Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4VoxelNavigation.hh
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1//
2// ********************************************************************
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24// ********************************************************************
25//
26// class G4VoxelNavigation
27//
28// Class description:
29//
30// Utility for navigation in volumes containing only G4PVPlacement
31// daughter volumes for which voxels have been constructed.
32
33// History:
34// - Created: Paul Kent, Aug 96
35// --------------------------------------------------------------------
36#ifndef G4VOXELNAVIGATION_HH
37#define G4VOXELNAVIGATION_HH
38
39#include "geomdefs.hh"
41#include "G4NavigationLogger.hh"
42#include "G4AffineTransform.hh"
43#include "G4VPhysicalVolume.hh"
44#include "G4LogicalVolume.hh"
45#include "G4VSolid.hh"
46#include "G4ThreeVector.hh"
47
48#include "G4BlockingList.hh"
49
50class G4VoxelSafety;
51
52// Required for inline implementation
53//
55
56// Required for voxel handling & voxel stack
57//
58#include <vector>
59#include "G4SmartVoxelProxy.hh"
60#include "G4SmartVoxelNode.hh"
61#include "G4SmartVoxelHeader.hh"
62
64{
65 public: // with description
66
68 virtual ~G4VoxelNavigation();
69
71 const G4ThreeVector& localPoint );
72
74 const G4VPhysicalVolume* blockedVol,
75 const G4int blockedNum,
76 const G4ThreeVector& globalPoint,
77 const G4ThreeVector* globalDirection,
78 const G4bool pLocatedOnEdge,
79 G4ThreeVector& localPoint );
80
81 virtual G4double ComputeStep( const G4ThreeVector& globalPoint,
82 const G4ThreeVector& globalDirection,
83 const G4double currentProposedStepLength,
84 G4double& newSafety,
85 G4NavigationHistory& history,
86 G4bool& validExitNormal,
87 G4ThreeVector& exitNormal,
88 G4bool& exiting,
89 G4bool& entering,
90 G4VPhysicalVolume* (*pBlockedPhysical),
91 G4int& blockedReplicaNo );
92
93 virtual G4double ComputeSafety( const G4ThreeVector& globalpoint,
94 const G4NavigationHistory& history,
95 const G4double pMaxLength = DBL_MAX );
96
97 inline G4int GetVerboseLevel() const;
98 void SetVerboseLevel(G4int level);
99 // Get/Set Verbose(ness) level.
100 // [if level>0 && G4VERBOSE, printout can occur]
101
102 inline void CheckMode(G4bool mode);
103 // Run navigation in "check-mode", therefore using additional
104 // verifications and more strict correctness conditions.
105 // Is effective only with G4VERBOSE set.
106
107 inline void EnableBestSafety( G4bool flag = false );
108 // Enable best-possible evaluation of isotropic safety
109
110 protected:
111
112 G4double ComputeVoxelSafety( const G4ThreeVector& localPoint ) const;
113 G4bool LocateNextVoxel( const G4ThreeVector& localPoint,
114 const G4ThreeVector& localDirection,
115 const G4double currentStep );
116
118 const G4ThreeVector& localPoint ) const;
119
120 private: // Logging functions
121
122 void PreComputeStepLog (const G4VPhysicalVolume* motherPhysical,
123 G4double motherSafety,
124 const G4ThreeVector& localPoint);
125 void AlongComputeStepLog(const G4VSolid* sampleSolid,
126 const G4ThreeVector& samplePoint,
127 const G4ThreeVector& sampleDirection,
128 const G4ThreeVector& localDirection,
129 G4double sampleSafety,
130 G4double sampleStep);
131 void PostComputeStepLog (const G4VSolid* motherSolid,
132 const G4ThreeVector& localPoint,
133 const G4ThreeVector& localDirection,
134 G4double motherStep,
135 G4double motherSafety);
136 void ComputeSafetyLog (const G4VSolid* solid,
137 const G4ThreeVector& point,
138 G4double safety,
139 G4bool banner);
140 inline void PrintDaughterLog (const G4VSolid* sampleSolid,
141 const G4ThreeVector& samplePoint,
142 G4double sampleSafety,
143 G4double sampleStep);
144 protected:
145
147 // Blocked volumes
148
149 //
150 // BEGIN Voxel Stack information
151 //
152
154 // Note: fVoxelDepth==0+ => fVoxelAxisStack(0+) contains axes of voxel
155 // fVoxelDepth==-1 -> not in voxel
156
157 std::vector<EAxis> fVoxelAxisStack;
158 // Voxel axes
159
160 std::vector<G4int> fVoxelNoSlicesStack;
161 // No slices per voxel at each level
162
163 std::vector<G4double> fVoxelSliceWidthStack;
164 // Width of voxels at each level
165
166 std::vector<G4int> fVoxelNodeNoStack;
167 // Node no point is inside at each level
168
169 std::vector<G4SmartVoxelHeader*> fVoxelHeaderStack;
170 // Voxel headers at each level
171
173 // Node containing last located point
174
175 //
176 // END Voxel Stack information
177 //
178
180 // Helper object for Voxel Safety
181
183 // Surface tolerance
184
185 G4bool fCheck = false;
187
189 // Verbosity logger
190};
191
192#include "G4VoxelNavigation.icc"
193
194#endif
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
G4NavigationLogger * fLogger
void EnableBestSafety(G4bool flag=false)
virtual G4double ComputeSafety(const G4ThreeVector &globalpoint, const G4NavigationHistory &history, const G4double pMaxLength=DBL_MAX)
virtual G4double ComputeStep(const G4ThreeVector &globalPoint, const G4ThreeVector &globalDirection, const G4double currentProposedStepLength, G4double &newSafety, G4NavigationHistory &history, G4bool &validExitNormal, G4ThreeVector &exitNormal, G4bool &exiting, G4bool &entering, G4VPhysicalVolume *(*pBlockedPhysical), G4int &blockedReplicaNo)
std::vector< G4double > fVoxelSliceWidthStack
std::vector< EAxis > fVoxelAxisStack
void CheckMode(G4bool mode)
G4SmartVoxelNode * VoxelLocateLight(G4SmartVoxelHeader *pHead, const G4ThreeVector &localPoint) const
G4VoxelSafety * fpVoxelSafety
G4SmartVoxelNode * fVoxelNode
G4bool LocateNextVoxel(const G4ThreeVector &localPoint, const G4ThreeVector &localDirection, const G4double currentStep)
G4SmartVoxelNode * VoxelLocate(G4SmartVoxelHeader *pHead, const G4ThreeVector &localPoint)
virtual ~G4VoxelNavigation()
G4int GetVerboseLevel() const
virtual G4bool LevelLocate(G4NavigationHistory &history, const G4VPhysicalVolume *blockedVol, const G4int blockedNum, const G4ThreeVector &globalPoint, const G4ThreeVector *globalDirection, const G4bool pLocatedOnEdge, G4ThreeVector &localPoint)
std::vector< G4int > fVoxelNodeNoStack
G4BlockingList fBList
std::vector< G4SmartVoxelHeader * > fVoxelHeaderStack
std::vector< G4int > fVoxelNoSlicesStack
G4double ComputeVoxelSafety(const G4ThreeVector &localPoint) const
void SetVerboseLevel(G4int level)
#define DBL_MAX
Definition: templates.hh:62