Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4PSFlatSurfaceCurrent3D.cc
Go to the documentation of this file.
1//
2// ********************************************************************
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25//
26//
27//
28// G4PSFlatSurfaceCurrent3D
30
31///////////////////////////////////////////////////////////////////////////////
32// (Description)
33// This is a primitive scorer class for scoring Surface Current.
34// Current version assumes only for G4Box shape, and the surface
35// is defined at the -Z plane of the box.
36// The current is given in the unit of area.
37// e.g. (Number of tracks)/mm2.
38//
39// Surface is defined at the -Z surface.
40// Direction -Z +Z
41// 0 IN || OUT ->|<- | fCurrent_InOut
42// 1 IN ->| | fCurrent_In
43// 2 OUT |<- | fCurrent_Out
44//
45//
46// Created: 2008-08-14 Tsukasa ASO
47// 2010-07-22 Introduce Unit specification.
48///////////////////////////////////////////////////////////////////////////////
49
51 G4int direction, G4int ni,
52 G4int nj, G4int nk, G4int di,
53 G4int dj, G4int dk)
54 : G4PSFlatSurfaceCurrent(name, direction)
55 , fDepthi(di)
56 , fDepthj(dj)
57 , fDepthk(dk)
58{
59 SetNijk(ni, nj, nk);
60}
61
63 G4int direction,
64 const G4String& unit,
65 G4int ni, G4int nj, G4int nk,
66 G4int di, G4int dj, G4int dk)
67 : G4PSFlatSurfaceCurrent3D(name, direction, ni, nj, nk, di, dj, dk)
68{
69 SetUnit(unit);
70}
71
73{
74 const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
75 G4int i = touchable->GetReplicaNumber(fDepthi);
76 G4int j = touchable->GetReplicaNumber(fDepthj);
77 G4int k = touchable->GetReplicaNumber(fDepthk);
78
79 return i * fNj * fNk + j * fNk + k;
80}
int G4int
Definition G4Types.hh:85
G4PSFlatSurfaceCurrent3D(G4String name, G4int direction, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0)
G4int GetIndex(G4Step *) override
virtual void SetUnit(const G4String &unit)
const G4VTouchable * GetTouchable() const
G4StepPoint * GetPreStepPoint() const
virtual G4int GetReplicaNumber(G4int depth=0) const
void SetNijk(G4int i, G4int j, G4int k)