Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4ParticleHPPartial.cc
Go to the documentation of this file.
1//
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25//
26// neutron_hp -- source file
27// J.P. Wellisch, Nov-1996
28// A prototype of the low energy neutron transport model.
29//
30// 13-Jan-06 fix in Sample by T. Koi
31//
32// P. Arce, June-2014 Conversion neutron_hp to particle_hp
33//
34#include "G4ParticleHPPartial.hh"
36#include "Randomize.hh"
37
39 {
40 G4ParticleHPVector * aBuffer = new G4ParticleHPVector();
41 G4int i;
42 if(nData==1)
43 {
44 for(i=0; i<data[0].GetVectorLength(); i++)
45 {
46 aBuffer->SetInterpolationManager(data[0].GetInterpolationManager());
47 aBuffer->SetData(i , data[0].GetX(i), data[0].GetY(i));
48 }
49 return aBuffer;
50 }
51 for (i=0; i<nData; i++)
52 {
53 if(X[i]>e1) break;
54 }
55 if(i==nData) i--;
56 if(0==i) i=1;
57 G4double x1,x2,y1,y2,y;
58 G4int i1=0, ib=0;
59 G4double E1 = X[i-1];
60 G4double E2 = X[i];
61 for(G4int ii=0; ii<data[i].GetVectorLength(); ii++)
62 {
63 x1 = data[i-1].GetX(std::min(i1, data[i-1].GetVectorLength()-1));
64 x2 = data[i].GetX(ii);
65 if(x1<x2&&i1<data[i-1].GetVectorLength())
66 {
67 y1 = data[i-1].GetY(i1);
68 y2 = data[i].GetY(x1);
69 if(E2-E1!=0)
70 {
71 y = theInt.Interpolate(theManager.GetScheme(i), e1, E1, E2, y1, y2);
72 }
73 else
74 {
75 y = 0.5*(y1+y2);
76 }
77 aBuffer->SetData(ib, x1, y);
78 aBuffer->SetScheme(ib++, data[i-1].GetScheme(i1));
79 i1++;
80 if(x2-x1>0.001*x1)
81 {
82 ii--;
83 }
84 }
85 else
86 {
87 y1 = data[i-1].GetY(x2);
88 y2 = data[i].GetY(ii);
89 if(E2-E1!=0)
90 {
91 y = theInt.Interpolate(theManager.GetScheme(i), e1, E1, E2, y1, y2);
92 }
93 else
94 {
95 y = 0.5*(y1+y2);
96 }
97 aBuffer->SetData(ib, x2, y);
98 aBuffer->SetScheme(ib++, data[i].GetScheme(ii));
99 if(x1-x2<0.001*x2) i1++;
100 }
101 }
102 return aBuffer;
103 }
104
106 {
107 G4int i;
108 for (i=0; i<nData; i++)
109 {
110 if(x<X[i]) break;
111 }
112 G4ParticleHPVector theBuff;
113 if(i==0)
114 {
115 theBuff.SetInterpolationManager(data[0].GetInterpolationManager());
116 for(G4int ii=0;ii<GetNEntries(0);ii++)
117 {
118 theBuff.SetX(ii, GetX(0,ii));
119 theBuff.SetY(ii, GetY(0,ii));
120 }
121 }
122 //else if(i==nData-1) this line will be delete
123 else if ( i == nData )
124 {
125 for(i=0;i<GetNEntries(nData-1);i++)
126 {
127 theBuff.SetX(i, GetX(nData-1,i));
128 theBuff.SetY(i, GetY(nData-1,i));
129 theBuff.SetInterpolationManager(data[nData-1].GetInterpolationManager());
130 }
131 }
132 else
133 {
134 G4int low = i-1;
135 G4int high = low+1;
136 G4double x1,x2,y1,y2;
137 G4int i1=0, i2=0, ii=0;
138 x1 = X[low];
139 x2 = X[high];
140 while(i1<GetNEntries(low)||i2<GetNEntries(high)) // Loop checking, 11.05.2015, T. Koi
141 {
142 if( (GetX(low,i1)<GetX(high,i2) && i1<GetNEntries(low))
143 ||(i2==GetNEntries(high)) )
144 {
145 theBuff.SetX(ii, GetX(low,i1));
146 y1 = GetY(low,i1);
147 y2 = GetY(high, GetX(low,i1)); //prob at ident theta
148 theBuff.SetY(ii, theInt.Interpolate(theManager.GetScheme(high),
149 x, x1, x2, y1, y2)); //energy interpol
150 theBuff.SetScheme(ii, data[low].GetScheme(i1));
151 if(std::abs(GetX(low,i1)-GetX(high,i2))<0.001) i2++;
152 i1++;
153 ii++;
154 }
155 else
156 {
157 theBuff.SetX(ii, GetX(high,i2));
158 //*******************************************************************************
159 //Change by E.Mendoza and D.Cano (CIEMAT):
160 //y1 = GetY(high,i2);
161 //y2 = GetY(low, GetX(high,i2)); //prob at ident theta
162 y2 = GetY(high,i2);
163 y1 = GetY(low, GetX(high,i2)); //prob at ident theta
164 //*******************************************************************************
165 theBuff.SetY(ii, theInt.Interpolate(theManager.GetScheme(high),
166 x, x1, x2, y1, y2)); //energy interpol
167 theBuff.SetScheme(ii, data[high].GetScheme(i2));
168 if(std::abs(GetX(low,i1)-GetX(high,i2))<0.001) i1++;
169 i2++;
170 ii++;
171 }
172 }
173 }
174 //buff is full, now sample.
175 return theBuff.Sample();
176 }
double G4double
Definition: G4Types.hh:83
int G4int
Definition: G4Types.hh:85
G4InterpolationScheme GetScheme(G4int index) const
G4double Interpolate(G4InterpolationScheme aScheme, G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
G4double Sample(G4double x)
G4double GetY(G4int i, G4int j)
G4double GetX(G4int i)
void SetY(G4int i, G4double x)
void SetX(G4int i, G4double e)
void SetScheme(G4int aPoint, const G4InterpolationScheme &aScheme)
void SetData(G4int i, G4double x, G4double y)
void SetInterpolationManager(const G4InterpolationManager &aManager)
G4double GetY(G4double x)
G4double GetX(G4int i) const
G4int GetVectorLength() const