Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4VtkQtSceneHandler Class Reference

#include <G4VtkQtSceneHandler.hh>

+ Inheritance diagram for G4VtkQtSceneHandler:

Public Member Functions

 G4VtkQtSceneHandler (G4VGraphicsSystem &system, const G4String &name)
 
virtual ~G4VtkQtSceneHandler ()
 
- Public Member Functions inherited from G4VtkSceneHandler
 G4VtkSceneHandler (G4VGraphicsSystem &system, const G4String &name)
 
virtual ~G4VtkSceneHandler ()=default
 
void AddPrimitive (const G4Polyline &)
 
void AddPrimitive (const G4Text &)
 
void AddPrimitive (const G4Circle &)
 
void AddPrimitive (const G4Square &)
 
void AddPrimitive (const G4Polyhedron &)
 
void AddPrimitiveTensorGlyph (const G4Polyhedron &)
 
void AddPrimitiveBakedTransform (const G4Polyhedron &)
 
void AddPrimitive (const G4Polymarker &polymarker)
 
void AddSolid (const G4Box &box)
 
void AddCompound (const G4Mesh &mesh)
 
void Modified ()
 
void Clear ()
 
- Public Member Functions inherited from G4VSceneHandler
 G4VSceneHandler (G4VGraphicsSystem &system, G4int id, const G4String &name="")
 
virtual ~G4VSceneHandler ()
 
virtual void PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &)
 
virtual void PostAddSolid ()
 
virtual void AddSolid (const G4Box &)
 
virtual void AddSolid (const G4Cons &)
 
virtual void AddSolid (const G4Orb &)
 
virtual void AddSolid (const G4Para &)
 
virtual void AddSolid (const G4Sphere &)
 
virtual void AddSolid (const G4Torus &)
 
virtual void AddSolid (const G4Trap &)
 
virtual void AddSolid (const G4Trd &)
 
virtual void AddSolid (const G4Tubs &)
 
virtual void AddSolid (const G4Ellipsoid &)
 
virtual void AddSolid (const G4Polycone &)
 
virtual void AddSolid (const G4Polyhedra &)
 
virtual void AddSolid (const G4TessellatedSolid &)
 
virtual void AddSolid (const G4VSolid &)
 
virtual void AddCompound (const G4VTrajectory &)
 
virtual void AddCompound (const G4VHit &)
 
virtual void AddCompound (const G4VDigi &)
 
virtual void AddCompound (const G4THitsMap< G4double > &)
 
virtual void AddCompound (const G4THitsMap< G4StatDouble > &)
 
virtual void AddCompound (const G4Mesh &)
 
virtual void BeginModeling ()
 
virtual void EndModeling ()
 
virtual void BeginPrimitives (const G4Transform3D &objectTransformation=G4Transform3D())
 
virtual void EndPrimitives ()
 
virtual void BeginPrimitives2D (const G4Transform3D &objectTransformation=G4Transform3D())
 
virtual void EndPrimitives2D ()
 
virtual void AddPrimitive (const G4Polyline &)=0
 
virtual void AddPrimitive (const G4Text &)=0
 
virtual void AddPrimitive (const G4Circle &)=0
 
virtual void AddPrimitive (const G4Square &)=0
 
virtual void AddPrimitive (const G4Polymarker &)
 
virtual void AddPrimitive (const G4Polyhedron &)=0
 
virtual void AddPrimitive (const G4Plotter &)
 
virtual const G4VisExtentGetExtent () const
 
const G4StringGetName () const
 
G4int GetSceneHandlerId () const
 
G4int GetViewCount () const
 
G4VGraphicsSystemGetGraphicsSystem () const
 
G4SceneGetScene () const
 
const G4ViewerListGetViewerList () const
 
G4VModelGetModel () const
 
G4VViewerGetCurrentViewer () const
 
G4bool GetMarkForClearingTransientStore () const
 
G4bool IsReadyForTransients () const
 
G4bool GetTransientsDrawnThisEvent () const
 
G4bool GetTransientsDrawnThisRun () const
 
const G4Transform3DGetObjectTransformation () const
 
void SetName (const G4String &)
 
void SetCurrentViewer (G4VViewer *)
 
virtual void SetScene (G4Scene *)
 
G4ViewerListSetViewerList ()
 
void SetModel (G4VModel *)
 
void SetMarkForClearingTransientStore (G4bool)
 
void SetTransientsDrawnThisEvent (G4bool)
 
void SetTransientsDrawnThisRun (G4bool)
 
void SetObjectTransformation (const G4Transform3D &)
 
const G4ColourGetColour ()
 
const G4ColourGetColor ()
 
const G4ColourGetColour (const G4Visible &)
 
const G4ColourGetColor (const G4Visible &)
 
const G4ColourGetTextColour (const G4Text &)
 
const G4ColourGetTextColor (const G4Text &)
 
