Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4BSplineCurve.hh
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25//
26//
27// $Id$
28//
29// ----------------------------------------------------------------------
30// Class G4BSplineCurve
31//
32// Class description:
33//
34// Definition of a generic BSpline curve.
35
36// Authors: J.Sulkimo, P.Urban.
37// Revisions by: L.Broglia, G.Cosmo.
38// ----------------------------------------------------------------------
39#ifndef __BSPLINECURVE_H
40#define __BSPLINECURVE_H
41
42#include "G4Curve.hh"
43#include "G4Point3DVector.hh"
44
45class G4ControlPoints;
46class G4KnotVector;
47
48class G4BSplineCurve : public G4Curve
49{
50
51public: // with description
52
54 // Default constructor, must be followed by call to Init(...) method.
55
56 virtual ~G4BSplineCurve();
57 // Virtual destructor.
58
59 G4BSplineCurve(const G4BSplineCurve& right);
61 // Copy constructor and assignment operator.
62
63 virtual G4Curve* Project(const G4Transform3D& tr=
65 // Transforms and projects all control points.
66
67 virtual G4double GetPMax() const;
68 virtual G4Point3D GetPoint(G4double param) const;
69 virtual G4double GetPPoint(const G4Point3D& p) const;
70 // Accessors methods.
71
72 void Init(G4int degree0, G4Point3DVector* controlPointsList0,
73 std::vector<G4double>* knots0, std::vector<G4double>* weightsData0);
76 const std::vector<G4double>* GetKnots() const;
77 const std::vector<G4double>* GetWeightsData() const;
78 // Get/Set methods for the geometric data.
79 // The "knots" vector contains each knot multiplicity Times.
80 // The object is responsible for deleting the containers passed
81 // to the Init method.
82
83public: // without description
84
85 virtual G4bool Tangent(G4CurvePoint& cp, G4Vector3D& v);
86 // Returns false. Empty implementation.
87
88 virtual G4int IntersectRay2D(const G4Ray& ray);
89 // Returns 0. Empty implementation.
90
91 //virtual void IntersectRay2D(const G4Ray& ray, G4CurveRayIntersection& is);
92
93protected:
94
95 virtual void InitBounded();
96
97 //public:
98 //void ProjectCurve(const G4Plane&, const G4Plane&);
99 //int Inside(const G4Point3d&, const G4Ray&);
100 //void CalcCurvePlaneNormal();
101
102protected:
103
104 // geometric data:
105 // knots - contains each knot multiplicity Times.
106 // knot_multiplicities is not needed, weightsData might be 0
107 // curve_form, closed_curve, self_intersect is not used,
108 // as they are unreliable sources of information.
109 //
112 std::vector<G4double>* knots;
113 std::vector<G4double>* weightsData;
114
115};
116
117#include "G4BSplineCurve.icc"
118
119#endif
std::vector< G4Point3D > G4Point3DVector
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
const std::vector< G4double > * GetKnots() const
virtual G4bool Tangent(G4CurvePoint &cp, G4Vector3D &v)
virtual G4Curve * Project(const G4Transform3D &tr=G4Transform3D::Identity)
virtual void InitBounded()
G4BSplineCurve & operator=(const G4BSplineCurve &right)
std::vector< G4double > * knots
virtual G4double GetPMax() const
G4Point3DVector * controlPointsList
virtual G4double GetPPoint(const G4Point3D &p) const
const G4Point3DVector * GetControlPointsList() const
std::vector< G4double > * weightsData
virtual G4Point3D GetPoint(G4double param) const
G4int GetDegree() const
virtual G4int IntersectRay2D(const G4Ray &ray)
const std::vector< G4double > * GetWeightsData() const
virtual ~G4BSplineCurve()
void Init(G4int degree0, G4Point3DVector *controlPointsList0, std::vector< G4double > *knots0, std::vector< G4double > *weightsData0)
Definition: G4Ray.hh:49
static const Transform3D Identity
Definition: Transform3D.h:197