Geant4
9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VCascadeDeexcitation.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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#ifndef G4VCASCADE_DEEXCITATION_HH
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#define G4VCASCADE_DEEXCITATION_HH
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// $Id$
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//
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// Base class to define a common interface for post-cascade processing.
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#include "
G4CascadeColliderBase.hh
"
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#include "
globals.hh
"
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#include "
G4CollisionOutput.hh
"
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class
G4InuclParticle
;
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class
G4Fragment
;
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class
G4VCascadeDeexcitation
:
public
G4CascadeColliderBase
{
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public
:
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G4VCascadeDeexcitation
(
const
char
* name) :
G4CascadeColliderBase
(name) {}
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virtual
~G4VCascadeDeexcitation
() {}
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// Standard Collider interface (bullet is not used in this case)
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virtual
void
collide
(
G4InuclParticle
*
/*bullet*/
,
G4InuclParticle
* target,
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G4CollisionOutput
& globalOutput) = 0;
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// Interface specific to pre-compound (post-cascade) processing
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virtual
void
deExcite
(
G4Fragment
* fragment,
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G4CollisionOutput
& globalOutput) = 0;
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protected
:
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G4CollisionOutput
output
;
// Local buffer for de-excitation stages
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};
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#endif
/* G4CASCADE_DEEXCITATION_HH */
G4CascadeColliderBase.hh
G4CollisionOutput.hh
G4CascadeColliderBase
Definition:
G4CascadeColliderBase.hh:58
G4CollisionOutput
Definition:
G4CollisionOutput.hh:65
G4Fragment
Definition:
G4Fragment.hh:68
G4InuclParticle
Definition:
G4InuclParticle.hh:52
G4VCascadeDeexcitation
Definition:
G4VCascadeDeexcitation.hh:40
G4VCascadeDeexcitation::output
G4CollisionOutput output
Definition:
G4VCascadeDeexcitation.hh:54
G4VCascadeDeexcitation::deExcite
virtual void deExcite(G4Fragment *fragment, G4CollisionOutput &globalOutput)=0
G4VCascadeDeexcitation::collide
virtual void collide(G4InuclParticle *, G4InuclParticle *target, G4CollisionOutput &globalOutput)=0
G4VCascadeDeexcitation::G4VCascadeDeexcitation
G4VCascadeDeexcitation(const char *name)
Definition:
G4VCascadeDeexcitation.hh:42
G4VCascadeDeexcitation::~G4VCascadeDeexcitation
virtual ~G4VCascadeDeexcitation()
Definition:
G4VCascadeDeexcitation.hh:43
globals.hh
geant4-v9.6.0
source
processes
hadronic
models
cascade
cascade
include
G4VCascadeDeexcitation.hh
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