Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4EmElementSelector.hh
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1//
2// ********************************************************************
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25//
26// $Id$
27//
28// -------------------------------------------------------------------
29//
30// GEANT4 Class header file
31//
32//
33// File name: G4EmElementSelector
34//
35// Author: Vladimir Ivanchenko
36//
37// Creation date: 29.05.2008
38//
39// Modifications:
40//
41//
42// Class Description:
43//
44// Generic helper class for the random selection of an element
45
46// -------------------------------------------------------------------
47//
48
49#ifndef G4EmElementSelector_h
50#define G4EmElementSelector_h 1
51
52#include "globals.hh"
54#include "G4Material.hh"
55#include "G4Element.hh"
56#include "G4ElementVector.hh"
57#include "G4PhysicsLogVector.hh"
58#include "Randomize.hh"
59#include <vector>
60
61class G4VEmModel;
62
64{
65
66public:
67
69 G4double emin, G4double emax,
70 G4bool spline = true);
71
73
74 void Initialise(const G4ParticleDefinition*, G4double cut = 0.0);
75
76 void Dump(const G4ParticleDefinition* p = 0);
77
78 inline const G4Element* SelectRandomAtom(G4double kineticEnergy);
79
80 inline const G4Material* GetMaterial() const;
81
82private:
83
84 // hide assignment operator
85 G4EmElementSelector & operator=(const G4EmElementSelector &right);
87
88 G4VEmModel* model;
89 const G4Material* material;
90 const G4Element* element;
91 const G4ElementVector* theElementVector;
92
93 G4int nElmMinusOne;
94 G4int nbins;
95
96 G4double cutEnergy;
97 G4double lowEnergy;
98 G4double highEnergy;
99
100 std::vector<G4PhysicsLogVector*> xSections;
101
102};
103
104//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
105//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
106
108{
109 if (nElmMinusOne > 0) {
111 element = (*theElementVector)[nElmMinusOne];
112 for(G4int i=0; i<nElmMinusOne; ++i) {
113 if (x <= (xSections[i])->Value(e)) {
114 element = (*theElementVector)[i];
115 break;
116 }
117 }
118 }
119 return element;
120}
121
123{
124 return material;
125}
126
127//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
128
129#endif
130
std::vector< G4Element * > G4ElementVector
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
#define G4UniformRand()
Definition: Randomize.hh:53
void Initialise(const G4ParticleDefinition *, G4double cut=0.0)
const G4Element * SelectRandomAtom(G4double kineticEnergy)
void Dump(const G4ParticleDefinition *p=0)
const G4Material * GetMaterial() const