Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4OpenGLViewer.cc File Reference
#include "G4ios.hh"
#include <CLHEP/Units/SystemOfUnits.h>
#include "G4OpenGLViewer.hh"
#include "G4OpenGLSceneHandler.hh"
#include "G4OpenGLTransform3D.hh"
#include "G4gl2ps.hh"
#include "G4Scene.hh"
#include "G4VisExtent.hh"
#include "G4LogicalVolume.hh"
#include "G4VSolid.hh"
#include "G4Point3D.hh"
#include "G4Normal3D.hh"
#include "G4Plane3D.hh"
#include "G4AttHolder.hh"
#include "G4AttCheck.hh"
#include "G4Text.hh"
#include <sstream>
#include <string>
#include <iomanip>

Go to the source code of this file.

Macros

#define GL2PS_TEXT_B   TOOLS_GL2PS_TEXT_B
 
#define GL2PS_TEXT_BL   TOOLS_GL2PS_TEXT_BL
 
#define GL2PS_TEXT_BR   TOOLS_GL2PS_TEXT_BR
 
#define M(row, col)   mat[col*4+row]
 
#define M(row, col)   mat[col*4+row]
 

Macro Definition Documentation

◆ GL2PS_TEXT_B

#define GL2PS_TEXT_B   TOOLS_GL2PS_TEXT_B

Definition at line 39 of file G4OpenGLViewer.cc.

◆ GL2PS_TEXT_BL

#define GL2PS_TEXT_BL   TOOLS_GL2PS_TEXT_BL

Definition at line 40 of file G4OpenGLViewer.cc.

◆ GL2PS_TEXT_BR

#define GL2PS_TEXT_BR   TOOLS_GL2PS_TEXT_BR

Definition at line 41 of file G4OpenGLViewer.cc.

◆ M [1/2]

#define M (   row,
  col 
)    mat[col*4+row]

◆ M [2/2]

#define M (   row,
  col 
)    mat[col*4+row]