Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4PSSphereSurfaceFlux Class Reference

#include <G4PSSphereSurfaceFlux.hh>

+ Inheritance diagram for G4PSSphereSurfaceFlux:

Public Member Functions

 G4PSSphereSurfaceFlux (G4String name, G4int direction, G4int depth=0)
 
 G4PSSphereSurfaceFlux (G4String name, G4int direction, const G4String &unit, G4int depth=0)
 
virtual ~G4PSSphereSurfaceFlux ()
 
void Weighted (G4bool flg=true)
 
void DivideByArea (G4bool flg=true)
 
virtual void Initialize (G4HCofThisEvent *)
 
virtual void EndOfEvent (G4HCofThisEvent *)
 
virtual void clear ()
 
virtual void DrawAll ()
 
virtual void PrintAll ()
 
virtual void SetUnit (const G4String &unit)
 
- Public Member Functions inherited from G4VPrimitiveScorer
 G4VPrimitiveScorer (G4String name, G4int depth=0)
 
virtual ~G4VPrimitiveScorer ()
 
G4int GetCollectionID (G4int)
 
virtual void Initialize (G4HCofThisEvent *)
 
virtual void EndOfEvent (G4HCofThisEvent *)
 
virtual void clear ()
 
virtual void DrawAll ()
 
virtual void PrintAll ()
 
void SetUnit (const G4String &unit)
 
const G4StringGetUnit () const
 
G4double GetUnitValue () const
 
void SetMultiFunctionalDetector (G4MultiFunctionalDetector *d)
 
G4MultiFunctionalDetectorGetMultiFunctionalDetector () const
 
G4String GetName () const
 
void SetFilter (G4VSDFilter *f)
 
G4VSDFilterGetFilter () const
 
void SetVerboseLevel (G4int vl)
 
G4int GetVerboseLevel () const
 
void SetNijk (G4int i, G4int j, G4int k)
 

Protected Member Functions

virtual G4bool ProcessHits (G4Step *, G4TouchableHistory *)
 
G4int IsSelectedSurface (G4Step *, G4Sphere *)
 
virtual void DefineUnitAndCategory ()
 
- Protected Member Functions inherited from G4VPrimitiveScorer
virtual G4bool ProcessHits (G4Step *, G4TouchableHistory *)=0
 
virtual G4int GetIndex (G4Step *)
 
void CheckAndSetUnit (const G4String &unit, const G4String &category)
 
G4VSolidComputeSolid (G4Step *aStep, G4int replicaIdx)
 
G4VSolidComputeCurrentSolid (G4Step *aStep)
 

Additional Inherited Members

- Protected Attributes inherited from G4VPrimitiveScorer
G4String primitiveName
 
G4MultiFunctionalDetectordetector
 
G4VSDFilterfilter
 
G4int verboseLevel
 
G4int indexDepth
 
G4String unitName
 
G4double unitValue
 
G4int fNi
 
G4int fNj
 
G4int fNk
 

Detailed Description

Definition at line 59 of file G4PSSphereSurfaceFlux.hh.

Constructor & Destructor Documentation

◆ G4PSSphereSurfaceFlux() [1/2]

G4PSSphereSurfaceFlux::G4PSSphereSurfaceFlux ( G4String  name,
G4int  direction,
G4int  depth = 0 
)

Definition at line 59 of file G4PSSphereSurfaceFlux.cc.

61 : G4VPrimitiveScorer(name,depth),HCID(-1),fDirection(direction),
62 EvtMap(0),weighted(true),divideByArea(true)
63{
65 SetUnit("percm2");
66}
virtual void DefineUnitAndCategory()
virtual void SetUnit(const G4String &unit)

◆ G4PSSphereSurfaceFlux() [2/2]

G4PSSphereSurfaceFlux::G4PSSphereSurfaceFlux ( G4String  name,
G4int  direction,
const G4String unit,
G4int  depth = 0 
)

Definition at line 68 of file G4PSSphereSurfaceFlux.cc.

