Geant4
11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4tgrSolidMultiUnion.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4tgrSolidMultiUnion
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//
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// Class description:
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//
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// A G4tgrSolidMultiUnion is a G4tgrSolid object with a solid made by
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// union of more than two(nSolid) solids with respective rotations
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// (theRotMat) and positions(thePosition).
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//
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// Author: P.Heidary, AEOI - November 2021
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// --------------------------------------------------------------------
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#ifndef G4tgrSolidMultiUnion_hh
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#define G4tgrSolidMultiUnion_hh 1
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#include <vector>
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#include "
globals.hh
"
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#include "
G4tgrSolid.hh
"
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#include "
G4RotationMatrix.hh
"
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#include "
G4Transform3D.hh
"
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class
G4tgrSolidMultiUnion
:
public
G4tgrSolid
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{
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public
:
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G4tgrSolidMultiUnion
(
const
std::vector<G4String>& wl);
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~G4tgrSolidMultiUnion
();
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friend
std::ostream&
operator<<
(std::ostream&,
const
G4tgrSolidMultiUnion
&);
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// Accessors
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inline
const
G4tgrSolid
*
GetSolid
(
G4int
ii)
const
;
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inline
const
G4Transform3D
GetTransformation
(
G4int
ii)
const
;
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inline
G4int
GetNSolid
()
const
{
return
nSolid; };
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private
:
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// Placement and rotation of current solid
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G4String
theRotMatName;
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G4ThreeVector
thePosition;
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G4RotationMatrix
* theRotMat;
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G4Transform3D
tr1;
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G4int
nSolid;
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// Vectors of parameters.
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std::vector<std::vector<G4double>*> theSolidParams;
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// Array to store Solids and Transformations.
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std::vector<G4Transform3D> theTransformations;
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std::vector<const G4tgrSolid*> theSolids;
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};
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inline
const
G4tgrSolid
*
G4tgrSolidMultiUnion::GetSolid
(
G4int
ii)
const
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{
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if
(ii > nSolid)
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{
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std::ostringstream message;
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message <<
"Only "
<< nSolid + 1 <<
" G4tgrSolids are available! "
<<
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" Asking for... "
<< ii + 1;
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G4Exception
(
"G4tgrSolidMultiUnion::GetSolid()"
,
"InvalidInput"
,
FatalException
,
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message);
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}
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return
theSolids[ii];
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}
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inline
const
G4Transform3D
G4tgrSolidMultiUnion::GetTransformation
(
G4int
ii)
const
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{
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if
(ii > nSolid)
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{
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std::ostringstream message;
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message <<
"Only "
<< nSolid + 1 <<
" G4tgrSolids are available! "
<<
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" Asking for... "
<< ii + 1;
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G4Exception
(
"G4tgrSolidMultiUnion::GetSolid()"
,
"InvalidInput"
,
FatalException
,
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message);
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}
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return
theTransformations[ii];
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}
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#endif
FatalException
@ FatalException
Definition
G4ExceptionSeverity.hh:67
G4Exception
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
Definition
G4Exception.cc:59
G4RotationMatrix.hh
G4Transform3D.hh
G4int
int G4int
Definition
G4Types.hh:85
G4tgrSolid.hh
CLHEP::Hep3Vector
Definition
ThreeVector.h:36
CLHEP::HepRotation
Definition
Rotation.h:42
G4String
Definition
G4String.hh:62
G4tgrSolidMultiUnion
Definition
G4tgrSolidMultiUnion.hh:47
G4tgrSolidMultiUnion::~G4tgrSolidMultiUnion
~G4tgrSolidMultiUnion()
Definition
G4tgrSolidMultiUnion.cc:106
G4tgrSolidMultiUnion::G4tgrSolidMultiUnion
G4tgrSolidMultiUnion(const std::vector< G4String > &wl)
Definition
G4tgrSolidMultiUnion.cc:39
G4tgrSolidMultiUnion::GetSolid
const G4tgrSolid * GetSolid(G4int ii) const
Definition
G4tgrSolidMultiUnion.hh:77
G4tgrSolidMultiUnion::GetTransformation
const G4Transform3D GetTransformation(G4int ii) const
Definition
G4tgrSolidMultiUnion.hh:90
G4tgrSolidMultiUnion::GetNSolid
G4int GetNSolid() const
Definition
G4tgrSolidMultiUnion.hh:58
G4tgrSolidMultiUnion::operator<<
friend std::ostream & operator<<(std::ostream &, const G4tgrSolidMultiUnion &)
Definition
G4tgrSolidMultiUnion.cc:111
G4tgrSolid
Definition
G4tgrSolid.hh:43
HepGeom::Transform3D
Definition
Transform3D.h:170
globals.hh
geant4-v11.2.2
source
persistency
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include
G4tgrSolidMultiUnion.hh
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