Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4NeutronHPFFFissionFS.hh
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1//
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25//
26//
27// $Id$
28//
29#ifndef G4NeutronHPFFFissionFS_h
30#define G4NeutronHPFFFissionFS_h 1
31
32#include "globals.hh"
33#include "G4HadProjectile.hh"
36
38{
39
40 public:
43
44 void Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType);
45
47
49 {
51 return theNew;
52 }
53
54 //energy fragZ fragA fragM
56
57 private:
58 G4HadFinalState * ApplyYourself( const G4HadProjectile & ) { return NULL; }
59
60 // MT Energy FPS Yield
61 std::map< G4int , std::map< G4double , std::map< G4int , G4double >* >* > FissionProductYieldData;
62 std::map< G4int , std::map< G4double , G4int >* > mMTInterpolation;
63
64};
65#endif
std::vector< G4DynamicParticle * > G4DynamicParticleVector
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
void Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &aFSType)
void GetAFissionFragment(G4double, G4int &, G4int &, G4int &)
G4NeutronHPFinalState * New()
G4DynamicParticleVector * ApplyYourself(G4int nNeutrons)