Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4StateManager.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
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12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id$
28//
29//
30// ------------------------------------------------------------
31// GEANT 4 class header file
32//
33//
34// ---------------- G4StateManager ----------------
35//
36// Authors: G.Cosmo, M.Asai - November 1996
37//
38// -------------------------------------------------------------
39//
40// Class Description:
41//
42// Class responsible for handling and updating the running state
43// of the Geant4 application during its different phases.
44// The class is a singleton, it can be accessed via the public
45// method G4StateManager::GetStateManager().
46//
47// States of Geant4 are defined in G4ApplicationState.
48
49// -------------------------------------------------------------
50
51#ifndef G4StateManager_h
52#define G4StateManager_h 1
53
54#include <vector>
55#include "globals.hh"
56#include "G4ApplicationState.hh"
57#include "G4VStateDependent.hh"
59
61{
62
63public: // with description
64
66 // The G4StateManager class is a singleton class and the pointer
67 // to the only one existing object can be obtained by this static
68 // method.
69
70protected:
71
73
74public:
75
77
78public: // with description
79
81 // Returns the current state
83 // Returns the previous state
85 // Set Geant4 to a new state.
86 // In case the request is irregal, false will be returned
87 // and the state of Geant4 will not be changed.
88 G4bool SetNewState(G4ApplicationState requestedState, const char* msg);
89 // Set Geant4 to a new state.
90 // In case the request is irregal, false will be returned
91 // and the state of Geant4 will not be changed.
92 // "msg" is information associating to this state change
93 G4bool RegisterDependent(G4VStateDependent* aDependent,G4bool bottom=false);
94 // Register a concrete class of G4VStateDependent.
95 // Registered concrete classes will be notified via
96 // G4VStateDependent::Notify() method when the state of Geant4 changes.
97 // False will be returned if registration fails.
99 // Remove the registration.
100 // False will be returned if aDependent has not been registered.
102 // Remove the registration.
103 // Removed pointer is returned.
105 // Utility method which returns a string of the state name.
106
107public:
108
111 inline const char* GetMessage() const;
114
115public:
116
117 //void Pause();
118 //void Pause(const char* msg);
119 //void Pause(G4String msg);
120 //// G4UIsession::pauseSession() will be invoked. The argument string "msg"
121 //// will be used as a prompt characters if the session is non-graphical.
122 //// This method can be invoked by any user action class during the event
123 //// loop. After the user's interactions, control goes back to the caller.
124
125private:
126
127 G4StateManager(const G4StateManager &right);
128 G4StateManager& operator=(const G4StateManager &right);
129 G4int operator==(const G4StateManager &right) const;
130 G4int operator!=(const G4StateManager &right) const;
131
132private:
133
134 static G4StateManager* theStateManager;
135 G4ApplicationState theCurrentState;
136 G4ApplicationState thePreviousState;
137 std::vector<G4VStateDependent*> theDependentsList;
138 G4VStateDependent* theBottomDependent;
139 G4int suppressAbortion;
140 const char* msgptr;
141 G4VExceptionHandler* exceptionHandler;
142
143};
144
145#include "G4StateManager.icc"
146
147#endif
G4ApplicationState
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
G4VStateDependent * RemoveDependent(const G4VStateDependent *aDependent)
G4ApplicationState GetCurrentState() const
G4VExceptionHandler * GetExceptionHandler() const
G4bool RegisterDependent(G4VStateDependent *aDependent, G4bool bottom=false)
const char * GetMessage() const
void SetSuppressAbortion(G4int i)
static G4StateManager * GetStateManager()
G4ApplicationState GetPreviousState() const
G4bool SetNewState(G4ApplicationState requestedState)
G4String GetStateString(G4ApplicationState aState) const
G4int GetSuppressAbortion() const
void SetExceptionHandler(G4VExceptionHandler *eh)
G4bool DeregisterDependent(G4VStateDependent *aDependent)