48 theDirectProcess =aProcess;
50 theFwdParticleDef = fwd_particle_def;
56 if (theDirectProcess!=0)
delete theDirectProcess;
264 return theDirectProcess->
IsApplicable(*theFwdParticleDef);
G4double condition(const G4ErrorSymMatrix &m)
virtual ~G4AdjointProcessEquivalentToDirectProcess()
virtual G4VParticleChange * AlongStepDoIt(const G4Track &track, const G4Step &stepData)
virtual G4bool StorePhysicsTable(const G4ParticleDefinition *, const G4String &directory, G4bool ascii=false)
virtual G4VParticleChange * PostStepDoIt(const G4Track &track, const G4Step &stepData)
virtual G4double AlongStepGetPhysicalInteractionLength(const G4Track &track, G4double previousStepSize, G4double currentMinimumStep, G4double &proposedSafety, G4GPILSelection *selection)
virtual void BuildPhysicsTable(const G4ParticleDefinition &)
virtual void ResetNumberOfInteractionLengthLeft()
virtual G4bool RetrievePhysicsTable(const G4ParticleDefinition *, const G4String &directory, G4bool ascii=false)
G4AdjointProcessEquivalentToDirectProcess(const G4String &aName, G4VProcess *aProcess, G4ParticleDefinition *fwd_particle_def)
virtual G4double PostStepGetPhysicalInteractionLength(const G4Track &track, G4double previousStepSize, G4ForceCondition *condition)
virtual G4double AtRestGetPhysicalInteractionLength(const G4Track &track, G4ForceCondition *condition)
virtual G4bool IsApplicable(const G4ParticleDefinition &)
virtual void EndTracking()
virtual void StartTracking(G4Track *)
virtual G4VParticleChange * AtRestDoIt(const G4Track &track, const G4Step &stepData)
virtual void PreparePhysicsTable(const G4ParticleDefinition &)
void SetPreAssignedDecayProducts(G4DecayProducts *aDecayProducts)
void SetDefinition(const G4ParticleDefinition *aParticleDefinition)
const G4DecayProducts * GetPreAssignedDecayProducts() const
G4ParticleDefinition * GetDefinition() const
const G4DynamicParticle * GetDynamicParticle() const
G4ProcessType theProcessType
virtual G4double PostStepGetPhysicalInteractionLength(const G4Track &track, G4double previousStepSize, G4ForceCondition *condition)=0
virtual void ResetNumberOfInteractionLengthLeft()
virtual G4VParticleChange * AtRestDoIt(const G4Track &track, const G4Step &stepData)=0
virtual G4bool RetrievePhysicsTable(const G4ParticleDefinition *, const G4String &, G4bool)
G4ProcessType GetProcessType() const
virtual G4VParticleChange * PostStepDoIt(const G4Track &track, const G4Step &stepData)=0
virtual G4bool IsApplicable(const G4ParticleDefinition &)
virtual G4VParticleChange * AlongStepDoIt(const G4Track &track, const G4Step &stepData)=0
virtual void StartTracking(G4Track *)
virtual void BuildPhysicsTable(const G4ParticleDefinition &)
virtual G4bool StorePhysicsTable(const G4ParticleDefinition *, const G4String &, G4bool)
virtual void PreparePhysicsTable(const G4ParticleDefinition &)
virtual G4double AtRestGetPhysicalInteractionLength(const G4Track &track, G4ForceCondition *condition)=0
virtual void EndTracking()