#include <G4InteractionContent.hh>
Definition at line 51 of file G4InteractionContent.hh.
◆ G4InteractionContent() [1/2]
G4InteractionContent::G4InteractionContent |
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◆ G4InteractionContent() [2/2]
Definition at line 39 of file G4InteractionContent.cc.
40 : theNumberOfHard(0), theNumberOfSoft(0), theNumberOfDiffractive(0),
41 theInteractionTime(0.), curStatus(0)
42{
43 theProjectile=aPrimaryParticipant;
44 theTarget=0;
45 theTargetNucleon=0;
46}
◆ ~G4InteractionContent()
G4InteractionContent::~G4InteractionContent |
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◆ GetInteractionTime()
G4double G4InteractionContent::GetInteractionTime |
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const |
◆ GetNumberOfDiffractiveCollisions()
G4int G4InteractionContent::GetNumberOfDiffractiveCollisions |
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◆ GetNumberOfHardCollisions()
G4int G4InteractionContent::GetNumberOfHardCollisions |
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◆ GetNumberOfSoftCollisions()
G4int G4InteractionContent::GetNumberOfSoftCollisions |
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◆ GetProjectile()
◆ GetStatus()
G4int G4InteractionContent::GetStatus |
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const |
◆ GetTarget()
◆ GetTargetNucleon()
G4Nucleon * G4InteractionContent::GetTargetNucleon |
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const |
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◆ operator<()
◆ SetInteractionTime()
void G4InteractionContent::SetInteractionTime |
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G4double |
aValue | ) |
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◆ SetNumberOfDiffractiveCollisions()
void G4InteractionContent::SetNumberOfDiffractiveCollisions |
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int |
nCol | ) |
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◆ SetNumberOfHardCollisions()
void G4InteractionContent::SetNumberOfHardCollisions |
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int |
nCol | ) |
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◆ SetNumberOfSoftCollisions()
void G4InteractionContent::SetNumberOfSoftCollisions |
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int |
nCol | ) |
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◆ SetStatus()
void G4InteractionContent::SetStatus |
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G4int |
aValue | ) |
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◆ SetTarget()
◆ SetTargetNucleon()
void G4InteractionContent::SetTargetNucleon |
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G4Nucleon * |
aNucleon | ) |
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◆ SplitHadrons()
void G4InteractionContent::SplitHadrons |
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Definition at line 170 of file G4InteractionContent.hh.
171{
172 if ( theProjectile != NULL ) theProjectile->
SplitUp();
173 if ( theTarget != NULL ) theTarget->
SplitUp();
174 #ifdef G4DEBUG
175
176 #endif
177}
The documentation for this class was generated from the following files: