Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VGlobalFastSimulationManager.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
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18// * This code implementation is the result of the scientific and *
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24// ********************************************************************
25//
26//
27// $Id$
28//
29//
30// Abstract interface for GEANT4 Global Fast Simulation Manager.
31// P. Mora de Freitas & M. Verderi 14/April/1999.
32//
33// Class description:
34//
35// G4GlobalFastSimulationManager is a "Singleton", i.e., only one instance
36// of it may exist. This is ensured by making the constructor private.
37//
38// G4VGlobalFastSimulationManager is an abstract interface for the
39// G4GlobalFastSimulationManager one. It has the public access function
40// GetConcreteInstance(), which is used to obtain a pointer to the concrete
41// G4GlobalFastSimulationManager, should it exist. After
42//
43// G4VGlobalFastSimulationManager* pVFSMan =
44// G4VGlobalFastSimulationManager::GetConcreteInstance ();
45//
46// pVFSMan points to the real (concrete) G4GlobalFastSimulationManager if
47// at least a parameterisation envelope exists, otherwise is zero.
48//
49// Thus all code must be protected, for example by:
50// if (pVFSMan)
51// G4FlavoredParallelWorld* =
52// pVFSMan -> GetFlavoredWorldForThis(p);
53//
54
55#ifndef G4VGLOBALFASTSIMULATIONMANAGER_HH
56#define G4VGLOBALFASTSIMULATIONMANAGER_HH
57
60
62{
63
64public: // with description
65
67 // Returns pointer to actual Global Fast Simulation manager if
68 // at least a parameterisation envelope exists. Always check value.
69
71
72 virtual
74 // VGlobalFastSimulationManager interface for visualisation.
75
76protected:
77
79 // Sets the pointer to actual Global Fast Simulation manager.
80
82 // Pointer to real G4GlobalFastSimulationManager.
83
84};
85
86#endif
virtual G4VFlavoredParallelWorld * GetFlavoredWorldForThis(G4ParticleDefinition *)=0
static G4VGlobalFastSimulationManager * fpConcreteInstance
static void SetConcreteInstance(G4VGlobalFastSimulationManager *)
static G4VGlobalFastSimulationManager * GetConcreteInstance()