Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4LightMedia.hh
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28 // Hadronic Process: Light Media Charge and/or Strangeness Exchange
29 // J.L. Chuma, TRIUMF, 21-Feb-1997
30 // Last modified: 21-Feb-1997
31
32#ifndef G4LightMedia_h
33#define G4LightMedia_h 1
34
35#include "globals.hh"
36#include "G4DynamicParticle.hh"
37#include "G4Nucleus.hh"
38#include "G4ParticleTypes.hh"
39
41 {
42 public:
43
45
46 G4LightMedia( const G4LightMedia &right )
47 { *this = right; }
48
50
52 { return *this; }
53
54 G4bool operator==( const G4LightMedia &right ) const
55 { return ( this == (G4LightMedia *) &right ); }
56
57 G4bool operator!=( const G4LightMedia &right ) const
58 { return ( this != (G4LightMedia *) &right ); }
59
61 const G4HadProjectile *incidentParticle,
62 const G4Nucleus &aNucleus );
63
65 const G4HadProjectile *incidentParticle,
66 const G4Nucleus &aNucleus );
67
69 const G4HadProjectile *incidentParticle,
70 const G4Nucleus &aNucleus );
71
73 const G4HadProjectile *incidentParticle,
74 const G4Nucleus &aNucleus );
75
77 const G4HadProjectile *incidentParticle,
78 const G4Nucleus &aNucleus );
79
81 const G4HadProjectile *incidentParticle,
82 const G4Nucleus &aNucleus );
83
85 const G4HadProjectile *incidentParticle,
86 const G4Nucleus &aNucleus );
87
89 const G4HadProjectile *incidentParticle,
90 const G4Nucleus &aNucleus );
91
93 const G4HadProjectile *incidentParticle,
94 const G4Nucleus &aNucleus );
95
97 const G4HadProjectile *incidentParticle,
98 const G4Nucleus &aNucleus );
99
101 const G4HadProjectile *incidentParticle,
102 const G4Nucleus &aNucleus );
103
105 const G4HadProjectile *incidentParticle,
106 const G4Nucleus &aNucleus );
107
109 const G4HadProjectile *incidentParticle,
110 const G4Nucleus &aNucleus );
111
113 const G4HadProjectile *incidentParticle,
114 const G4Nucleus &aNucleus );
115
117 const G4HadProjectile *incidentParticle,
118 const G4Nucleus &aNucleus );
119
121 const G4HadProjectile *incidentParticle,
122 const G4Nucleus &aNucleus );
123
125 const G4HadProjectile *incidentParticle,
126 const G4Nucleus &aNucleus );
127
129 const G4HadProjectile *incidentParticle,
130 const G4Nucleus &aNucleus );
131
133 const G4HadProjectile *incidentParticle,
134 const G4Nucleus &aNucleus );
135
137 const G4HadProjectile *incidentParticle,
138 const G4Nucleus &aNucleus );
139
141 const G4HadProjectile *incidentParticle,
142 const G4Nucleus &aNucleus );
143
145 const G4HadProjectile *incidentParticle,
146 const G4Nucleus &aNucleus );
147
148 private:
149
150 };
151
152#endif
153
bool G4bool
Definition: G4Types.hh:67
G4DynamicParticle * PionMinusExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
Definition: G4LightMedia.cc:70
G4DynamicParticle * KaonPlusExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
Definition: G4LightMedia.cc:78
G4DynamicParticle * KaonZeroLongExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4DynamicParticle * NeutronExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4DynamicParticle * PionPlusExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
Definition: G4LightMedia.cc:40
G4DynamicParticle * AntiLambdaExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4DynamicParticle * AntiOmegaMinusExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4DynamicParticle * XiZeroExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4DynamicParticle * KaonMinusExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4LightMedia(const G4LightMedia &right)
Definition: G4LightMedia.hh:46
G4bool operator==(const G4LightMedia &right) const
Definition: G4LightMedia.hh:54
G4DynamicParticle * SigmaPlusExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4DynamicParticle * AntiNeutronExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4DynamicParticle * ProtonExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4LightMedia & operator=(const G4LightMedia &)
Definition: G4LightMedia.hh:51
G4DynamicParticle * OmegaMinusExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4DynamicParticle * AntiXiMinusExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4DynamicParticle * AntiXiZeroExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4DynamicParticle * XiMinusExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4DynamicParticle * SigmaMinusExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4DynamicParticle * KaonZeroShortExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4DynamicParticle * LambdaExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4DynamicParticle * AntiSigmaPlusExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4bool operator!=(const G4LightMedia &right) const
Definition: G4LightMedia.hh:57
G4DynamicParticle * AntiSigmaMinusExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)
G4DynamicParticle * AntiProtonExchange(const G4HadProjectile *incidentParticle, const G4Nucleus &aNucleus)