G4double GetLineWidth (const G4VisAttributes *)
 
G4ViewParameters::DrawingStyle GetDrawingStyle (const G4VisAttributes *)
 
G4int GetNumberOfCloudPoints (const G4VisAttributes *) const
 
G4bool GetAuxEdgeVisible (const G4VisAttributes *)
 
G4int GetNoOfSides (const G4VisAttributes *)
 
G4double GetMarkerSize (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerDiameter (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerRadius (const G4VMarker &, MarkerSizeType &)
 
G4ModelingParametersCreateModelingParameters ()
 
void DrawEvent (const G4Event *)
 
void DrawEndOfRunModels ()
 
template<class T >
void AddSolidT (const T &solid)
 
template<class T >
void AddSolidWithAuxiliaryEdges (const T &solid)
 
G4int IncrementViewCount ()
 
virtual void ClearStore ()
 
virtual void ClearTransientStore ()
 
void AddViewerToList (G4VViewer *pView)
 
void RemoveViewerFromList (G4VViewer *pView)
 
- Public Member Functions inherited from G4VGraphicsScene
 G4VGraphicsScene ()
 
virtual ~G4VGraphicsScene ()
 
virtual void PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &visAttribs)=0
 
virtual void PostAddSolid ()=0
 
virtual void AddSolid (const G4Box &)=0
 
virtual void AddSolid (const G4Cons &)=0
 
virtual void AddSolid (const G4Orb &)=0
 
virtual void AddSolid (const G4Para &)=0
 
virtual void AddSolid (const G4Sphere &)=0
 
virtual void AddSolid (const G4Torus &)=0
 
virtual void AddSolid (const G4Trap &)=0
 
virtual void AddSolid (const G4Trd &)=0
 
virtual void AddSolid (const G4Tubs &)=0
 
virtual void AddSolid (const G4Ellipsoid &)=0
 
virtual void AddSolid (const G4Polycone &)=0
 
virtual void AddSolid (const G4Polyhedra &)=0
 
virtual void AddSolid (const G4TessellatedSolid &)=0
 
virtual void AddSolid (const G4VSolid &)=0
 
virtual void AddCompound (const G4VTrajectory &)=0
 
virtual void AddCompound (const G4VHit &)=0
 
virtual void AddCompound (const G4VDigi &)=0
 
virtual void AddCompound (const G4THitsMap< G4double > &)=0
 
virtual void AddCompound (const G4THitsMap< G4StatDouble > &)=0
 
virtual void AddCompound (const G4Mesh &)=0
 
virtual void BeginPrimitives (const G4Transform3D &objectTransformation=G4Transform3D())=0
 
virtual void EndPrimitives ()=0
 
virtual void BeginPrimitives2D (const G4Transform3D &objectTransformation=G4Transform3D())=0
 
virtual void EndPrimitives2D ()=0
 
virtual void AddPrimitive (const G4Polyline &)=0
 
virtual void AddPrimitive (const G4Text &)=0
 
virtual void AddPrimitive (const G4Circle &)=0
 
virtual void AddPrimitive (const G4Square &)=0
 
virtual void AddPrimitive (const G4Polymarker &)=0
 
virtual void AddPrimitive (const G4Polyhedron &)=0
 
virtual void AddPrimitive (const G4Plotter &)=0
 
virtual const G4VisExtentGetExtent () const
 

Static Protected Attributes

static G4int fSceneIdCount = 0
 
- Static Protected Attributes inherited from G4VtkSceneHandler
static G4int fSceneIdCount = 0
 

Friends

class G4VtkQtViewer
 

Additional Inherited Members

- Public Types inherited from G4VSceneHandler
enum  MarkerSizeType { world , screen }
 
- Protected Member Functions inherited from G4VSceneHandler
virtual void ProcessScene ()
 
virtual void RequestPrimitives (const G4VSolid &solid)
 
virtual G4DisplacedSolidCreateSectionSolid ()
 
virtual G4DisplacedSolidCreateCutawaySolid ()
 
void LoadAtts (const G4Visible &, G4AttHolder *)
 
void StandardSpecialMeshRendering (const G4Mesh &)
 
void Draw3DRectMeshAsDots (const G4Mesh &)
 
void Draw3DRectMeshAsSurfaces (const G4Mesh &)
 
void DrawTetMeshAsDots (const G4Mesh &)
 
void DrawTetMeshAsSurfaces (const G4Mesh &)
 
G4ThreeVector GetPointInBox (const G4ThreeVector &pos, G4double halfX, G4double halfY, G4double halfZ) const
 
G4ThreeVector GetPointInTet (const std::vector< G4ThreeVector > &vertices) const
 
- Protected Attributes inherited from G4VtkSceneHandler
std::map< std::size_t, const G4VisAttributes * > polylineVisAttributesMap
 
std::map< std::size_t, vtkSmartPointer< vtkPoints > > polylineDataMap
 
std::map< std::size_t, vtkSmartPointer< vtkCellArray > > polylineLineMap
 
std::map< std::size_t, vtkSmartPointer< vtkPolyData > > polylinePolyDataMap
 
std::map< std::size_t, vtkSmartPointer< vtkPolyDataMapper > > polylinePolyDataMapperMap
 
std::map< std::size_t, vtkSmartPointer< vtkActor > > polylinePolyDataActorMap
 
std::map< std::size_t, const G4VisAttributes * > circleVisAttributesMap
 
std::map< std::size_t, vtkSmartPointer< vtkPoints > > circleDataMap
 
std::map< std::size_t, vtkSmartPointer< vtkPolyData > > circlePolyDataMap
 
std::map< std::size_t, vtkSmartPointer< vtkVertexGlyphFilter > > circleFilterMap
 
std::map< std::size_t, vtkSmartPointer< vtkPolyDataMapper > > circlePolyDataMapperMap
 
std::map< std::size_t, vtkSmartPointer< vtkActor > > circlePolyDataActorMap
 
std::map< std::size_t, const G4VisAttributes * > squareVisAttributesMap
 
std::map< std::size_t, vtkSmartPointer< vtkPoints > > squareDataMap
 
std::map< std::size_t, vtkSmartPointer< vtkPolyData > > squarePolyDataMap
 
std::map< std::size_t, vtkSmartPointer< vtkVertexGlyphFilter > > squareFilterMap
 
std::map< std::size_t, vtkSmartPointer< vtkPolyDataMapper > > squarePolyDataMapperMap
 
std::map< std::size_t, vtkSmartPointer< vtkActor > > squarePolyDataActorMap
 
std::map< std::size_t, const G4VisAttributes * > polyhedronVisAttributesMap
 
std::map< std::size_t, vtkSmartPointer< vtkPoints > > polyhedronDataMap
 
std::map< std::size_t, vtkSmartPointer< vtkCellArray > > polyhedronPolyMap
 
std::map< std::size_t, vtkSmartPointer< vtkPolyData > > polyhedronPolyDataMap
 
std::map< std::size_t, std::size_t > polyhedronPolyDataCountMap
 
std::map< std::size_t, vtkSmartPointer< vtkPoints > > instancePositionMap
 
std::map< std::size_t, vtkSmartPointer< vtkDoubleArray > > instanceRotationMap
 
std::map< std::size_t, vtkSmartPointer< vtkDoubleArray > > instanceColoursMap
 
std::map< std::size_t, vtkSmartPointer< vtkPolyData > > instancePolyDataMap
 
std::map< std::size_t, vtkSmartPointer< vtkTensorGlyphColor > > instanceTensorGlyphMap
 
std::map< std::size_t, vtkSmartPointer< vtkActor > > instanceActorMap
 
- Protected Attributes inherited from G4VSceneHandler
G4VGraphicsSystemfSystem
 
const G4int fSceneHandlerId
 
G4String fName
 
G4int fViewCount
 
G4ViewerList fViewerList
 
G4VViewerfpViewer
 
G4ScenefpScene
 
G4bool fMarkForClearingTransientStore
 
G4bool fReadyForTransients
 
G4bool fTransientsDrawnThisEvent
 
G4bool fTransientsDrawnThisRun
 
G4bool fProcessingSolid
 
G4bool fProcessing2D
 
G4VModelfpModel
 
G4Transform3D fObjectTransformation
 
G4int fNestingDepth
 
const G4VisAttributesfpVisAttribs
 
const G4Transform3D fIdentityTransformation
 

Detailed Description

Definition at line 38 of file G4VtkQtSceneHandler.hh.

Constructor & Destructor Documentation

◆ G4VtkQtSceneHandler()

G4VtkQtSceneHandler::G4VtkQtSceneHandler ( G4VGraphicsSystem system,
const G4String name 
)

Definition at line 46 of file G4VtkQtSceneHandler.cc.

47 :
48 G4VtkSceneHandler(system, name)
49{}

◆ ~G4VtkQtSceneHandler()

G4VtkQtSceneHandler::~G4VtkQtSceneHandler ( )
virtual

Definition at line 51 of file G4VtkQtSceneHandler.cc.

51{}

Friends And Related Function Documentation

◆ G4VtkQtViewer

friend class G4VtkQtViewer
friend

Definition at line 39 of file G4VtkQtSceneHandler.hh.

Member Data Documentation

◆ fSceneIdCount

G4int G4VtkQtSceneHandler::fSceneIdCount = 0
staticprotected

Definition at line 46 of file G4VtkQtSceneHandler.hh.


The documentation for this class was generated from the following files: