Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4VVisCommand.hh
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id$
28
29// Base class for visualization commands - John Allison 9th August 1998
30// It is really a messenger - we have one command per messenger.
31
32#ifndef G4VVISCOMMAND_HH
33#define G4VVISCOMMAND_HH
34
35#include "G4VisManager.hh"
36#include "G4UImessenger.hh"
37#include "G4ThreeVector.hh"
38#include "G4Text.hh"
39#include "G4VisAttributes.hh"
40#include "G4VMarker.hh"
42#include <vector>
43
44class G4UIcommand;
46
48public:
49 // Uses compiler defaults for copy constructor and assignment.
51 virtual ~G4VVisCommand ();
53
54protected:
55
56 // Conversion routines augmenting those in G4UIcommand.
58 const char * unitName);
59 static void ConvertToDoublePair(const G4String& paramString,
60 G4double& xval,
61 G4double& yval);
62
63 // Other utilities.
64 void UpdateVisManagerScene (const G4String& sceneName = "");
65
66 // Data members.
68
69 // Current quantities for use in appropriate commands
74 //static G4VisAttributes::LineStyle fCurrentLineStyle; Not yet used.
75 //static G4VMarker::FillStyle fCurrentFillStyle; Not yet used.
76 //static G4VMarker::SizeType fCurrentSizeType; Not yet used.
78};
79
80#include "G4VVisCommand.icc"
81
82#endif
double G4double
Definition: G4Types.hh:64
std::vector< PVNameCopyNo > PVNameCopyNoPath
Layout
Definition: G4Text.hh:77
static G4Colour fCurrentTextColour
static G4ModelingParameters::PVNameCopyNoPath fCurrentTouchablePath
static G4VisManager * fpVisManager
static void ConvertToDoublePair(const G4String &paramString, G4double &xval, G4double &yval)
static G4Text::Layout fCurrentTextLayout
virtual ~G4VVisCommand()
static G4double fCurrentLineWidth
static void SetVisManager(G4VisManager *)
static G4String ConvertToString(G4double x, G4double y, const char *unitName)
static G4Colour fCurrentColour
void UpdateVisManagerScene(const G4String &sceneName="")