#include <RandGamma.h>
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| RandGamma (HepRandomEngine &anEngine, double k=1.0, double lambda=1.0) |
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| RandGamma (HepRandomEngine *anEngine, double k=1.0, double lambda=1.0) |
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virtual | ~RandGamma () |
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double | fire () |
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double | fire (double k, double lambda) |
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void | fireArray (const int size, double *vect) |
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void | fireArray (const int size, double *vect, double k, double lambda) |
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double | operator() () |
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double | operator() (double k, double lambda) |
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std::ostream & | put (std::ostream &os) const |
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std::istream & | get (std::istream &is) |
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std::string | name () const |
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HepRandomEngine & | engine () |
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Public Member Functions inherited from CLHEP::HepRandom |
| HepRandom () |
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| HepRandom (long seed) |
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| HepRandom (HepRandomEngine &algorithm) |
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| HepRandom (HepRandomEngine *algorithm) |
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virtual | ~HepRandom () |
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double | flat () |
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void | flatArray (const int size, double *vect) |
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double | flat (HepRandomEngine *theNewEngine) |
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void | flatArray (HepRandomEngine *theNewEngine, const int size, double *vect) |
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virtual double | operator() () |
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virtual std::string | name () const |
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virtual HepRandomEngine & | engine () |
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virtual std::ostream & | put (std::ostream &os) const |
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virtual std::istream & | get (std::istream &is) |
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static double | shoot () |
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static double | shoot (double k, double lambda) |
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static void | shootArray (const int size, double *vect, double k=1.0, double lambda=1.0) |
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static double | shoot (HepRandomEngine *anEngine) |
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static double | shoot (HepRandomEngine *anEngine, double k, double lambda) |
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static void | shootArray (HepRandomEngine *anEngine, const int size, double *vect, double k=1.0, double lambda=1.0) |
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static std::string | distributionName () |
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Static Public Member Functions inherited from CLHEP::HepRandom |
static void | setTheSeed (long seed, int lux=3) |
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static long | getTheSeed () |
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static void | setTheSeeds (const long *seeds, int aux=-1) |
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static const long * | getTheSeeds () |
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static void | getTheTableSeeds (long *seeds, int index) |
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static HepRandom * | getTheGenerator () |
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static void | setTheEngine (HepRandomEngine *theNewEngine) |
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static HepRandomEngine * | getTheEngine () |
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static void | saveEngineStatus (const char filename[]="Config.conf") |
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static void | restoreEngineStatus (const char filename[]="Config.conf") |
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static std::ostream & | saveFullState (std::ostream &os) |
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static std::istream & | restoreFullState (std::istream &is) |
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static std::ostream & | saveDistState (std::ostream &os) |
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static std::istream & | restoreDistState (std::istream &is) |
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static std::ostream & | saveStaticRandomStates (std::ostream &os) |
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static std::istream & | restoreStaticRandomStates (std::istream &is) |
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static void | showEngineStatus () |
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static int | createInstance () |
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static std::string | distributionName () |
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- Author
Definition at line 37 of file RandGamma.h.
◆ RandGamma() [1/2]
CLHEP::RandGamma::RandGamma |
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HepRandomEngine & |
anEngine, |
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double |
k = 1.0 , |
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double |
lambda = 1.0 |
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) |
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inline |
◆ RandGamma() [2/2]
CLHEP::RandGamma::RandGamma |
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HepRandomEngine * |
anEngine, |
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double |
k = 1.0 , |
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double |
lambda = 1.0 |
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) |
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inline |
◆ ~RandGamma()
CLHEP::RandGamma::~RandGamma |
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virtual |
◆ distributionName()
static std::string CLHEP::RandGamma::distributionName |
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inlinestatic |
◆ engine()
◆ fire() [1/2]
double CLHEP::RandGamma::fire |
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inline |
◆ fire() [2/2]
double CLHEP::RandGamma::fire |
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double |
k, |
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double |
lambda |
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Definition at line 40 of file RandGamma.cc.
