50 daughter1(theDaughter1),
51 daughter2(theDaughter2)
78 return daughter1==other.daughter1 && daughter2==other.daughter2;
84 if (daughter1 > other.daughter1)
return false;
85 if (daughter1 < other.daughter1)
return true;
87 return (daughter2 < other.daughter2);
const G4VPhysicalVolume * GetMother() const
void GetOneDaughtPoints(const G4VPhysicalVolume *daught, G4int i, G4ThreeVector &s1, G4ThreeVector &s2) const
G4int GetDaughter2Index() const
G4bool operator<(const G4GeomTestOverlapList &other) const
void GetDaught2Points(G4int, G4ThreeVector &, G4ThreeVector &) const
void GetDaught1Points(G4int, G4ThreeVector &, G4ThreeVector &) const
G4int GetDaughter1Index() const
const G4VPhysicalVolume * GetDaughter1() const
virtual ~G4GeomTestOverlapList()
const G4VPhysicalVolume * GetDaughter2() const
G4bool operator==(const G4GeomTestOverlapList &other) const
G4VPhysicalVolume * GetDaughter(const G4int i) const
G4LogicalVolume * GetLogicalVolume() const