Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4LineSection.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// G4LineSection
27//
28// Class description:
29//
30// A utility class that calculates the distance of a point from a
31// line section.
32
33// Created: J.Apostolakis, 1999
34// --------------------------------------------------------------------
35
36#ifndef G4LineSection_hh
37#define G4LineSection_hh
38
39#include "G4Types.hh"
40#include "G4ThreeVector.hh"
41
43{
44 public: // with description
45
46 G4LineSection( const G4ThreeVector& PntA,
47 const G4ThreeVector& PntB );
48
49 G4double Dist( G4ThreeVector OtherPnt ) const;
50
51 inline G4double GetABdistanceSq() const;
52
53 inline static G4double Distline( const G4ThreeVector& OtherPnt,
54 const G4ThreeVector& LinePntA,
55 const G4ThreeVector& LinePntB );
56 private:
57
58 G4ThreeVector EndpointA;
59 G4ThreeVector VecAtoB;
60 G4double fABdistanceSq = 0.0;
61};
62
63// Inline methods implementations
64
65inline
67{
68 return fABdistanceSq;
69}
70
71inline
73 const G4ThreeVector& LinePntA,
74 const G4ThreeVector& LinePntB )
75{
76 G4LineSection LineAB( LinePntA, LinePntB ); // Line from A to B
77 return LineAB.Dist( OtherPnt );
78}
79
80#endif
double G4double
Definition: G4Types.hh:83
G4double GetABdistanceSq() const
G4double Dist(G4ThreeVector OtherPnt) const
static G4double Distline(const G4ThreeVector &OtherPnt, const G4ThreeVector &LinePntA, const G4ThreeVector &LinePntB)