Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G3toG4RotationMatrix.cc
Go to the documentation of this file.
1//
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5// * The Geant4 software is copyright of the Copyright Holders of *
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25//
26//
27// $Id$
28
30
32{
33 rxx = 1;
34 ryx = 0;
35 rzx = 0;
36 rxy = 0;
37 ryy = 1;
38 rzy = 0;
39 rxz = 0;
40 ryz = 0;
41 rzz = 1;
42}
43
45{
46 ;
47}
48
49void
51 const G4ThreeVector& cl2,
52 const G4ThreeVector& cl3)
53{
54 rxx = cl1.x();
55 ryx = cl1.y();
56 rzx = cl1.z();
57
58 rxy = cl2.x();
59 ryy = cl2.y();
60 rzy = cl2.z();
61
62 rxz = cl3.x();
63 ryz = cl3.y();
64 rzz = cl3.z();
65
66}
67
68void
70 const G4ThreeVector& rw2,
71 const G4ThreeVector& rw3)
72{
73 rxx = rw1.x();
74 rxy = rw1.y();
75 rxz = rw1.z();
76
77 ryx = rw2.x();
78 ryy = rw2.y();
79 ryz = rw2.z();
80
81 rzx = rw3.x();
82 rzy = rw3.y();
83 rzz = rw3.z();
84
85}
86
87
88
double z() const
double x() const
double y() const
void SetRotationMatrixByRow(const G4ThreeVector &Row1, const G4ThreeVector &Row2, const G4ThreeVector &Row3)
void SetRotationMatrixByCol(const G4ThreeVector &Col1, const G4ThreeVector &Col2, const G4ThreeVector &Col3)