72 : G4VPrimitiveScorer(name,depth),HCID(-1),fDirection(direction),
73 EvtMap(0),weighted(true),divideByArea(true)
74{
76 SetUnit(unit);
77}

◆ ~G4PSSphereSurfaceFlux()

G4PSSphereSurfaceFlux::~G4PSSphereSurfaceFlux ( )
virtual

Definition at line 79 of file G4PSSphereSurfaceFlux.cc.

80{;}

Member Function Documentation

◆ clear()

void G4PSSphereSurfaceFlux::clear ( )
virtual

Reimplemented from G4VPrimitiveScorer.

Definition at line 209 of file G4PSSphereSurfaceFlux.cc.

209 {
210 EvtMap->clear();
211}
void clear()
Definition: G4THitsMap.hh:537

◆ DefineUnitAndCategory()

void G4PSSphereSurfaceFlux::DefineUnitAndCategory ( )
protectedvirtual

Definition at line 245 of file G4PSSphereSurfaceFlux.cc.

245 {
246 // Per Unit Surface
247 new G4UnitDefinition("percentimeter2","percm2","Per Unit Surface",(1./cm2));
248 new G4UnitDefinition("permillimeter2","permm2","Per Unit Surface",(1./mm2));
249 new G4UnitDefinition("permeter2","perm2","Per Unit Surface",(1./m2));
250}

Referenced by G4PSSphereSurfaceFlux().

◆ DivideByArea()

void G4PSSphereSurfaceFlux::DivideByArea ( G4bool  flg = true)
inline

Definition at line 71 of file G4PSSphereSurfaceFlux.hh.

71{ divideByArea = flg; }

◆ DrawAll()

void G4PSSphereSurfaceFlux::DrawAll ( )
virtual

Reimplemented from G4VPrimitiveScorer.

Definition at line 213 of file G4PSSphereSurfaceFlux.cc.

214{;}

◆ EndOfEvent()

void G4PSSphereSurfaceFlux::EndOfEvent ( G4HCofThisEvent )
virtual

Reimplemented from G4VPrimitiveScorer.

Definition at line 206 of file G4PSSphereSurfaceFlux.cc.

207{;}

◆ Initialize()

void G4PSSphereSurfaceFlux::Initialize ( G4HCofThisEvent HCE)
virtual

Reimplemented from G4VPrimitiveScorer.

Definition at line 199 of file G4PSSphereSurfaceFlux.cc.

200{
201 EvtMap = new G4THitsMap<G4double>(detector->GetName(), GetName());
202 if ( HCID < 0 ) HCID = GetCollectionID(0);
203 HCE->AddHitsCollection(HCID, (G4VHitsCollection*)EvtMap);
204}
void AddHitsCollection(G4int HCID, G4VHitsCollection *aHC)
G4String GetName() const
G4MultiFunctionalDetector * detector
G4int GetCollectionID(G4int)

◆ IsSelectedSurface()

G4int G4PSSphereSurfaceFlux::IsSelectedSurface ( G4Step aStep,
G4Sphere sphereSolid 
)
protected

Definition at line 154 of file G4PSSphereSurfaceFlux.cc.

154 {
155
156 G4TouchableHandle theTouchable =
159
160 if (aStep->GetPreStepPoint()->GetStepStatus() == fGeomBoundary ){
161 // Entering Geometry
162 G4ThreeVector stppos1= aStep->GetPreStepPoint()->GetPosition();
163 G4ThreeVector localpos1 =
164 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1);
165 G4double localR2 = localpos1.x()*localpos1.x()
166 +localpos1.y()*localpos1.y()
167 +localpos1.z()*localpos1.z();
168 //G4double InsideRadius2 =
169 // sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius();
170 //if(std::fabs( localR2 - InsideRadius2 ) < kCarTolerance ){
171 G4double InsideRadius = sphereSolid->GetInnerRadius();
172 if ( localR2 > (InsideRadius-kCarTolerance)*(InsideRadius-kCarTolerance)
173 &&localR2 < (InsideRadius+kCarTolerance)*(InsideRadius+kCarTolerance)){
174 return fFlux_In;
175 }
176 }
177
178 if (aStep->GetPostStepPoint()->GetStepStatus() == fGeomBoundary ){
179 // Exiting Geometry
180 G4ThreeVector stppos2= aStep->GetPostStepPoint()->GetPosition();
181 G4ThreeVector localpos2 =
182 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos2);
183 G4double localR2 = localpos2.x()*localpos2.x()
184 +localpos2.y()*localpos2.y()
185 +localpos2.z()*localpos2.z();
186 //G4double InsideRadius2 =
187 // sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius();
188 //if(std::facb(localR2 - InsideRadius2) ) < kCarTolerance ){
189 G4double InsideRadius = sphereSolid->GetInnerRadius();
190 if ( localR2 > (InsideRadius-kCarTolerance)*(InsideRadius-kCarTolerance)
191 &&localR2 < (InsideRadius+kCarTolerance)*(InsideRadius+kCarTolerance)){
192 return fFlux_Out;
193 }
194 }
195
196 return -1;
197}
const G4double kCarTolerance
@ fFlux_Out
@ fFlux_In
@ fGeomBoundary
Definition: G4StepStatus.hh:43
double G4double
Definition: G4Types.hh:83
double z() const
double x() const
double y() const
G4ThreeVector TransformPoint(const G4ThreeVector &vec) const
G4double GetSurfaceTolerance() const
static G4GeometryTolerance * GetInstance()
const G4AffineTransform & GetTopTransform() const
G4double GetInnerRadius() const
G4StepStatus GetStepStatus() const
const G4ThreeVector & GetPosition() const
const G4TouchableHandle & GetTouchableHandle() const
G4StepPoint * GetPreStepPoint() const
G4StepPoint * GetPostStepPoint() const
virtual const G4NavigationHistory * GetHistory() const
Definition: G4VTouchable.cc:83

Referenced by ProcessHits().

◆ PrintAll()

void G4PSSphereSurfaceFlux::PrintAll ( )
virtual

Reimplemented from G4VPrimitiveScorer.

Definition at line 216 of file G4PSSphereSurfaceFlux.cc.

217{
218 G4cout << " MultiFunctionalDet " << detector->GetName() << G4endl;
219 G4cout << " PrimitiveScorer " << GetName() <<G4endl;
220 G4cout << " Number of entries " << EvtMap->entries() << G4endl;
221 std::map<G4int,G4double*>::iterator itr = EvtMap->GetMap()->begin();
222 for(; itr != EvtMap->GetMap()->end(); itr++) {
223 G4cout << " copy no.: " << itr->first
224 << " Flux : " << *(itr->second)/GetUnitValue()
225 << " ["<<GetUnit()<<"]"
226 << G4endl;
227 }
228}
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
const G4String & GetUnit() const
G4double GetUnitValue() const
Map_t * GetMap() const
Definition: G4THitsMap.hh:151
size_t entries() const
Definition: G4THitsMap.hh:155

◆ ProcessHits()

G4bool G4PSSphereSurfaceFlux::ProcessHits ( G4Step aStep,
G4TouchableHistory  
)
protectedvirtual

Implements G4VPrimitiveScorer.

Definition at line 82 of file G4PSSphereSurfaceFlux.cc.

