Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4ParticleChangeForTransport.hh
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1//
2// ********************************************************************
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18// * This code implementation is the result of the scientific and *
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25//
26//
27// $Id$
28//
29//
30// ------------------------------------------------------------
31// GEANT 4 class header file
32//
33//
34// ------------------------------------------------------------
35// Implemented for the new scheme 10 May. 1998 H.Kurahige
36// Added theMaterialChange 16 FEb. 2000 H.Kurahige
37// Remove thePolarizationChange 12 Feb. 2001 H.Kurashige
38// Modification for G4TouchableHandle 22 Oct. 2001 R.Chytracek
39// Add MaterialCutsCouple 8 Oct. 2002 H.Kurashige
40//
41// Class Description
42// This class is a concrete class for ParticleChange for transportation
43//
44#ifndef G4ParticleChangeForTransport_h
45#define G4ParticleChangeForTransport_h 1
46
47#include "globals.hh"
48#include "G4ios.hh"
49#include "G4TouchableHandle.hh"
50#include "G4ParticleChange.hh"
51
54
56{
57 public:
58 // default constructor
60
61 // destructor
63
64 protected:
65 // hide copy constructor and assignment operator as protected
68
69 public: // with description
70 // ----------------------------------------------------
71 // --- the following methods are for updating G4Step -----
72 // Return the pointer to the G4Step after updating the Step information
73 // by using final state information of the track given by a physics
74 // process
75 virtual G4Step* UpdateStepForAlongStep(G4Step* Step);
76 virtual G4Step* UpdateStepForAtRest(G4Step* Step);
77 virtual G4Step* UpdateStepForPostStep(G4Step* Step);
78 // A physics process gives the final state of the particle
79 // based on information of G4Track (or equivalently the PreStepPoint)
80
81 virtual void Initialize(const G4Track&);
82 // Initialize all propoerties by using G4Track information
83
84 // ----------------------------------------------------
85 //--- methods to keep information of the final state--
86 // IMPORTANT NOTE: Although the name of the class and methods are
87 // "Change", what it stores (and returns in get) are the "FINAL"
88 // values of the Position, Momentum, etc.
89
91 void SetTouchableHandle(const G4TouchableHandle& fTouchable);
92 // Get/Set the touchable of the current particle.
93 // Note: Touchable in PostStepPoint will be updated only after PostStepDoIt
94
97 // Get/Propose the material in the touchable of the current particle.
98
101 // Get/Set the materialCutsCouple in the touchable of the current particle.
102
105 // Get/Set the sensitive detector in the touchable of the current particle.
106
109
110 public:
111 virtual void DumpInfo() const;
112
113 protected:
115 // The changed touchable of a given particle.
116
117 public:
118
119 // Prototype implementation of smooth representation of curved trajectories.
120 // Auxiliary points are ThreeVectors for now; change to G4AuxiliaryPoints.
121
122 inline void SetPointerToVectorOfAuxiliaryPoints( std::vector<G4ThreeVector>* theNewVectorPointer );
123 inline std::vector<G4ThreeVector>* GetPointerToVectorOfAuxiliaryPoints() const;
124
125 private:
126 G4bool isMomentumChanged;
127 // The flag which is set if momentum is changed in current step
128 G4Material* theMaterialChange;
129 const G4MaterialCutsCouple* theMaterialCutsCoupleChange;
130 G4VSensitiveDetector* theSensitiveDetectorChange;
131 // The material (and MaterialCutsCouple) where given track
132 // currently locates
133
134 private:
135 std::vector<G4ThreeVector>* fpVectorOfAuxiliaryPointsPointer;
136};
137
138#include "G4ParticleChangeForTransport.icc"
139
140#endif
141
142
143
144
145
146
bool G4bool
Definition: G4Types.hh:67
const G4TouchableHandle & GetTouchableHandle() const
void SetMaterialInTouchable(G4Material *fMaterial)
G4VSensitiveDetector * GetSensitiveDetectorInTouchable() const
G4ParticleChangeForTransport & operator=(const G4ParticleChangeForTransport &right)
void SetTouchableHandle(const G4TouchableHandle &fTouchable)
const G4MaterialCutsCouple * GetMaterialCutsCoupleInTouchable() const
G4Material * GetMaterialInTouchable() const
void SetMaterialCutsCoupleInTouchable(const G4MaterialCutsCouple *fMaterialCutsCouple)
void SetPointerToVectorOfAuxiliaryPoints(std::vector< G4ThreeVector > *theNewVectorPointer)
virtual void Initialize(const G4Track &)
virtual G4Step * UpdateStepForAtRest(G4Step *Step)
std::vector< G4ThreeVector > * GetPointerToVectorOfAuxiliaryPoints() const
void SetSensitiveDetectorInTouchable(G4VSensitiveDetector *fSensitiveDetector)
void SetMomentumChanged(G4bool b)
virtual G4Step * UpdateStepForPostStep(G4Step *Step)
G4bool GetMomentumChanged() const
virtual G4Step * UpdateStepForAlongStep(G4Step *Step)
Definition: G4Step.hh:78