Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4ParticleHPElasticFS.hh
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1//
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25//
26//
27//
28// 25-08-06 New Final State type (refFlag==3 , Legendre (Low Energy) + Probability (High Energy) )
29// is added by T. KOI
30//
31// P. Arce, June-2014 Conversion neutron_hp to particle_hp
32//
33#ifndef G4ParticleHPElasticFS_h
34#define G4ParticleHPElasticFS_h 1
35
36#include "G4HadFinalState.hh"
37#include "G4HadProjectile.hh"
42#include "G4ParticleHPNames.hh"
44#include "G4ParticleHPVector.hh"
45#include "G4ReactionProduct.hh"
46#include "globals.hh"
47
49{
50 public:
53 {
54 delete theCoefficients;
55 delete theProbArray;
56 }
57 void Init(G4double A, G4double Z, G4int M, G4String& dirName, G4String& aFSType,
58 G4ParticleDefinition*) override;
59 G4HadFinalState* ApplyYourself(const G4HadProjectile& theTrack) override;
61 {
62 auto theNew = new G4ParticleHPElasticFS;
63 return theNew;
64 }
65
66 // New method useful for the DBRC algorithm
67 void RegisterCrossSection(G4ParticleHPVector* vec) { xsForDBRC = vec; }
68
69 private:
70 // The following two methods and six data members are needed for the DBRC algorithm
71 void InitializeScatteringKernelParameters();
72 G4ReactionProduct GetBiasedThermalNucleus(const G4double aMass, G4ThreeVector aVelocity,
73 const G4double temp = -1.);
74 G4double svtEmax;
75 G4double dbrcEmax;
76 G4double dbrcEmin;
77 G4double dbrcAmin;
78 G4bool dbrcUse;
79 G4ParticleHPVector* xsForDBRC;
80
81 G4int repFlag; // Legendre coeff(1), or probability array(2), or isotropic(0).
82 // add 3: for Legendre (Low Energy) + Probability (High Energy)
83 G4double tE_of_repFlag3; // transition energy in case of repFlag 3:
84 G4double targetMass; // in neutronmass units.
85 G4int frameFlag; // CMS or Lab system.
86
87 G4ParticleHPLegendreStore* theCoefficients; // the legendre coefficients
88 G4ParticleHPPartial* theProbArray; // the probability array p,costh for energy
89
90 G4ParticleHPFastLegendre theLegend; // fast look-up for leg-integrals
91};
92#endif
#define M(row, col)
double G4double
Definition G4Types.hh:83
bool G4bool
Definition G4Types.hh:86
int G4int
Definition G4Types.hh:85
const G4double A[17]
void Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &aFSType, G4ParticleDefinition *) override
G4HadFinalState * ApplyYourself(const G4HadProjectile &theTrack) override
G4ParticleHPFinalState * New() override
void RegisterCrossSection(G4ParticleHPVector *vec)