Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4RPGReaction.hh
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25//
26// $Id$
27//
28// Author: D. H. Wright
29// Date: 26 May 2007
30//
31
32#ifndef G4RPGReaction_h
33#define G4RPGReaction_h 1
34
35// Class Description:
36//
37// Base class providing methods for various stages of the re-parameterized
38// Gheisha model calculation of primary and secondary final state momenta
39
40#include "G4DynamicParticle.hh"
41#include "G4ReactionProduct.hh"
42#include "G4Nucleus.hh"
43#include "G4FastVector.hh"
44#include "G4HadProjectile.hh"
45
46
48{
49public: // with description
50
52
53 virtual ~G4RPGReaction() {}
54
55 G4bool ReactionStage(const G4HadProjectile* /*originalIncident*/,
56 G4ReactionProduct& /*modifiedOriginal*/,
57 G4bool& /*incidentHasChanged*/,
58 const G4DynamicParticle* /*originalTarget*/,
59 G4ReactionProduct& /*targetParticle*/,
60 G4bool& /*targetHasChanged*/,
61 const G4Nucleus& /*targetNucleus*/,
62 G4ReactionProduct& /*currentParticle*/,
64 G4int& /*vecLen*/,
65 G4bool /*leadFlag*/,
66 G4ReactionProduct& /*leadingStrangeParticle*/);
67
68
69 void AddBlackTrackParticles(const G4double /*epnb*/,
70 const G4int /*npnb*/,
71 const G4double /*edta*/,
72 const G4int /*ndta*/,
73 const G4ReactionProduct& /*modifiedOriginal*/,
74 G4int /*PinNucleus*/,
75 G4int /*NinNucleus*/,
76 const G4Nucleus& /*aNucleus*/,
78 G4int& /*vecLen*/ );
79
80
81 G4double GenerateNBodyEvent(const G4double totalEnergy,
82 const G4bool constantCrossSection,
84 G4int& vecLen);
85
86 G4double GenerateNBodyEventT(const G4double totalEnergy,
87 const G4bool constantCrossSection,
88 std::vector<G4ReactionProduct*>& list);
89
91 G4int& vecLen,
92 const G4HadProjectile* originalIncident,
93 const G4Nucleus& aNucleus,
94 const G4double theAtomicMass,
95 const G4double* massVec);
96
97protected: // with description
98
99 void Rotate(const G4double numberofFinalStateNucleons,
100 const G4ThreeVector& temp,
101 const G4ReactionProduct& modifiedOriginal,
102 const G4HadProjectile* originalIncident,
103 const G4Nucleus& targetNucleus,
104 G4ReactionProduct &currentParticle,
105 G4ReactionProduct &targetParticle,
107 G4int& vecLen );
108
109 void Defs1(const G4ReactionProduct& modifiedOriginal,
110 G4ReactionProduct& currentParticle,
111 G4ReactionProduct& targetParticle,
113 G4int& vecLen);
114
115 std::pair<G4int, G4int> GetFinalStateNucleons(
116 const G4DynamicParticle* originalTarget,
118 const G4int& vecLen );
119
120 void MomentumCheck(const G4ReactionProduct &modifiedOriginal,
121 G4ReactionProduct &currentParticle,
122 G4ReactionProduct &targetParticle,
124 G4int& vecLen);
125
127
129
130};
131
132#endif
133
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
G4double GenerateNBodyEventT(const G4double totalEnergy, const G4bool constantCrossSection, std::vector< G4ReactionProduct * > &list)
void Rotate(const G4double numberofFinalStateNucleons, const G4ThreeVector &temp, const G4ReactionProduct &modifiedOriginal, const G4HadProjectile *originalIncident, const G4Nucleus &targetNucleus, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen)
std::pair< G4int, G4int > GetFinalStateNucleons(const G4DynamicParticle *originalTarget, const G4FastVector< G4ReactionProduct, 256 > &vec, const G4int &vecLen)
G4bool ReactionStage(const G4HadProjectile *, G4ReactionProduct &, G4bool &, const G4DynamicParticle *, G4ReactionProduct &, G4bool &, const G4Nucleus &, G4ReactionProduct &, G4FastVector< G4ReactionProduct, 256 > &, G4int &, G4bool, G4ReactionProduct &)
virtual ~G4RPGReaction()
void AddBlackTrackParticles(const G4double, const G4int, const G4double, const G4int, const G4ReactionProduct &, G4int, G4int, const G4Nucleus &, G4FastVector< G4ReactionProduct, 256 > &, G4int &)
G4double GenerateNBodyEvent(const G4double totalEnergy, const G4bool constantCrossSection, G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen)
void MomentumCheck(const G4ReactionProduct &modifiedOriginal, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen)
void Defs1(const G4ReactionProduct &modifiedOriginal, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen)
G4ThreeVector Isotropic(const G4double &)
void NuclearReaction(G4FastVector< G4ReactionProduct, 4 > &vec, G4int &vecLen, const G4HadProjectile *originalIncident, const G4Nucleus &aNucleus, const G4double theAtomicMass, const G4double *massVec)
G4double normal()