Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4VisCommandSceneActivateModel Class Reference

#include <G4VisCommandsScene.hh>

+ Inheritance diagram for G4VisCommandSceneActivateModel:

Public Member Functions

 G4VisCommandSceneActivateModel ()
 
virtual ~G4VisCommandSceneActivateModel ()
 
G4String GetCurrentValue (G4UIcommand *command)
 
void SetNewValue (G4UIcommand *command, G4String newValue)
 
- Public Member Functions inherited from G4VVisCommandScene
 G4VVisCommandScene ()
 
virtual ~G4VVisCommandScene ()
 
- Public Member Functions inherited from G4VVisCommand
 G4VVisCommand ()
 
virtual ~G4VVisCommand ()
 
- Public Member Functions inherited from G4UImessenger
 G4UImessenger ()=default
 
 G4UImessenger (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
virtual ~G4UImessenger ()
 
virtual G4String GetCurrentValue (G4UIcommand *command)
 
virtual void SetNewValue (G4UIcommand *command, G4String newValue)
 
G4bool operator== (const G4UImessenger &messenger) const
 
G4bool operator!= (const G4UImessenger &messenger) const
 
G4bool CommandsShouldBeInMaster () const
 

Additional Inherited Members

- Static Public Member Functions inherited from G4VVisCommand
static G4VisManagerGetVisManager ()
 
static void SetVisManager (G4VisManager *pVisManager)
 
static const G4ColourGetCurrentTextColour ()
 
- Protected Member Functions inherited from G4VVisCommandScene
G4String CurrentSceneName ()
 
- Protected Member Functions inherited from G4VVisCommand
void SetViewParameters (G4VViewer *viewer, const G4ViewParameters &viewParams)
 
void RefreshIfRequired (G4VViewer *viewer)
 
void InterpolateViews (G4VViewer *currentViewer, std::vector< G4ViewParameters > viewVector, const G4int nInterpolationPoints=50, const G4int waitTimePerPointmilliseconds=20, const G4String exportString="")
 
void InterpolateToNewView (G4VViewer *currentViewer, const G4ViewParameters &oldVP, const G4ViewParameters &newVP, const G4int nInterpolationPoints=50, const G4int waitTimePerPointmilliseconds=20, const G4String exportString="")
 
void Twinkle (G4VViewer *currentViewer, const G4ViewParameters &baseVP, const std::vector< std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > > &paths)
 
const G4StringConvertToColourGuidance ()
 
void ConvertToColour (G4Colour &colour, const G4String &redOrString, G4double green, G4double blue, G4double opacity)
 
G4bool ProvideValueOfUnit (const G4String &where, const G4String &unit, const G4String &category, G4double &value)
 
void CopyCameraParameters (G4ViewParameters &target, const G4ViewParameters &from)
 
void CheckSceneAndNotifyHandlers (G4Scene *=nullptr)
 
G4bool CheckView ()
 
void G4VisCommandsSceneAddUnsuccessful (G4VisManager::Verbosity verbosity)
 
void CopyGuidanceFrom (const G4UIcommand *fromCmd, G4UIcommand *toCmd, G4int startLine=0)
 
void CopyParametersFrom (const G4UIcommand *fromCmd, G4UIcommand *toCmd)
 
void DrawExtent (const G4VisExtent &)
 
- Protected Member Functions inherited from G4UImessenger
G4String ItoS (G4int i)
 
G4String DtoS (G4double a)
 
G4String BtoS (G4bool b)
 
G4int StoI (const G4String &s)
 
G4long StoL (const G4String &s)
 
G4double StoD (const G4String &s)
 
G4bool StoB (G4String s)
 
void AddUIcommand (G4UIcommand *newCommand)
 
void CreateDirectory (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
template<typename T >
T * CreateCommand (const G4String &cname, const G4String &dsc)
 
- Static Protected Member Functions inherited from G4VVisCommand
static G4String ConvertToString (G4double x, G4double y, const char *unitName)
 
static G4bool ConvertToDoublePair (const G4String &paramString, G4double &xval, G4double &yval)
 
- Protected Attributes inherited from G4UImessenger
G4UIdirectorybaseDir = nullptr
 
G4String baseDirName = ""
 
G4bool commandsShouldBeInMaster = false
 
- Static Protected Attributes inherited from G4VVisCommand
static G4VisManagerfpVisManager = nullptr
 
static G4int fCurrentArrow3DLineSegmentsPerCircle = 6
 
static G4Colour fCurrentColour = G4Colour::White()
 
static G4double fCurrentLineWidth = 1.
 
static G4Colour fCurrentTextColour = G4Colour::Blue()
 
static G4Text::Layout fCurrentTextLayout = G4Text::left
 
static G4double fCurrentTextSize = 12.
 
static G4PhysicalVolumeModel::TouchableProperties fCurrentTouchableProperties
 
static G4VisExtent fCurrentExtentForField
 
static std::vector< G4PhysicalVolumesSearchScene::FindingsfCurrrentPVFindingsForField
 
static G4bool fThereWasAViewer = false
 
static G4ViewParameters fExistingVP
 

Detailed Description

Definition at line 50 of file G4VisCommandsScene.hh.

Constructor & Destructor Documentation

◆ G4VisCommandSceneActivateModel()

G4VisCommandSceneActivateModel::G4VisCommandSceneActivateModel ( )

Definition at line 61 of file G4VisCommandsScene.cc.

