G4AffineTransform.hh"
38#include "G4BoundingEnvelope.hh"
39
40using namespace CLHEP;
41
42////////////////////////////////////////////////////////////////////////
43//
44// Constructor - create a tetrahedron
45// This class is implemented separately from general polyhedra,
46// because the simplex geometry can be computed very quickly,
47// which may become important in situations imported from mesh generators,
48// in which a very large number of G4Tets are created.
49// A Tet has all of its geometrical information precomputed
50//
51G4UTet::G4UTet(const G4String& pName,
52 const G4ThreeVector& anchor,
53 const G4ThreeVector& p1,
54 const G4ThreeVector& p2,
55 const G4ThreeVector& p3, G4bool* degeneracyFlag)
56 : Base_t(pName, U3Vector(anchor.x(),anchor.y(),anchor.z()),
57 U3Vector(p1.x(), p1.y(), p1.z()),
58 U3Vector(p2.x(), p2.y(), p2.z()),
59 U3Vector(p3.x(), p3.y(), p3.z()))
60{
61 // Check for degeneracy
62 G4bool degenerate = CheckDegeneracy(anchor, p1, p2, p3);
63 if(degeneracyFlag != nullptr) *degeneracyFlag = degenerate;
64 else if (degenerate)
65 {
66 G4Exception("G4UTet::G4UTet()", "GeomSolids0002", FatalException,
67 "Degenerate tetrahedron not allowed.");
68 }
69
70 // Set bounding box
71 for (G4int i = 0; i < 3; ++i)
72 {
73 fBmin[i] = std::min(std::min(std::min(anchor[i], p1[i]), p2[i]), p3[i]);
74 fBmax[i] = std::max(std::max(std::max(anchor[i], p1[i]), p2[i]), p3[i]);
75 }
76}
77
78//////////////////////////////////////////////////////////////////////////
79//
80// Fake default constructor - sets only member data and allocates memory
81// for usage restricted to object persistency.
82//
83G4UTet::G4UTet( __void__& a )
84 : Base_t(a)
85{
86}
87
88//////////////////////////////////////////////////////////////////////////
89//
90// Destructor
91//
92G4UTet::~G4UTet() = default;
93
94///////////////////////////////////////////////////////////////////////////////
95//
96// Copy constructor
97//
98G4UTet::G4UTet(const G4UTet& rhs)
99 : Base_t(rhs)
100{
101 fBmin = rhs.fBmin;
102 fBmax = rhs.fBmax;
103}
104
105
106///////////////////////////////////////////////////////////////////////////////
107//
108// Assignment operator
109//
110G4UTet& G4UTet::operator = (const G4UTet& rhs)
111{
112 // Check assignment to self
113 if (this == &rhs) { return *this; }
114
115 // Copy base class data
116 Base_t::operator=(rhs);
117
118 // Copy bounding box
119 fBmin = rhs.fBmin;
120 fBmax = rhs.fBmax;
121
122 return *this;
123}
124
125///////////////////////////////////////////////////////////////////////////////
126//
127// Return true if tetrahedron is degenerate
128// Tetrahedron is concidered as degenerate in case if its minimal
129// height is less than the degeneracy tolerance
130//
131G4bool G4UTet::CheckDegeneracy(const G4ThreeVector& p0,
132 const G4ThreeVector& p1,
133 const G4ThreeVector& p2,
134 const G4ThreeVector& p3) const
135{
136 G4double hmin = 4. * kCarTolerance; // degeneracy tolerance
137
138 // Calculate volume
139 G4double vol = std::abs((p1 - p0).cross(p2 - p0).dot(p3 - p0));
140
141 // Calculate face areas squared
142 G4double ss[4];
143 ss[0] = ((p1 - p0).cross(p2 - p0)).mag2();
144 ss[1] = ((p2 - p0).cross(p3 - p0)).mag2();
145 ss[2] = ((p3 - p0).cross(p1 - p0)).mag2();
146 ss[3] = ((p2 - p1).cross(p3 - p1)).mag2();
147
148 // Find face with max area
149 G4int k = 0;
150 for (G4int i = 1; i < 4; ++i) { if (ss[i] > ss[k]) k = i; }
151
152 // Check: vol^2 / s^2 <= hmin^2
153 return (vol*vol <= ss[k]*hmin*hmin);
154}
155
156////////////////////////////////////////////////////////////////////////
157//
158// Dispatch to parameterisation for replication mechanism dimension
159// computation & modification.
160//
161void G4UTet::ComputeDimensions(G4VPVParameterisation*,
162 const G4int,
163 const G4VPhysicalVolume*)
164{
165}
166
167//////////////////////////////////////////////////////////////////////////
168//
169// Make a clone of the object
170//
171G4VSolid* G4UTet::Clone() const
172{
173 return new G4UTet(*this);
174}
175
176///////////////////////////////////////////////////////////////////////////////
177//
178// Modifier
179//
180void G4UTet::SetVertices(const G4ThreeVector& anchor,
181 const G4ThreeVector& p1,
182 const G4ThreeVector& p2,
183 const G4ThreeVector& p3,
184 G4bool* degeneracyFlag)
185{
186 // Check for degeneracy
187 G4bool degenerate = CheckDegeneracy(anchor, p1, p2, p3);
188 if(degeneracyFlag != nullptr) *degeneracyFlag = degenerate;
189 else if (degenerate)
190 {
191 G4Exception("G4UTet::SetVertices()", "GeomSolids0002", FatalException,
192 "Degenerate tetrahedron not allowed.");
193 }
194
195 // Change tetrahedron
196 *this = G4UTet(GetName(), anchor, p1, p2, p3, &degenerate);
197}
198
199///////////////////////////////////////////////////////////////////////////////
200//
201// Accessors
202//
203void G4UTet::GetVertices(G4ThreeVector& anchor,
204 G4ThreeVector& p1,
205 G4ThreeVector& p2,
206 G4ThreeVector& p3) const
207{
208 std::vector<U3Vector> vec(4);
209 Base_t::GetVertices(vec[0], vec[1], vec[2], vec[3]);
210 anchor = G4ThreeVector(vec[0].x(), vec[0].y(), vec[0].z());
211 p1 = G4ThreeVector(vec[1].x(), vec[1].y(), vec[1].z());
212 p2 = G4ThreeVector(vec[2].x(), vec[2].y(), vec[2].z());
213 p3 = G4ThreeVector(vec[3].x(), vec[3].y(), vec[3].z());
214}
215
216std::vector<G4ThreeVector> G4UTet::GetVertices() const
217{
218 std::vector<U3Vector> vec(4);
219 Base_t::GetVertices(vec[0], vec[1], vec[2], vec[3]);
220 std::vector<G4ThreeVector> vertices;
221 for (unsigned int i=0; i<4; ++i)
222 {
223 G4ThreeVector v(vec[i].x(), vec[i].y(), vec[i].z());
224 vertices.push_back(v);
225 }
226 return vertices;
227}
228
229////////////////////////////////////////////////////////////////////////
230//
231// Set bounding box
232//
233void G4UTet::SetBoundingLimits(const G4ThreeVector& pMin,
234 const G4ThreeVector& pMax)
235{
236 G4ThreeVector fVertex[4];
237 GetVertices(fVertex[0], fVertex[1], fVertex[2], fVertex[3]);
238
239 G4int iout[4] = { 0, 0, 0, 0 };
240 for (G4int i = 0; i < 4; ++i)
241 {
242 iout[i] = (G4int)(fVertex[i].x() < pMin.x() ||
243 fVertex[i].y() < pMin.y() ||
244 fVertex[i].z() < pMin.z() ||
245 fVertex[i].x() > pMax.x() ||
246 fVertex[i].y() > pMax.y() ||
247 fVertex[i].z() > pMax.z());
248 }
249 if (iout[0] + iout[1] + iout[2] + iout[3] != 0)
250 {
251 std::ostringstream message;
252 message << "Attempt to set bounding box that does not encapsulate solid: "
253 << GetName() << " !\n"
254 << " Specified bounding box limits:\n"
255 << " pmin: " << pMin << "\n"
256 << " pmax: " << pMax << "\n"
257 << " Tetrahedron vertices:\n"
258 << " anchor " << fVertex[0] << ((iout[0]) != 0 ? " is outside\n" : "\n")
259 << " p1 " << fVertex[1] << ((iout[1]) != 0 ? " is outside\n" : "\n")
