Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4SubtractionSolid.hh
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1//
2// ********************************************************************
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5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
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14// * regarding this software system or assume any liability for its *
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24// ********************************************************************
25//
26// G4SubtractionSolid
27//
28// Class description:
29//
30// Class for description of subtraction of two solids: A - B.
31
32// 14.10.98 V.Grichine: first implementation
33// --------------------------------------------------------------------
34#ifndef G4SUBTRACTIONSOLID_HH
35#define G4SUBTRACTIONSOLID_HH
36
37#include "G4BooleanSolid.hh"
38#include "G4VSolid.hh"
39
40#include "G4RotationMatrix.hh"
41#include "G4ThreeVector.hh"
42#include "G4Transform3D.hh"
43#include "G4AffineTransform.hh"
44
45
47{
48 public:
49
50 G4SubtractionSolid( const G4String& pName,
51 G4VSolid* pSolidA ,
52 G4VSolid* pSolidB ) ;
53
54 G4SubtractionSolid( const G4String& pName,
55 G4VSolid* pSolidA ,
56 G4VSolid* pSolidB ,
57 G4RotationMatrix* rotMatrix,
58 const G4ThreeVector& transVector ) ;
59
60 G4SubtractionSolid( const G4String& pName,
61 G4VSolid* pSolidA ,
62 G4VSolid* pSolidB ,
63 const G4Transform3D& transform ) ;
64
66
67 G4GeometryType GetEntityType() const override ;
68
69 G4VSolid* Clone() const override;
70
71 G4SubtractionSolid(__void__&);
72 // Fake default constructor for usage restricted to direct object
73 // persistency for clients requiring preallocation of memory for
74 // persistifiable objects.
75
78 // Copy constructor and assignment operator.
79
80 void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override;
81
82 G4bool CalculateExtent( const EAxis pAxis,
83 const G4VoxelLimits& pVoxelLimit,
84 const G4AffineTransform& pTransform,
85 G4double& pMin, G4double& pMax) const override ;
86
87 EInside Inside( const G4ThreeVector& p ) const override ;
88
89 G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const override ;
90
92 const G4ThreeVector& v ) const override ;
93
94 G4double DistanceToIn( const G4ThreeVector& p) const override ;
95
97 const G4ThreeVector& v,
98 const G4bool calcNorm = false,
99 G4bool* validNorm = nullptr,
100 G4ThreeVector* n = nullptr ) const override ;
101
102 G4double DistanceToOut( const G4ThreeVector& p ) const override ;
103
104
106 const G4int n,
107 const G4VPhysicalVolume* pRep ) override ;
108
109 void DescribeYourselfTo ( G4VGraphicsScene& scene ) const override ;
110 G4Polyhedron* CreatePolyhedron () const override ;
111
112 G4double GetCubicVolume() final;
113};
114
115#endif
double G4double
Definition G4Types.hh:83
bool G4bool
Definition G4Types.hh:86
int G4int
Definition G4Types.hh:85
void DescribeYourselfTo(G4VGraphicsScene &scene) const override
G4double GetCubicVolume() final
G4VSolid * Clone() const override
G4SubtractionSolid & operator=(const G4SubtractionSolid &rhs)
EInside Inside(const G4ThreeVector &p) const override
G4GeometryType GetEntityType() const override
G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const override
G4double DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const override
void ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep) override
G4ThreeVector SurfaceNormal(const G4ThreeVector &p) const override
G4SubtractionSolid(const G4String &pName, G4VSolid *pSolidA, G4VSolid *pSolidB)
G4double DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=nullptr, G4ThreeVector *n=nullptr) const override
~G4SubtractionSolid() override
G4SubtractionSolid(const G4SubtractionSolid &rhs)
G4Polyhedron * CreatePolyhedron() const override
void BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) const override
EAxis
Definition geomdefs.hh:54
EInside
Definition geomdefs.hh:67