33#include <Inventor/Win/SoWin.h>
45void G4OpenInventorWin::Initialize ()
55 if(!SoWin::getTopLevelWidget()) SoWin::init(toplevel);
G4bool(* G4DispatchFunction)(void *)
virtual ~G4OpenInventorWin()
G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name="")
void SetInteractorManager(G4VInteractorManager *)
G4VInteractorManager * GetInteractorManager()
G4Interactor GetMainInteractor()
static G4bool DispatchWin32Event(void *)
static G4Win32 * getInstance()