Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4RPGLambdaInelastic.hh
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1//
2// ********************************************************************
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25//
26// $Id$
27//
28// Author: D. H. Wright
29// Date: 18 June 2007
30//
31
32// Class Description:
33// Final state production model for lambda inelastic scattering
34// using the re-parameterized Gheisha model.
35
36
37#ifndef G4RPGLambdaInelastic_h
38#define G4RPGLambdaInelastic_h 1
39
41#include "G4RPGInelastic.hh"
42
43
45 {
46 public:
47
48 G4RPGLambdaInelastic() : G4RPGInelastic("G4RPGLambdaInelastic")
49 {
50 SetMinEnergy( 0.0 );
51 SetMaxEnergy( 25.*CLHEP::GeV );
52 }
53
55
57 G4Nucleus &targetNucleus );
58
59 private:
60
61 void Cascade( // derived from CASL0
63 G4int &vecLen,
64 const G4HadProjectile *originalIncident,
65 G4ReactionProduct &currentParticle,
66 G4ReactionProduct &targetParticle,
67 G4bool &incidentHasChanged,
68 G4bool &targetHasChanged,
69 G4bool &quasiElastic );
70
71 };
72
73#endif
74
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
void SetMinEnergy(G4double anEnergy)
void SetMaxEnergy(const G4double anEnergy)
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)