Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4ParticleHPInterpolator.hh
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25//
26//
27// 080809 Change interpolation scheme of "histogram", now using LinearLinear
28// For multidimensional interpolations By T. Koi
29//
30// P. Arce, June-2014 Conversion neutron_hp to particle_hp
31//
32#ifndef G4ParticleHPInterpolator_h
33#define G4ParticleHPInterpolator_h 1
34
35#include "globals.hh"
37#include "Randomize.hh"
38#include "G4ios.hh"
39#include "G4Exp.hh"
40#include "G4Log.hh"
42
43
45{
46 public:
47
50 {
51 // G4cout <<"deleted the interpolator"<<G4endl;
52 }
53
55 {
56 G4double slope=0, off=0;
57 if(x2-x1==0) return (y2+y1)/2.;
58 slope = (y2-y1)/(x2-x1);
59 off = y2-x2*slope;
60 G4double y = x*slope+off;
61 return y;
62 }
63
65 G4double x, G4double x1, G4double x2,
66 G4double y1, G4double y2) const;
68 G4double x, G4double x1, G4double x2,
69 G4double y1, G4double y2) const;
70
73 const G4double x1,const G4double x2,const G4double y1,const G4double y2);
74
77 const G4double x1,const G4double x2,const G4double y1,const G4double y2);
78
79 private:
80
81 inline G4double Histogram(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const;
82 inline G4double LinearLinear(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const;
83 inline G4double LinearLogarithmic(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const;
84 inline G4double LogarithmicLinear(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const;
85 inline G4double LogarithmicLogarithmic(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const;
86 inline G4double Random(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const;
87
88};
89
92 G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
93{
94 G4double result(0);
95 G4int theScheme = aScheme;
96 theScheme = theScheme%CSTART_;
97 switch(theScheme)
98 {
99 case 1:
100 //080809
101 //result = Histogram(x, x1, x2, y1, y2);
102 result = LinearLinear(x, x1, x2, y1, y2);
103 break;
104 case 2:
105 result = LinearLinear(x, x1, x2, y1, y2);
106 break;
107 case 3:
108 result = LinearLogarithmic(x, x1, x2, y1, y2);
109 break;
110 case 4:
111 result = LogarithmicLinear(x, x1, x2, y1, y2);
112 break;
113 case 5:
114 result = LogarithmicLogarithmic(x, x1, x2, y1, y2);
115 break;
116 case 6:
117 result = Random(x, x1, x2, y1, y2);
118 break;
119 default:
120 G4cout << "theScheme = "<<theScheme<<G4endl;
121 throw G4HadronicException(__FILE__, __LINE__, "G4ParticleHPInterpolator::Carthesian Invalid InterpolationScheme");
122 break;
123 }
124 return result;
125}
126
129 G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
130{
131 G4double result(0);
132 G4int theScheme = aScheme;
133 theScheme = theScheme%CSTART_;
134 switch(theScheme)
135 {
136 case 1:
137 result = Histogram(x, x1, x2, y1, y2);
138 break;
139 case 2:
140 result = LinearLinear(x, x1, x2, y1, y2);
141 break;
142 case 3:
143 result = LinearLogarithmic(x, x1, x2, y1, y2);
144 break;
145 case 4:
146 result = LogarithmicLinear(x, x1, x2, y1, y2);
147 break;
148 case 5:
149 result = LogarithmicLogarithmic(x, x1, x2, y1, y2);
150 break;
151 case 6:
152 result = Random(x, x1, x2, y1, y2);
153 break;
154 default:
155 G4cout << "theScheme = "<<theScheme<<G4endl;
156 throw G4HadronicException(__FILE__, __LINE__, "G4ParticleHPInterpolator::Carthesian Invalid InterpolationScheme");
157 break;
158 }
159 return result;
160}
161
162inline G4double G4ParticleHPInterpolator::
163Histogram(G4double , G4double , G4double , G4double y1, G4double ) const
164{
165 G4double result;
166 result = y1;
167 return result;
168}
169
170inline G4double G4ParticleHPInterpolator::
171LinearLinear(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
172{
173 G4double slope=0, off=0;
174 if(x2-x1==0) return (y2+y1)/2.;
175 slope = (y2-y1)/(x2-x1);
176 off = y2-x2*slope;
177 G4double y = x*slope+off;
178 return y;
179}
180
181inline G4double G4ParticleHPInterpolator::
182LinearLogarithmic(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
183{
184 G4double result;
185 if(x==0) result = y1+y2/2.;
186 else if(x1==0) result = y1;
187 else if(x2==0) result = y2;
188 else result = LinearLinear(G4Log(x), G4Log(x1), G4Log(x2), y1, y2);
189 return result;
190}
191
192inline G4double G4ParticleHPInterpolator::
193LogarithmicLinear(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
194{
195 G4double result;
196 if(y1==0||y2==0) result = 0;
197 else
198 {
199 result = LinearLinear(x, x1, x2, G4Log(y1), G4Log(y2));
200 result = G4Exp(result);
201 }
202 return result;
203}
204
205inline G4double G4ParticleHPInterpolator::
206LogarithmicLogarithmic(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
207{
208 if(x==0) return y1+y2/2.;
209 else if(x1==0) return y1;
210 else if(x2==0) return y2;
211 G4double result;
212 if(y1==0||y2==0) result = 0;
213 else
214 {
215 result = LinearLinear(G4Log(x), G4Log(x1), G4Log(x2), G4Log(y1), G4Log(y2));
216 result = G4Exp(result);
217 }
218 return result;
219}
220
221inline G4double G4ParticleHPInterpolator::
222Random(G4double , G4double , G4double , G4double y1, G4double y2) const
223{
224 G4double result;
225 result = y1+G4UniformRand()*(y2-y1);
226 return result;
227}
228
229#endif
G4double G4Exp(G4double initial_x)
Exponential Function double precision.
Definition: G4Exp.hh:179
G4InterpolationScheme
G4double G4Log(G4double x)
Definition: G4Log.hh:226
double G4double
Definition: G4Types.hh:83
int G4int
Definition: G4Types.hh:85
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
#define G4UniformRand()
Definition: Randomize.hh:52
G4double Interpolate(G4InterpolationScheme aScheme, G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
G4double GetWeightedBinIntegral(const G4InterpolationScheme &aScheme, const G4double x1, const G4double x2, const G4double y1, const G4double y2)
G4double Interpolate2(G4InterpolationScheme aScheme, G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
G4double Lin(G4double x, G4double x1, G4double x2, G4double y1, G4double y2)
G4double GetBinIntegral(const G4InterpolationScheme &aScheme, const G4double x1, const G4double x2, const G4double y1, const G4double y2)