40 {
41 return genGamma( localEngine.get(), k, lambda );
42}
◆ fireArray() [1/2]
void CLHEP::RandGamma::fireArray |
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const int |
size, |
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double * |
vect |
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Definition at line 59 of file RandGamma.cc.
60{
61 for( double* v = vect; v != vect + size; ++v )
62 *v =
fire(defaultK,defaultLambda);
63}
◆ fireArray() [2/2]
void CLHEP::RandGamma::fireArray |
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const int |
size, |
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double * |
vect, |
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double |
k, |
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double |
lambda |
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Definition at line 65 of file RandGamma.cc.
67{
68 for( double* v = vect; v != vect + size; ++v )
70}
◆ get()
std::istream & CLHEP::RandGamma::get |
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std::istream & |
is | ) |
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virtual |
Reimplemented from CLHEP::HepRandom.
Definition at line 235 of file RandGamma.cc.
235 {
236 std::string inName;
237 is >> inName;
238 if (inName !=
name()) {
239 is.clear(std::ios::badbit | is.rdstate());
240 std::cerr << "Mismatch when expecting to read state of a "
241 <<
name() <<
" distribution\n"
242 << "Name found was " << inName
243 << "\nistream is left in the badbit state\n";
244 return is;
245 }
247 std::vector<unsigned long> t(2);
250 return is;
251 }
252
253 is >> defaultLambda;
254 return is;
255}
static double longs2double(const std::vector< unsigned long > &v)
bool possibleKeywordInput(IS &is, const std::string &key, T &t)
◆ name()
std::string CLHEP::RandGamma::name |
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const |
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virtual |
◆ operator()() [1/2]
double CLHEP::RandGamma::operator() |
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inlinevirtual |
◆ operator()() [2/2]
double CLHEP::RandGamma::operator() |
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double |
k, |
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double |
lambda |
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inline |
◆ put()
std::ostream & CLHEP::RandGamma::put |
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std::ostream & |
os | ) |
const |
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virtual |
Reimplemented from CLHEP::HepRandom.
Definition at line 222 of file RandGamma.cc.
222 {
223 int pr=os.precision(20);
224 std::vector<unsigned long> t(2);
225 os <<
" " <<
name() <<
"\n";
226 os << "Uvec" << "\n";
228 os << defaultK << " " << t[0] << " " << t[1] << "\n";
230 os << defaultLambda << " " << t[0] << " " << t[1] << "\n";
231 os.precision(pr);
232 return os;
233}
static std::vector< unsigned long > dto2longs(double d)
◆ shoot() [1/4]
static double CLHEP::RandGamma::shoot |
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inlinestatic |
◆ shoot() [2/4]
double CLHEP::RandGamma::shoot |
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double |
k, |
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double |
lambda |
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static |
Definition at line 35 of file RandGamma.cc.
35 {
37 return genGamma( anEngine, k, lambda );
38}
static HepRandomEngine * getTheEngine()
◆ shoot() [3/4]
◆ shoot() [4/4]
double CLHEP::RandGamma::shoot |
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HepRandomEngine * |
anEngine, |
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double |
k, |
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double |
lambda |
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static |
Definition at line 30 of file RandGamma.cc.
31 {
32 return genGamma( anEngine, k, lambda );
33}
◆ shootArray() [1/2]
void CLHEP::RandGamma::shootArray |
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const int |
size, |
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double * |
vect, |
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double |
k = 1.0 , |
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double |
lambda = 1.0 |
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static |
Definition at line 44 of file RandGamma.cc.
46{
47 for( double* v = vect; v != vect + size; ++v )
49}
◆ shootArray() [2/2]
void CLHEP::RandGamma::shootArray |
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HepRandomEngine * |
anEngine, |
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const int |
size, |
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double * |
vect, |
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double |
k = 1.0 , |
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double |
lambda = 1.0 |
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static |
Definition at line 51 of file RandGamma.cc.
54{
55 for( double* v = vect; v != vect + size; ++v )
56 *v =
shoot(anEngine,k,lambda);
57}
The documentation for this class was generated from the following files: