Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4CascadParticle.hh
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26// $Id$
27//
28// 20100112 M. Kelsey -- Remove G4CascadeMomentum, use G4LorentzVector directly
29// 20100126 M. Kelsey -- Replace vector<G4Double> position with G4ThreeVector,
30// move ::print() to .cc file, fix uninitialized data members
31// 20100915 M. Kelsey -- Make getGeneration() const
32// 20110729 M. Kelsey -- Add initializer for _all_ data members (path, gen),
33// re-organize declarations, with set/get pairs together
34// 20110806 M. Kelsey -- Add fill() function to replicate ctor/op=() action
35// 20110922 M. Kelsey -- Add stream argument to print(), add operator<<().
36// 20120306 M. Kelsey -- Add access for cumulative path through nucleus.
37
38#ifndef G4CASCAD_PARTICLE_HH
39#define G4CASCAD_PARTICLE_HH
40
42#include "G4LorentzVector.hh"
43#include "G4ThreeVector.hh"
44#include <iosfwd>
45
46
48
49public:
50 // NOTE: Default constructor does not make a functional object!
52
54 const G4ThreeVector& pos, G4int izone, G4double cpath,
55 G4int gen)
56 : verboseLevel(0), theParticle(particle), position(pos),
57 current_zone(izone), current_path(cpath), movingIn(true),
58 reflectionCounter(0), reflected(false), generation(gen) {}
59
60 // Analogue to operator=() to support filling vectors w/o temporaries
61 void fill(const G4InuclElementaryParticle& particle,
62 const G4ThreeVector& pos, G4int izone, G4double cpath,
63 G4int gen);
64
65 const G4InuclElementaryParticle& getParticle() const { return theParticle; }
66 G4InuclElementaryParticle& getParticle() { return theParticle; }
67
68 G4int getGeneration() const { return generation; }
69 void setGeneration(G4int gen) { generation = gen; }
70
71 G4LorentzVector getMomentum() const { // Can't return ref; temporary
72 return theParticle.getMomentum();
73 }
74
76 theParticle.setMomentum(mom);
77 }
78
79 const G4ThreeVector& getPosition() const { return position; }
80 void updatePosition(const G4ThreeVector& pos) { position = pos; }
81
83 reflectionCounter++;
84 reflected = true;
85 }
86 G4int getNumberOfReflections() const { return reflectionCounter; }
87
88 void resetReflection() { reflected = false; }
89 G4bool reflectedNow() const { return reflected; }
90
91 void initializePath(G4double npath) { current_path = npath; }
92 void incrementCurrentPath(G4double npath) { current_path += npath; }
93 G4double getCurrentPath() const { return current_path; }
94
95 void updateZone(G4int izone) { current_zone = izone; }
96 G4int getCurrentZone() const { return current_zone; }
97
98 void setMovingInsideNuclei(G4bool isMovingIn=true) { movingIn = isMovingIn; }
99 G4bool movingInsideNuclei() const { return movingIn; }
100
103
104 G4bool young(G4double young_path_cut, G4double cpath) const {
105 return ((current_path < 1000.) && (cpath < young_path_cut));
106 }
107
108 void print(std::ostream& os) const;
109
110private:
111 G4int verboseLevel;
112 G4InuclElementaryParticle theParticle;
114 G4int current_zone;
115 G4double current_path;
116 G4bool movingIn;
117 G4int reflectionCounter;
118 G4bool reflected;
119 G4int generation;
120};
121
122// Proper stream output (just calls print())
123
124std::ostream& operator<<(std::ostream& os, const G4CascadParticle& part);
125
126#endif // G4CASCAD_PARTICLE_HH
std::ostream & operator<<(std::ostream &os, const G4CascadParticle &part)
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
G4bool reflectedNow() const
G4double getCurrentPath() const
void fill(const G4InuclElementaryParticle &particle, const G4ThreeVector &pos, G4int izone, G4double cpath, G4int gen)
G4int getGeneration() const
void print(std::ostream &os) const
void updateZone(G4int izone)
void incrementCurrentPath(G4double npath)
const G4InuclElementaryParticle & getParticle() const
void setGeneration(G4int gen)
void updateParticleMomentum(const G4LorentzVector &mom)
G4InuclElementaryParticle & getParticle()
void updatePosition(const G4ThreeVector &pos)
G4bool movingInsideNuclei() const
void propagateAlongThePath(G4double path)
void setMovingInsideNuclei(G4bool isMovingIn=true)
G4int getNumberOfReflections() const
G4LorentzVector getMomentum() const
G4bool young(G4double young_path_cut, G4double cpath) const
void initializePath(G4double npath)
void incrementReflectionCounter()
G4int getCurrentZone() const
G4CascadParticle(const G4InuclElementaryParticle &particle, const G4ThreeVector &pos, G4int izone, G4double cpath, G4int gen)
G4double getPathToTheNextZone(G4double rz_in, G4double rz_out)
const G4ThreeVector & getPosition() const
G4LorentzVector getMomentum() const
void setMomentum(const G4LorentzVector &mom)