Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4RPGXiZeroInelastic.hh
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// $Id$
27//
28//
29// Author: D. H. Wright
30// Date: 18 June 2007
31//
32
33// Class Description:
34// Final state production model for xi0 inelastic scattering
35// using the re-parameterized Gheisha model.
36
37
38#ifndef G4RPGXiZeroInelastic_h
39#define G4RPGXiZeroInelastic_h 1
40
42#include "G4RPGInelastic.hh"
43
45 {
46 public:
47
48 G4RPGXiZeroInelastic() : G4RPGInelastic("G4RPGXiZeroInelastic")
49 {
50 SetMinEnergy( 0.0 );
51 SetMaxEnergy( 25.*CLHEP::GeV );
52 }
53
55 { }
56
58 G4Nucleus &targetNucleus );
59
60 private:
61
62 void Cascade( // derived from CASX0
64 G4int &vecLen,
65 const G4HadProjectile *originalIncident,
66 G4ReactionProduct &currentParticle,
67 G4ReactionProduct &targetParticle,
68 G4bool &incidentHasChanged,
69 G4bool &targetHasChanged,
70 G4bool &quasiElastic );
71
72 };
73
74#endif
75
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
void SetMinEnergy(G4double anEnergy)
void SetMaxEnergy(const G4double anEnergy)
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)