83{
84 G4StepPoint* preStep = aStep->GetPreStepPoint();
85
86 G4VPhysicalVolume* physVol = preStep->GetPhysicalVolume();
87 G4VPVParameterisation* physParam = physVol->GetParameterisation();
88 G4VSolid * solid = 0;
89 if(physParam)
90 { // for parameterized volume
92 ->GetReplicaNumber(indexDepth);
93 solid = physParam->ComputeSolid(idx, physVol);
94 solid->ComputeDimensions(physParam,idx,physVol);
95 }
96 else
97 { // for ordinary volume
98 solid = physVol->GetLogicalVolume()->GetSolid();
99 }
100
101 G4Sphere* sphereSolid = (G4Sphere*)(solid);
102
103 G4int dirFlag =IsSelectedSurface(aStep,sphereSolid);
104 if ( dirFlag > 0 ) {
105 if ( fDirection == fFlux_InOut || fDirection == dirFlag ){
106
107 G4StepPoint* thisStep=0;
108 if ( dirFlag == fFlux_In ){
109 thisStep = preStep;
110 }else if ( dirFlag == fFlux_Out ){
111 thisStep = aStep->GetPostStepPoint();
112 }else{
113 return FALSE;
114 }
115
116 G4TouchableHandle theTouchable = thisStep->GetTouchableHandle();
117 G4ThreeVector pdirection = thisStep->GetMomentumDirection();
118 G4ThreeVector localdir =
119 theTouchable->GetHistory()->GetTopTransform().TransformAxis(pdirection);
120 G4double localdirL2 = localdir.x()*localdir.x()
121 +localdir.y()*localdir.y()
122 +localdir.z()*localdir.z();
123 G4ThreeVector stppos1= aStep->GetPreStepPoint()->GetPosition();
124 G4ThreeVector localpos1 =
125 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1);
126 G4double localR2 = localpos1.x()*localpos1.x()
127 +localpos1.y()*localpos1.y()
128 +localpos1.z()*localpos1.z();
129 G4double anglefactor = (localdir.x()*localpos1.x()
130 +localdir.y()*localpos1.y()
131 +localdir.z()*localpos1.z())
132 /std::sqrt(localdirL2)/std::sqrt(localR2);
133 if ( anglefactor < 0.0 ) anglefactor *= -1.0;
134
135 G4double current = 1.0 / anglefactor;
136 if ( weighted ) current *= thisStep->GetWeight(); // Flux (Particle Weight)
137 if ( divideByArea ) // Flux with angle.
138 {
139 G4double radi = sphereSolid->GetInnerRadius();
140 G4double dph = sphereSolid->GetDeltaPhiAngle()/radian;
141 G4double stth = sphereSolid->GetStartThetaAngle()/radian;
142 G4double enth = stth+sphereSolid->GetDeltaThetaAngle()/radian;
143 current /= radi*radi*dph*( -std::cos(enth) + std::cos(stth) );
144 }
145
146 G4int index = GetIndex(aStep);
147 EvtMap->add(index,current);
148 }
149 }
150
151 return TRUE;
152}
@ fFlux_InOut
int G4int
Definition: G4Types.hh:85
#define TRUE
Definition: Globals.hh:27
#define FALSE
Definition: Globals.hh:23
G4ThreeVector TransformAxis(const G4ThreeVector &axis) const
G4VSolid * GetSolid() const
G4int IsSelectedSurface(G4Step *, G4Sphere *)
G4double GetDeltaPhiAngle() const
G4double GetDeltaThetaAngle() const
G4double GetStartThetaAngle() const
const G4VTouchable * GetTouchable() const
const G4ThreeVector & GetMomentumDirection() const
G4VPhysicalVolume * GetPhysicalVolume() const
G4double GetWeight() const
virtual G4VSolid * ComputeSolid(const G4int, G4VPhysicalVolume *)
G4LogicalVolume * GetLogicalVolume() const
virtual G4VPVParameterisation * GetParameterisation() const =0
virtual G4int GetIndex(G4Step *)
virtual void ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)
Definition: G4VSolid.cc:125
size_t add(const G4int &key, U *&aHit) const
Definition: G4THitsMap.hh:177

◆ SetUnit()

void G4PSSphereSurfaceFlux::SetUnit ( const G4String unit)
virtual

Definition at line 230 of file G4PSSphereSurfaceFlux.cc.

231{
232 if ( divideByArea ) {
233 CheckAndSetUnit(unit,"Per Unit Surface");
234 } else {
235 if (unit == "" ){
236 unitName = unit;
237 unitValue = 1.0;
238 }else{
239 G4String msg = "Invalid unit ["+unit+"] (Current unit is [" +GetUnit()+"] ) for " + GetName();
240 G4Exception("G4PSSphereSurfaceFlux::SetUnit","DetPS0016",JustWarning,msg);
241 }
242 }
243}
@ JustWarning
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
Definition: G4Exception.cc:35
void CheckAndSetUnit(const G4String &unit, const G4String &category)

Referenced by G4PSSphereSurfaceFlux(), and G4PSSphereSurfaceFlux3D::G4PSSphereSurfaceFlux3D().

◆ Weighted()

void G4PSSphereSurfaceFlux::Weighted ( G4bool  flg = true)
inline

Definition at line 68 of file G4PSSphereSurfaceFlux.hh.

68{ weighted = flg; }

The documentation for this class was generated from the following files: