Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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#include <G4XXXSceneHandler.hh>
Static Protected Attributes | |
static G4int | fSceneIdCount = 0 |
Friends | |
class | G4XXXViewer |
Additional Inherited Members | |
Public Types inherited from G4VSceneHandler | |
enum | MarkerSizeType { world , screen } |
Protected Member Functions inherited from G4VSceneHandler | |
virtual void | ProcessScene () |
virtual void | RequestPrimitives (const G4VSolid &solid) |
virtual G4DisplacedSolid * | CreateSectionSolid () |
virtual G4DisplacedSolid * | CreateCutawaySolid () |
void | LoadAtts (const G4Visible &, G4AttHolder *) |
Protected Attributes inherited from G4VSceneHandler | |
G4VGraphicsSystem & | fSystem |
const G4int | fSceneHandlerId |
G4String | fName |
G4int | fViewCount |
G4ViewerList | fViewerList |
G4VViewer * | fpViewer |
G4Scene * | fpScene |
G4bool | fMarkForClearingTransientStore |
G4bool | fReadyForTransients |
G4bool | fTransientsDrawnThisEvent |
G4bool | fTransientsDrawnThisRun |
G4bool | fProcessingSolid |
G4bool | fProcessing2D |
G4VModel * | fpModel |
G4Transform3D | fObjectTransformation |
G4int | fNestingDepth |
const G4VisAttributes * | fpVisAttribs |
const G4Transform3D | fIdentityTransformation |
Definition at line 40 of file G4XXXSceneHandler.hh.
G4XXXSceneHandler::G4XXXSceneHandler | ( | G4VGraphicsSystem & | system, |
const G4String & | name | ||
) |
Definition at line 49 of file G4XXXSceneHandler.cc.
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virtual |
Definition at line 54 of file G4XXXSceneHandler.cc.
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virtual |
Implements G4VSceneHandler.
Definition at line 122 of file G4XXXSceneHandler.cc.
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virtual |
Implements G4VSceneHandler.
Definition at line 186 of file G4XXXSceneHandler.cc.
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virtual |
Implements G4VSceneHandler.
Definition at line 84 of file G4XXXSceneHandler.cc.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 60 of file G4XXXSceneHandler.hh.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 62 of file G4XXXSceneHandler.hh.
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virtual |
Implements G4VSceneHandler.
Definition at line 154 of file G4XXXSceneHandler.cc.
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virtual |
Implements G4VSceneHandler.
Definition at line 102 of file G4XXXSceneHandler.cc.
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friend |
Definition at line 42 of file G4XXXSceneHandler.hh.
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staticprotected |
Definition at line 67 of file G4XXXSceneHandler.hh.