Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4SmoothTrajectoryPoint.cc
Go to the documentation of this file.
1//
2// ********************************************************************
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24// ********************************************************************
25//
26// G4SmoothTrajectoryPoint class implementation
27//
28// Contact:
29// Questions and comments to this code should be sent to
30// Katsuya Amako (e-mail: [email protected])
31// Makoto Asai (e-mail: [email protected])
32// Takashi Sasaki (e-mail: [email protected])
33// --------------------------------------------------------------------
34
36
37#include "G4AttDef.hh"
38#include "G4AttDefStore.hh"
39#include "G4AttValue.hh"
40#include "G4UnitsTable.hh"
41
42// #define G4ATTDEBUG
43#ifdef G4ATTDEBUG
44# include "G4AttCheck.hh"
45#endif
46
52
54
56 G4ThreeVector pos, std::vector<G4ThreeVector>* auxiliaryPoints)
57 : fPosition(pos), fAuxiliaryPointVector(auxiliaryPoints)
58{}
59
61 : fPosition(right.fPosition), fAuxiliaryPointVector(right.fAuxiliaryPointVector)
62{}
63
64G4SmoothTrajectoryPoint::~G4SmoothTrajectoryPoint() { delete fAuxiliaryPointVector; }
65
66const std::map<G4String, G4AttDef>* G4SmoothTrajectoryPoint::GetAttDefs() const
67{
68 G4bool isNew;
69 std::map<G4String, G4AttDef>* store =
70 G4AttDefStore::GetInstance("G4SmoothTrajectoryPoint", isNew);
71 if (isNew) {
72 G4String Pos("Pos");
73 (*store)[Pos] = G4AttDef(Pos, "Step Position", "Physics", "G4BestUnit", "G4ThreeVector");
74 G4String Aux("Aux");
75 (*store)[Aux] =
76 G4AttDef(Aux, "Auxiliary Point Position", "Physics", "G4BestUnit", "G4ThreeVector");
77 }
78 return store;
79}
80
81std::vector<G4AttValue>* G4SmoothTrajectoryPoint::CreateAttValues() const
82{
83 auto values = new std::vector<G4AttValue>;
84
85 if (fAuxiliaryPointVector != nullptr) {
86 for (const auto& iAux : *fAuxiliaryPointVector) {
87 values->push_back(G4AttValue("Aux", G4BestUnit(iAux, "Length"), ""));
88 }
89 }
90
91 values->push_back(G4AttValue("Pos", G4BestUnit(fPosition, "Length"), ""));
92
93#ifdef G4ATTDEBUG
94 G4cout << G4AttCheck(values, GetAttDefs());
95#endif
96
97 return values;
98}
G4Allocator< G4SmoothTrajectoryPoint > *& aSmoothTrajectoryPointAllocator()
#define G4BestUnit(a, b)
bool G4bool
Definition G4Types.hh:86
G4GLOB_DLL std::ostream G4cout
const std::map< G4String, G4AttDef > * GetAttDefs() const override
G4SmoothTrajectoryPoint()=default
std::vector< G4AttValue > * CreateAttValues() const override
ush Pos
Definition deflate.h:92
std::map< G4String, G4AttDef > * GetInstance(const G4String &storeKey, G4bool &isNew)
#define G4ThreadLocalStatic
Definition tls.hh:76