#include <G4OpenGL2PSAction.hh>
Definition at line 36 of file G4OpenGL2PSAction.hh.
◆ G4OpenGL2PSAction()
G4OpenGL2PSAction::G4OpenGL2PSAction |
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◆ disableFileWriting()
bool G4OpenGL2PSAction::disableFileWriting |
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◆ enableFileWriting()
bool G4OpenGL2PSAction::enableFileWriting |
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◆ extendBufferSize()
bool G4OpenGL2PSAction::extendBufferSize |
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◆ fileWritingEnabled()
bool G4OpenGL2PSAction::fileWritingEnabled |
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◆ G4gl2psBegin()
bool G4OpenGL2PSAction::G4gl2psBegin |
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◆ resetBufferSizeParameters()
void G4OpenGL2PSAction::resetBufferSizeParameters |
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◆ setFileName()
void G4OpenGL2PSAction::setFileName |
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◆ setLineWidth()
void G4OpenGL2PSAction::setLineWidth |
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◆ setPointSize()
void G4OpenGL2PSAction::setPointSize |
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◆ setViewport()
void G4OpenGL2PSAction::setViewport |
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◆ fBufferSize
int G4OpenGL2PSAction::fBufferSize |
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◆ fBufferSizeLimit
int G4OpenGL2PSAction::fBufferSizeLimit |
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◆ fFile
FILE* G4OpenGL2PSAction::fFile |
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◆ fFileName
const char* G4OpenGL2PSAction::fFileName |
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◆ fViewport
GLint G4OpenGL2PSAction::fViewport[4] |
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The documentation for this class was generated from the following file: