Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4INCLXXInterface.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
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17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
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24// ********************************************************************
25//
26// INCL++ intra-nuclear cascade model
27// Pekka Kaitaniemi, CEA and Helsinki Institute of Physics
28// Davide Mancusi, CEA
29// Alain Boudard, CEA
30// Sylvie Leray, CEA
31// Joseph Cugnon, University of Liege
32//
33// INCL++ revision: v5.1.8
34//
35#define INCLXX_IN_GEANT4_MODE 1
36
37#include "globals.hh"
38
39#ifndef G4INCLXXInterface_hh
40#define G4INCLXXInterface_hh 1
41
42#include "G4Nucleon.hh"
43#include "G4Nucleus.hh"
47#include "G4FragmentVector.hh"
48#include "G4ParticleChange.hh"
50#include "G4ReactionProduct.hh"
51#include "globals.hh"
52
53// INCL++
54#include "G4INCLCascade.hh"
55
56// Geant4 de-excitation
58
59// Binary cascade
61
62#include <fstream>
63#include <iostream>
64
65using namespace std;
66
68
69/** \brief INCL++ intra-nuclear cascade with G4ExcitationHandler for de-excitation
70 *
71 * Interface for INCL++. This interface handles basic hadron bullet particles
72 * (protons, neutrons, pions), as well as light ions.
73 *
74 * Example usage in case of protons:
75 * @code
76 * G4INCLXXInterface* inclModel = new G4INCLXXInterface;
77 * inclModel -> SetMinEnergy(0.0 * MeV); // Set the energy limits
78 * inclModel -> SetMaxEnergy(3.0 * GeV);
79 *
80 * G4ProtonInelasticProcess* protonInelasticProcess = new G4ProtonInelasticProcess();
81 * G4ProtonInelasticCrossSection* protonInelasticCrossSection = new G4ProtonInelasticCrossSection();
82 *
83 * protonInelasticProcess -> RegisterMe(inclModel);
84 * protonInelasticProcess -> AddDataSet(protonInelasticCrossSection);
85 *
86 * particle = G4Proton::Proton();
87 * processManager = particle -> GetProcessManager();
88 * processManager -> AddDiscreteProcess(protonInelasticProcess);
89 * @endcode
90 * The same setup procedure is needed for neutron, pion and generic-ion
91 * inelastic processes as well.
92 */
94public:
95 G4INCLXXInterface(const G4String& name = "INCL++ cascade with G4ExcitationHandler");
96 ~G4INCLXXInterface(); // Destructor
97
99 return (this == &right);
100 }
101
103 return (this != &right);
104 }
105
106 G4ReactionProductVector* Propagate(G4KineticTrackVector* theSecondaries, G4V3DNucleus* theNucleus); // Idle
107
108 /**
109 * Main method to apply the INCL physics model.
110 * @param aTrack the projectile particle
111 * @param theNucleus target nucleus
112 * @return the output of the INCL physics model
113 */
114 G4HadFinalState* ApplyYourself(const G4HadProjectile& aTrack, G4Nucleus& theNucleus);
115
116 void DeleteModel() {
117 delete theINCLModel;
118 theINCLModel = NULL;
119 }
120
121private:
122 G4bool AccurateProjectile(const G4HadProjectile &aTrack, const G4Nucleus &theTargetNucleus) const;
123
124 /// \brief Dummy copy constructor to shut up Coverity warnings
126
127 /// \brief Dummy assignment operator to shut up Coverity warnings
128 G4INCLXXInterface &operator=(G4INCLXXInterface const &rhs);
129
130 /// \brief Convert G4ParticleDefinition to corresponding INCL particle type
131 G4INCL::ParticleType toINCLParticleType(G4ParticleDefinition const * const) const;
132
133 /// \brief Convert G4HadProjectile to corresponding INCL particle species
134 G4INCL::ParticleSpecies toINCLParticleSpecies(G4HadProjectile const &) const;
135
136 /// \brief Convert G4HadProjectile to corresponding INCL particle kinetic energy
137 G4double toINCLKineticEnergy(G4HadProjectile const &) const;
138
139 /// \brief Convert an INCL particle to a G4DynamicParticle
140 G4DynamicParticle *toG4Particle(G4int A, G4int Z , G4double kinE, G4double px, G4double py, G4double pz) const;
141
142 /// \brief Convert A and Z to a G4ParticleDefinition
143 G4ParticleDefinition *toG4ParticleDefinition (G4int A, G4int Z) const;
144
145 /// \brief Rescale remnant momentum if necessary
146 G4double remnant4MomentumScaling(G4double mass,
147 G4double kineticE,
148 G4double px, G4double py, G4double pz) const;
149
150 G4INCL::INCL *theINCLModel;
151 G4HadFinalState theResult;
152
153 G4ExcitationHandler *theExcitationHandler;
154
155 G4HadronicInteraction *theBackupModel;
156
157 G4INCLXXInterfaceStore * const theInterfaceStore;
158
159 G4bool complainedAboutBackupModel;
160
161};
162
163#endif
std::vector< G4ReactionProduct * > G4ReactionProductVector
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
Singleton class for configuring the INCL++ Geant4 interface.
INCL++ intra-nuclear cascade with G4ExcitationHandler for de-excitation.
G4ReactionProductVector * Propagate(G4KineticTrackVector *theSecondaries, G4V3DNucleus *theNucleus)
G4int operator==(G4INCLXXInterface &right)
G4int operator!=(G4INCLXXInterface &right)
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &theNucleus)