29#ifndef G4CollisionMesonBaryonElastic_h
30#define G4CollisionMesonBaryonElastic_h
64 {
return crossSectionSource; }
66 {
return angularDistribution; }
74 std::vector<G4String> dummy;
virtual const std::vector< G4String > & GetListOfColliders(G4int) const
G4bool operator!=(const G4CollisionMesonBaryonElastic &right) const
virtual const G4VAngularDistribution * GetAngularDistribution() const
G4bool operator==(const G4CollisionMesonBaryonElastic &right) const
virtual const G4VCrossSectionSource * GetCrossSectionSource() const
virtual G4bool IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
virtual G4String GetName() const
G4CollisionMesonBaryonElastic()
virtual ~G4CollisionMesonBaryonElastic()