260 << " p2 " << fVertex[2] << ((iout[2]) != 0 ? " is outside\n" : "\n")
261 << " p3 " << fVertex[3] << ((iout[3]) != 0 ? " is outside" : "");
262 G4Exception("G4UTet::SetBoundingLimits()", "GeomSolids0002",
263 FatalException, message);
264 }
265 fBmin = pMin;
266 fBmax = pMax;
267}
268
269//////////////////////////////////////////////////////////////////////////
270//
271// Get bounding box
272
273void G4UTet::BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const
274{
275 pMin = fBmin;
276 pMax = fBmax;
277}
278
279//////////////////////////////////////////////////////////////////////////
280//
281// Calculate extent under transform and specified limit
282
283G4bool
284G4UTet::CalculateExtent(const EAxis pAxis,
285 const G4VoxelLimits& pVoxelLimit,
286 const G4AffineTransform& pTransform,
287 G4double& pMin, G4double& pMax) const
288{
289 G4ThreeVector bmin, bmax;
290
291 // Check bounding box (bbox)
292 //
293 BoundingLimits(bmin,bmax);
294 G4BoundingEnvelope bbox(bmin,bmax);
295
296 // Use simple bounding-box to help in the case of complex 3D meshes
297 //
298 return bbox.CalculateExtent(pAxis,pVoxelLimit,pTransform,pMin,pMax);
299
300#if 0
301 // Precise extent computation (disabled by default for this shape)
302 //
303 G4bool exist;
304 if (bbox.BoundingBoxVsVoxelLimits(pAxis,pVoxelLimit,pTransform,pMin,pMax))
305 {
306 return exist = (pMin < pMax) ? true : false;
307 }
308
309 // Set bounding envelope (benv) and calculate extent
310 //
311 std::vector<G4ThreeVector> vec = GetVertices();
312
313 G4ThreeVectorList anchor(1);
314 anchor[0] = vec[0];
315
316 G4ThreeVectorList base(3);
317 base[0] = vec[1];
318 base[1] = vec[2];
319 base[2] = vec[3];
320
321 std::vector<const G4ThreeVectorList *> polygons(2);
322 polygons[0] = &anchor;
323 polygons[1] = &base;
324
325 G4BoundingEnvelope benv(bmin,bmax,polygons);
326 return exists = benv.CalculateExtent(pAxis,pVoxelLimit,pTransform,pMin,pMax);
327#endif
328}
329
330////////////////////////////////////////////////////////////////////////
331//
332// CreatePolyhedron
333//
334G4Polyhedron* G4UTet::CreatePolyhedron() const
335{
336 std::vector<U3Vector> vec(4);
337 Base_t::GetVertices(vec[0], vec[1], vec[2], vec[3]);
338
339 G4double xyz[4][3];
340 const G4int faces[4][4] = {{1,3,2,0},{1,4,3,0},{1,2,4,0},{2,3,4,0}};
341 for (unsigned int i=0; i<4; ++i)
342 {
343 xyz[i][0] = vec[i].x();
344 xyz[i][1] = vec[i].y();
345 xyz[i][2] = vec[i].z();
346 }
347
348 auto ph = new G4Polyhedron;
349 ph->createPolyhedron(4,4,xyz,faces);
350 return ph;
351}
352
353#endif // G4GEOM_USE_USOLIDS
const G4double kCarTolerance
std::vector< G4ThreeVector > G4ThreeVectorList
@ FatalException
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
CLHEP::Hep3Vector G4ThreeVector
double G4double
Definition G4Types.hh:83
bool G4bool
Definition G4Types.hh:86
int G4int
Definition G4Types.hh:85
double z() const
double x() const
double y() const
G4int createPolyhedron(G4int Nnodes, G4int Nfaces, const G4double xyz[][3], const G4int faces[][4])
EAxis
Definition geomdefs.hh:54