Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4LogicalSkinSurface.cc
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1//
2// ********************************************************************
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25//
26//
27// $Id$
28//
29// --------------------------------------------------------------------
30// G4LogicalSkinSurface Implementation
31// --------------------------------------------------------------------
32//
33// A Logical Surface class for the surface surrounding a single
34// logical volume.
35//
36// Created: 1997-06-26
37// Author: John Apostolakis ([email protected])
38//
39// ----------------------------------------------------------------------
40
42#include "G4LogicalVolume.hh"
43
44G4LogicalSkinSurfaceTable G4LogicalSkinSurface::theSkinSurfaceTable;
45
46//
47// Constructors & destructor
48//
49
51 G4LogicalVolume* logicalVolume,
52 G4SurfaceProperty* surfaceProperty)
53 : G4LogicalSurface(name, surfaceProperty),
54 LogVolume(logicalVolume)
55{
56 // Store in the table of Surfaces
57 //
58 theSkinSurfaceTable.push_back(this);
59}
60
62 : G4LogicalSurface(right.GetName(), right.GetSurfaceProperty())
63{
65 LogVolume = right.LogVolume;
66 theSkinSurfaceTable = right.theSkinSurfaceTable;
67}
68
70{
71}
72
73//
74// Operators
75//
76
78G4LogicalSkinSurface::operator=(const G4LogicalSkinSurface& right)
79{
80 if (&right == this) return *this;
81 if (&right)
82 {
84 SetName(right.GetName());
86 LogVolume = right.LogVolume;
87 theSkinSurfaceTable = right.theSkinSurfaceTable;
88 }
89 return *this;
90}
91
94{
95 return (this == (G4LogicalSkinSurface *) &right);
96}
97
100{
101 return (this != (G4LogicalSkinSurface *) &right);
102}
103
104//
105// Methods
106//
107
109{
110 return &theSkinSurfaceTable;
111}
112
114{
115 return theSkinSurfaceTable.size();
116}
117
120{
121 for (size_t i=0; i<theSkinSurfaceTable.size(); i++)
122 {
123 if(theSkinSurfaceTable[i]->GetLogicalVolume() == vol)
124 return theSkinSurfaceTable[i];
125 }
126 return NULL;
127}
128
129// Dump info for known surfaces
130//
132{
133 G4cout << "***** Skin Surface Table : Nb of Surfaces = "
134 << GetNumberOfSkinSurfaces() << " *****" << G4endl;
135
136 for (size_t i=0; i<theSkinSurfaceTable.size(); i++)
137 {
138 G4LogicalSkinSurface* pSkinSurface = theSkinSurfaceTable[i];
139 G4cout << pSkinSurface->GetName() << " : " << G4endl
140 << " Skin of logical volume "
141 << pSkinSurface->GetLogicalVolume()->GetName()
142 << G4endl;
143 }
144 G4cout << G4endl;
145}
146
148{
149 G4LogicalSkinSurfaceTable::iterator pos;
150 for(pos=theSkinSurfaceTable.begin(); pos!=theSkinSurfaceTable.end(); pos++)
151 {
152 if (*pos) delete *pos;
153 }
154 theSkinSurfaceTable.clear();
155}
std::vector< G4LogicalSkinSurface * > G4LogicalSkinSurfaceTable
int G4int
Definition: G4Types.hh:66
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
G4int operator==(const G4LogicalSkinSurface &right) const
static G4LogicalSkinSurface * GetSurface(const G4LogicalVolume *vol)
const G4LogicalVolume * GetLogicalVolume() const
G4LogicalSkinSurface(const G4String &name, G4LogicalVolume *vol, G4SurfaceProperty *surfaceProperty)
G4int operator!=(const G4LogicalSkinSurface &right) const
static const G4LogicalSkinSurfaceTable * GetSurfaceTable()
static size_t GetNumberOfSkinSurfaces()
const G4String & GetName() const
void SetName(const G4String &name)
G4SurfaceProperty * GetSurfaceProperty() const
G4TransitionRadiationSurface * GetTransitionRadiationSurface() const
void SetTransitionRadiationSurface(G4TransitionRadiationSurface *tRadSurf)
void SetSurfaceProperty(G4SurfaceProperty *ptrSurfaceProperty)
G4String GetName() const