61 {
62 G4bool omitable;
63 fpCommand = new G4UIcommand ("/vis/scene/activateModel", this);
64 fpCommand -> SetGuidance
65 ("Activate or de-activate model.");
66 fpCommand -> SetGuidance
67 ("Attempts to match search string to name of model - use unique sub-string.");
68 fpCommand -> SetGuidance
69 ("Use \"/vis/scene/list\" to see model names.");
70 fpCommand -> SetGuidance
71 ("If name == \"all\" (default), all models are activated.");
72 G4UIparameter* parameter;
73 parameter = new G4UIparameter ("search-string", 's', omitable = true);
74 parameter -> SetDefaultValue ("all");
75 fpCommand -> SetParameter (parameter);
76 parameter = new G4UIparameter ("activate", 'b', omitable = true);
77 parameter -> SetDefaultValue (true);
78 fpCommand -> SetParameter (parameter);
79}
bool G4bool
Definition: G4Types.hh:86

◆ ~G4VisCommandSceneActivateModel()

G4VisCommandSceneActivateModel::~G4VisCommandSceneActivateModel ( )
virtual

Definition at line 81 of file G4VisCommandsScene.cc.

81 {
82 delete fpCommand;
83}

Member Function Documentation

◆ GetCurrentValue()

G4String G4VisCommandSceneActivateModel::GetCurrentValue ( G4UIcommand command)
virtual

Reimplemented from G4UImessenger.

Definition at line 85 of file G4VisCommandsScene.cc.

85 {
86 return "";
87}

◆ SetNewValue()

void G4VisCommandSceneActivateModel::SetNewValue ( G4UIcommand command,
G4String  newValue 
)
virtual

Reimplemented from G4UImessenger.

Definition at line 89 of file G4VisCommandsScene.cc.

90 {
91
93
94 G4String searchString, activateString;
95 std::istringstream is (newValue);
96 is >> searchString >> activateString;
97 G4bool activate = G4UIcommand::ConvertToBool(activateString);
98
100 if (!pScene) {
101 if (verbosity >= G4VisManager::errors) {
102 G4warn << "ERROR: No current scene. Please create one." << G4endl;
103 }
104 return;
105 }
106
108 if (!pSceneHandler) {
109 if (verbosity >= G4VisManager::errors) {
110 G4warn << "ERROR: No current sceneHandler. Please create one." << G4endl;
111 }
112 return;
113 }
114
115 if (searchString == "all" && !activate) {
116 if (verbosity >= G4VisManager::warnings) {
117 G4warn <<
118 "WARNING: You are not allowed to de-activate all models."
119 "\n Command ignored."
120 << G4endl;
121 }
122 return;
123 }
124
125 G4bool any = false;
126
127 std::vector<G4Scene::Model>& runDurationModelList =
128 pScene->SetRunDurationModelList();
129 for (size_t i = 0; i < runDurationModelList.size(); i++) {
130 const G4String& modelName =
131 runDurationModelList[i].fpModel->GetGlobalDescription();
132 if (searchString == "all" || modelName.find(searchString)
133 != std::string::npos) {
134 any = true;
135 runDurationModelList[i].fActive = activate;
136 if (verbosity >= G4VisManager::warnings) {
137 G4warn << "Model \"" << modelName;
138 if (activate) G4warn << "\" activated.";
139 else G4warn << "\" de-activated.";
140 G4warn << G4endl;
141 }
142 }
143 }
144
145 std::vector<G4Scene::Model>& endOfEventModelList =
146 pScene->SetEndOfEventModelList();
147 for (size_t i = 0; i < endOfEventModelList.size(); i++) {
148 const G4String& modelName =
149 endOfEventModelList[i].fpModel->GetGlobalDescription();
150 if (searchString == "all" || modelName.find(searchString)
151 != std::string::npos) {
152 any = true;
153 endOfEventModelList[i].fActive = activate;
154 if (verbosity >= G4VisManager::warnings) {
155 G4warn << "Model \"" << modelName;
156 if (activate) G4warn << "\" activated.";
157 else G4warn << "\" de-activated.";
158 G4warn << G4endl;
159 }
160 }
161 }
162
163 std::vector<G4Scene::Model>& endOfRunModelList =
164 pScene->SetEndOfRunModelList();
165 for (size_t i = 0; i < endOfRunModelList.size(); i++) {
166 const G4String& modelName =
167 endOfRunModelList[i].fpModel->GetGlobalDescription();
168 if (searchString == "all" || modelName.find(searchString)
169 != std::string::npos) {
170 any = true;
171 endOfRunModelList[i].fActive = activate;
172 if (verbosity >= G4VisManager::warnings) {
173 G4warn << "Model \"" << modelName;
174 if (activate) G4warn << "\" activated.";
175 else G4warn << "\" de-activated.";
176 G4warn << G4endl;
177 }
178 }
179 }
180
181 if (!any) {
182 if (verbosity >= G4VisManager::warnings) {
183 G4warn << "WARNING: No match found." << G4endl;
184 }
185 return;
186 }
187
189}
#define G4warn
Definition: G4Scene.cc:41
#define G4endl
Definition: G4ios.hh:57
std::vector< Model > & SetEndOfRunModelList()
std::vector< Model > & SetRunDurationModelList()
std::vector< Model > & SetEndOfEventModelList()
static G4bool ConvertToBool(const char *st)
Definition: G4UIcommand.cc:549
void CheckSceneAndNotifyHandlers(G4Scene *=nullptr)
static G4VisManager * fpVisManager
G4Scene * GetCurrentScene() const
G4VSceneHandler * GetCurrentSceneHandler() const
static Verbosity GetVerbosity()

The documentation for this class was generated from the following files: